Player Matchup

Merlin
Merlin
 
Merlin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Foolylou
Neith
Level 17
God Stats
17W - 18L
1,527 SR
Queue Stats
18W - 23L
1,430 Elo+
Party 1
Surtr
Surtr
MouseyPineapple
Surtr
Level 106
God Stats
25W - 28L
1,504 SR
Queue Stats
301W - 293L
1,481 Elo+
Solo
Loki
Loki
Thechill4208017
Loki
Level 103
God Stats
9W - 5L
1,657 SR
Queue Stats
197W - 191L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
shakaponk19
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 142L
1,493 Elo+
Party 1
Team Averages
Level 96
1,538 SR
1,492 Elo+

VS

Team Averages
Level 151
1,523 SR
1,478 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BlutiFul92
Charybdis
Level 194
God Stats
19W - 14L
1,569 SR
Queue Stats
358W - 349L
1,465 Elo+
Solo
Anubis
Anubis
LeD1z1
Anubis
Level 141
God Stats
34W - 31L
1,577 SR
Queue Stats
114W - 118L
1,501 Elo+
Party 2
Fenrir
Fenrir
Project_x_X_x
Fenrir
Level 144
God Stats
3W - 2L
1,446 SR
Queue Stats
78W - 100L
1,413 Elo+
Solo
Ares
Ares
Swagrath
Ares
Level 149
God Stats
2W - 1L
1,523 SR
Queue Stats
34W - 33L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 0
5,613
624
2,049
3,014
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Foolylou
Neith
9
3 / 2 / 0
5,212
579
5,190
5,412
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,565
507
2,861
6,887
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 3 / 1
5,041
560
1,937
6,227
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
shakaponk19
Kuzenbo
8
0 / 3 / 1
4,984
554
2,126
8,583
5,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 2
5,791
643
4,146
5,634
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
BlutiFul92
Charybdis
9
1 / 2 / 3
5,188
576
4,742
6,870
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
LeD1z1
Anubis
12
2 / 1 / 1
6,537
726
2,836
5,210
1,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 1
5,593
621
1,609
3,998
1,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
8
3 / 1 / 2
5,653
628
2,820
6,102
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
W
Nemesis
 
Nemesis
1
1
2
2
W
Charybdis
BlutiFul92
Charybdis
1
2
3
1.25
L
Neith
Foolylou
Neith
3
2
0
1.5
W
Anubis
LeD1z1
Anubis
2
1
1
2.5
L
0
2
0
0
W
4
0
1
4.5
W
Ares
3
1
2
4
L
1
3
1
0.5
L
Kuzenbo
shakaponk19
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,163
Damage
16,153
30,123
Taken
27,814
12,031
Mitigated
12,434
11,203
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,049
0
0
1,070
3,014
731
0
1,211
1,803
35,514
0
W
Nemesis
 
Nemesis
4,146
602
0
2,852
5,634
2,853
0
174
5,171
834
35,083
W
Charybdis
BlutiFul92
Charybdis
4,742
2,523
0
3,467
6,870
2,132
0
1,139
5,731
0
41,297
L
Neith
Foolylou
Neith
5,190
2,979
0
2,496
5,412
1,401
0
1,004
4,408
0
34,342
W
Anubis
LeD1z1
Anubis
2,836
271
0
3,137
5,210
1,951
0
1,586
3,624
64,747
1,132
L
2,861
601
0
3,165
6,887
3,082
0
326
6,079
381
20,174
W
1,609
317
0
1,640
3,998
1,997
0
376
3,591
0
20,448
W
Ares
2,820
129
0
2,047
6,102
3,501
0
1,074
5,028
14,471
0
L
1,937
231
0
2,739
6,227
1,247
0
1,763
4,435
0
30,852
L
Kuzenbo
shakaponk19
Kuzenbo
2,126
575
0
1,733
8,583
5,570
0
1,507
7,076
16,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
28,762
254
Minions Killed
312
0
Camps Cleared
0
863,840
Distance Traveled
907,484
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,613
624
74
8
0
167,407
1
W
Nemesis
5,791
643
65
7
0
183,272
0
W
Charybdis
5,188
576
74
8
0
150,632
0
L
Neith
5,212
579
65
7
0
155,068
0
W
Anubis
6,537
726
116
13
0
183,117
3
L
Surtr
4,565
507
41
5
0
145,682
0
W
Fenrir
5,593
621
36
4
0
213,721
0
W
Ares
5,653
628
21
2
0
176,742
1
L
Loki
5,041
560
60
7
0
213,049
0
L
Kuzenbo
4,984
554
14
2
0
182,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role