Player Matchup

Janus
Janus
Platinum III
Talonsky
Janus
Platinum III
Level 177
God Stats
27W - 24L
1,603 SR
Queue Stats
254W - 253L
1,651 MMR
Solo
Athena
Athena
Platinum III
TeamMate2
Athena
Platinum III
Level 227
God Stats
26W - 27L
1,551 SR
Queue Stats
167W - 167L
1,461 MMR
Solo
Arachne
Arachne
Gold III
TrafalgerDRuffy
Arachne
Gold III
Level 64
God Stats
9W - 8L
1,572 SR
Queue Stats
43W - 47L
1,548 MMR
Solo
Chiron
Chiron
Gold I
Usainn
Chiron
Gold I
Level 140
God Stats
5W - 3L
1,550 SR
Queue Stats
345W - 339L
1,454 MMR
Solo
Thor
Thor
Gold II
xMurdererSniper
Thor
Gold II
Level 60
God Stats
26W - 19L
1,619 SR
Queue Stats
120W - 113L
1,591 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,579 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,545 SR
1,525 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
Outso
Sol
Platinum V
Level 180
God Stats
3W - 5L
1,587 SR
Queue Stats
149W - 148L
1,633 MMR
Solo
Ix Chel
Ix Chel
Gold II
RobuRo
Ix Chel
Gold II
Level 145
God Stats
2W - 1L
1,822 SR
Queue Stats
126W - 126L
1,430 MMR
Solo
Da Ji
Da Ji
Platinum V
Woooloooloo1
Da Ji
Platinum V
Level 144
God Stats
0W - 3L
1,258 SR
Queue Stats
124W - 117L
1,603 MMR
Solo
Ymir
Ymir
Gold V
怎晓伴玥待蹉跎
Ymir
Gold V
Level 126
God Stats
2W - 3L
1,555 SR
Queue Stats
33W - 45L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Talonsky
Janus
11
1 / 2 / 1
5,997
600
1,581
4,604
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
TeamMate2
Athena
10
1 / 0 / 1
5,359
536
2,712
6,153
4,527
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 0
6,710
671
3,617
7,204
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Usainn
Chiron
11
1 / 1 / 1
5,910
591
2,999
5,281
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,402
540
3,054
6,810
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixSerqetAphroditeRavanaKumbhakarna

VS

Bans
SusanoAo KuangLancelotThanatosSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 0
5,446
545
2,696
4,469
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sol
Outso
Sol
11
1 / 1 / 0
5,846
585
2,939
5,054
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
RobuRo
Ix Chel
7
0 / 3 / 2
4,843
484
1,842
4,215
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 1 / 1
5,853
585
6,227
6,100
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,124
512
1,172
4,673
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
7
7
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
Sol
Outso
Sol
1
1
0
1
L
Ix Chel
RobuRo
Ix Chel
0
3
2
0.33
W
Janus
Talonsky
Janus
1
2
1
0.75
W
Athena
TeamMate2
Athena
1
0
1
1.5
W
3
3
0
1
W
Chiron
Usainn
Chiron
1
1
1
1.5
L
5
1
1
5.5
W
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,963
Damage
14,876
30,052
Taken
24,511
12,932
Mitigated
7,753
12,360
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,696
739
0
1,981
4,469
1,124
0
654
3,778
0
39,776
L
Sol
Outso
Sol
2,939
660
0
2,702
5,054
1,380
0
1,341
3,570
43,156
0
L
Ix Chel
RobuRo
Ix Chel
1,842
340
0
1,069
4,215
893
0
0
3,899
20,523
0
W
Janus
Talonsky
Janus
1,581
86
0
1,112
4,604
1,173
0
1,243
3,201
43,326
1,647
W
Athena
TeamMate2
Athena
2,712
647
0
1,765
6,153
4,527
10
535
5,538
17,569
1,720
W
3,617
2,400
0
3,352
7,204
3,641
0
2,099
5,105
0
36,391
W
Chiron
Usainn
Chiron
2,999
1,618
261
1,853
5,281
1,461
31
998
4,243
0
42,530
L
6,227
1,265
0
2,482
6,100
1,935
0
767
5,058
0
33,005
W
3,054
868
0
4,017
6,810
2,130
0
686
6,012
0
36,734
L
1,172
219
0
1,504
4,673
2,421
0
940
3,586
14,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
27,112
372
Minions Killed
297
0
Camps Cleared
0
1,023,589
Distance Traveled
970,473
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,446
545
76
8
0
198,745
3
L
Sol
5,846
585
99
10
0
209,196
2
L
Ix Chel
4,843
484
45
5
0
104,468
2
W
Janus
5,997
600
100
10
0
208,823
3
W
Athena
5,359
536
31
3
0
222,758
0
W
Arachne
6,710
671
72
7
0
195,868
2
W
Chiron
5,910
591
95
10
0
180,704
0
L
Da Ji
5,853
585
52
5
0
249,919
0
W
Thor
5,402
540
74
7
0
215,436
0
L
Ymir
5,124
512
25
3
0
208,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role