Player Matchup

Arachne
Arachne
LobzikGG
Arachne
Level 38
God Stats
3W - 2L
1,794 SR
Queue Stats
58W - 48L
1,517 Elo+
Party 2
Charybdis
Charybdis
TonDarron
Charybdis
Level 115
God Stats
9W - 11L
1,581 SR
Queue Stats
73W - 75L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Totenkopfbrecher
Cthulhu
Level 40
God Stats
3W - 1L
1,678 SR
Queue Stats
28W - 40L
1,421 Elo+
Solo
Bacchus
Bacchus
ZAMANTEZAR
Bacchus
Level 122
God Stats
6W - 8L
1,521 SR
Queue Stats
115W - 110L
1,516 Elo+
Solo
Hera
Hera
xXYunoGasaiXx
Hera
Level 103
God Stats
0W - 1L
1,637 SR
Queue Stats
237W - 204L
1,501 Elo+
Party 2
Team Averages
Level 84
1,642 SR
1,496 Elo+

VS

Team Averages
Level 108
1,521 SR
1,473 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GIPSY_PORO
Ra
Level 126
God Stats
3W - 1L
1,553 SR
Queue Stats
356W - 338L
1,431 Elo+
Solo
Neith
Neith
JumbosLittleBro
Neith
Level 29
God Stats
2W - 3L
1,414 SR
Queue Stats
33W - 36L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
TheJumboman
Baron Samedi
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 337L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
WillyTybur
Sun Wukong
Level 108
God Stats
23W - 13L
1,637 SR
Queue Stats
440W - 428L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LobzikGG
Arachne
5
0 / 3 / 0
4,309
359
336
4,342
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
TonDarron
Charybdis
11
3 / 3 / 2
6,801
567
4,801
7,508
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
6,794
566
6,111
9,493
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
ZAMANTEZAR
Bacchus
10
2 / 1 / 4
6,600
550
3,074
6,349
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
6,086
507
2,909
7,455
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 1 / 5
7,327
611
4,220
4,222
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,777
565
1,520
5,243
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 2
7,717
643
5,728
4,791
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
TheJumboman
Baron Samedi
11
3 / 2 / 1
6,183
515
2,491
7,116
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
WillyTybur
Sun Wukong
12
1 / 3 / 1
7,054
588
5,384
12,038
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
12
12
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
5
4.5
W
1
3
1
0.5
W
5
0
2
6
L
Arachne
LobzikGG
Arachne
0
3
0
0
W
Baron Samedi
TheJumboman
Baron Samedi
3
2
1
1.75
L
Charybdis
TonDarron
Charybdis
3
3
2
1.33
L
3
1
0
3
W
Sun Wukong
WillyTybur
Sun Wukong
1
3
1
0.5
L
Bacchus
ZAMANTEZAR
Bacchus
2
1
4
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,231
Damage
19,343
35,147
Taken
33,410
19,916
Mitigated
15,090
7,834
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,220
414
317
985
4,222
1,292
373
1,393
2,829
42,714
2,083
W
1,520
377
0
1,539
5,243
1,463
590
593
4,650
36,421
628
W
5,728
1,427
0
2,234
4,791
1,480
0
502
4,289
0
71,759
L
Arachne
LobzikGG
Arachne
336
227
0
1,634
4,342
1,016
0
999
3,187
0
10,134
W
Baron Samedi
TheJumboman
Baron Samedi
2,491
270
72
2,718
7,116
4,735
0
2,344
4,772
25,883
0
L
Charybdis
TonDarron
Charybdis
4,801
2,090
0
3,132
7,508
2,358
207
2,051
5,457
0
53,086
L
6,111
774
74
1,129
9,493
8,453
0
1,201
8,200
45,539
579
W
Sun Wukong
WillyTybur
Sun Wukong
5,384
637
0
3,531
12,038
6,120
10
5,874
5,415
0
48,307
L
Bacchus
ZAMANTEZAR
Bacchus
3,074
778
0
1,580
6,349
5,742
32
924
5,387
13,879
0
L
2,909
418
0
285
7,455
2,347
0
2,398
4,814
43,139
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
35,058
311
Minions Killed
430
0
Camps Cleared
0
1,002,110
Distance Traveled
1,138,847
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,327
611
111
9
0
229,488
0
W
Ra
6,777
565
74
6
0
205,268
0
W
Neith
7,717
643
114
10
0
258,504
1
L
Arachne
4,309
359
27
2
0
128,304
0
W
Baron Samedi
6,183
515
36
3
0
219,464
3
L
Charybdis
6,801
567
89
7
0
202,010
0
L
Cthulhu
6,794
566
87
7
0
225,056
0
W
Sun Wukong
7,054
588
95
8
0
226,123
0
L
Bacchus
6,600
550
20
2
0
241,593
1
L
Hera
6,086
507
88
7
0
205,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role