Player Matchup

Martichoras
Martichoras
ImTheKillerMF
Martichoras
Level 140
God Stats
8W - 4L
1,581 SR
Queue Stats
83W - 79L
1,479 Elo+
Party 2
Freya
Freya
LordToukaChan
Freya
Level 110
God Stats
7W - 4L
1,584 SR
Queue Stats
77W - 79L
1,477 Elo+
Party 2
Tiamat
Tiamat
M1ourning
Tiamat
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 87L
1,507 Elo+
Party 3
Rama
Rama
Support1994
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 113L
1,499 Elo+
Party 3
Arachne
Arachne
huntingfreedom0
Arachne
Level 144
God Stats
7W - 11L
1,401 SR
Queue Stats
253W - 264L
1,517 Elo+
Solo
Team Averages
Level 129
1,513 SR
1,496 Elo+

VS

Team Averages
Level 139
1,614 SR
1,529 Elo+
Zeus
Zeus
CamiK77
Zeus
Level 81
God Stats
1W - 2L
1,721 SR
Queue Stats
66W - 63L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
Debiruman174
Ao Kuang
Level 209
God Stats
7W - 12L
1,404 SR
Queue Stats
490W - 485L
1,562 Elo+
Party 1
Osiris
Osiris
Elephant174
Osiris
Level 117
God Stats
2W - 2L
1,671 SR
Queue Stats
201W - 195L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
Gumonk
Kukulkan
Level 158
God Stats
2W - 4L
1,462 SR
Queue Stats
145W - 144L
1,498 Elo+
Solo
Hades
Hades
InoXaviElli
Hades
Level 128
God Stats
8W - 4L
1,813 SR
Queue Stats
1,046W - 1,046L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ImTheKillerMF
Martichoras
19
12 / 3 / 11
12,006
1,001
16,402
9,024
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 4 / 14
9,728
811
10,135
9,368
3,506
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
M1ourning
Tiamat
17
3 / 3 / 13
9,924
827
6,960
6,639
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 2 / 13
11,078
923
14,848
8,913
3,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 3 / 16
10,012
834
6,252
11,227
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CamiK77
Zeus
8
0 / 3 / 3
6,718
560
2,625
3,038
638
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Debiruman174
Ao Kuang
15
5 / 6 / 6
9,585
799
8,241
15,012
12,499
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Osiris
17
5 / 7 / 7
10,147
846
9,107
18,729
20,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Gumonk
Kukulkan
18
1 / 4 / 6
10,051
838
11,396
7,341
3,212
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 5
8,815
735
6,315
14,077
9,002
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
28
Kills
15
15
Deaths
28
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
CamiK77
Zeus
0
3
3
0.5
L
Ao Kuang
Debiruman174
Ao Kuang
5
6
6
1.33
L
Osiris
5
7
7
1.21
L
Kukulkan
Gumonk
Kukulkan
1
4
6
1
W
Martichoras
ImTheKillerMF
Martichoras
12
3
11
5.83
L
4
8
5
0.81
W
3
4
14
2.5
W
Tiamat
M1ourning
Tiamat
3
3
13
3.17
W
7
2
13
6.75
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,597
Damage
37,684
45,171
Taken
58,197
24,935
Mitigated
46,052
15,518
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
CamiK77
Zeus
2,625
166
0
250
3,038
638
0
1,141
1,897
4,194
0
L
Ao Kuang
Debiruman174
Ao Kuang
8,241
1,602
1,184
3,494
15,012
12,499
0
2,962
11,895
11,167
175
L
Osiris
9,107
2,503
401
1,418
18,729
20,701
0
6,533
12,007
0
14,684
L
Kukulkan
Gumonk
Kukulkan
11,396
952
282
367
7,341
3,212
0
2,308
4,955
48,047
151
W
Martichoras
ImTheKillerMF
Martichoras
16,402
7,676
292
1,789
9,024
3,805
1,443
5,861
3,000
0
42,015
L
6,315
877
312
2,082
14,077
9,002
0
3,555
10,364
14,086
0
W
10,135
3,077
778
2,409
9,368
3,506
852
5,084
4,195
14,405
907
W
Tiamat
M1ourning
Tiamat
6,960
636
322
1,538
6,639
4,118
1,120
4,597
1,950
18,990
0
W
14,848
12,511
1,141
2,647
8,913
3,354
3,634
5,571
3,227
0
38,015
W
6,252
3,954
696
3,906
11,227
10,152
107
6,700
4,393
0
9,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
45,316
135
Minions Killed
141
0
Camps Cleared
0
1,012,089
Distance Traveled
880,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,718
560
5
0
0
85,689
0
L
Ao Kuang
9,585
799
8
1
0
213,530
0
L
Osiris
10,147
846
17
1
0
223,680
0
L
Kukulkan
10,051
838
93
8
0
183,236
0
W
Martichoras
12,006
1,001
47
4
0
187,106
0
L
Hades
8,815
735
18
2
0
174,761
0
W
Freya
9,728
811
11
1
0
238,484
0
W
Tiamat
9,924
827
25
2
0
222,091
0
W
Rama
11,078
923
46
4
0
219,409
0
W
Arachne
10,012
834
6
1
0
144,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role