Player Matchup

Neith
Neith
EllieCAP
Neith
Level 25
God Stats
16W - 42L
1,353 SR
Queue Stats
29W - 66L
1,428 Elo+
Party 1
Thanatos
Thanatos
THEpoperton
Thanatos
Level 39
God Stats
9W - 23L
1,400 SR
Queue Stats
47W - 92L
1,451 Elo+
Party 1
Ullr
Ullr
dicxer
Ullr
Level 43
God Stats
1W - 2L
1,451 SR
Queue Stats
44W - 76L
1,416 Elo+
Party 1
Mulan
Mulan
dragonball_1702
Mulan
Level 44
God Stats
33W - 50L
1,499 SR
Queue Stats
44W - 94L
1,444 Elo+
Party 1
Atlas
Atlas
harbingerwario
Atlas
Level 60
God Stats
3W - 6L
1,384 SR
Queue Stats
81W - 100L
1,461 Elo+
Party 1
Team Averages
Level 42
1,417 SR
1,440 Elo+

VS

Team Averages
Level 120
1,594 SR
1,518 Elo+
Yu Huang
Yu Huang
AmbroseNoirBlack
Yu Huang
Level 46
God Stats
3W - 0L
1,490 SR
Queue Stats
69W - 90L
1,412 Elo+
Solo
Ishtar
Ishtar
KndMiquella
Ishtar
Level 196
God Stats
20W - 8L
1,514 SR
Queue Stats
107W - 93L
1,494 Elo+
Solo
Pele
Pele
iSoyStephano
Pele
Level 152
God Stats
4W - 2L
1,624 SR
Queue Stats
43W - 25L
1,629 Elo+
Solo
Tiamat
Tiamat
ohGranzby
Tiamat
Level 147
God Stats
17W - 26L
1,407 SR
Queue Stats
667W - 646L
1,501 Elo+
Solo
Mulan
Mulan
sdolag
Mulan
Level 60
God Stats
8W - 8L
1,936 SR
Queue Stats
152W - 172L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EllieCAP
Neith
11
2 / 1 / 2
7,311
562
4,435
6,843
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
THEpoperton
Thanatos
14
7 / 4 / 1
7,737
595
7,893
14,086
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ullr
dicxer
Ullr
11
0 / 6 / 3
6,300
485
2,403
11,523
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,377
491
3,309
12,397
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 5
6,730
518
5,130
13,023
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,008
539
5,987
6,966
2,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
14
7 / 0 / 7
8,985
691
10,026
6,761
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

17
6 / 0 / 0
10,201
785
11,563
10,674
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
ohGranzby
Tiamat
13
6 / 3 / 5
7,752
596
6,073
8,690
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mulan
sdolag
Mulan
11
2 / 3 / 6
7,320
563
7,145
10,533
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
21
21
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
Neith
EllieCAP
Neith
2
1
2
3
W
Ishtar
7
0
7
10.5
L
Thanatos
THEpoperton
Thanatos
7
4
1
1.88
L
Ullr
dicxer
Ullr
0
6
3
0.25
L
0
4
0
0
L
1
6
5
0.58
W
6
0
0
6
W
Tiamat
ohGranzby
Tiamat
6
3
5
2.83
W
Mulan
sdolag
Mulan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
40,794
57,872
Taken
43,624
25,836
Mitigated
21,370
17,393
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,987
273
0
1,352
6,966
2,113
0
984
5,982
47,117
0
L
Neith
EllieCAP
Neith
4,435
992
0
1,509
6,843
1,942
0
4,475
2,204
0
49,331
W
Ishtar
10,026
4,811
0
2,929
6,761
2,533
1,085
1,944
4,817
0
71,255
L
Thanatos
THEpoperton
Thanatos
7,893
1,305
0
8,340
14,086
5,092
0
2,521
11,213
0
59,386
L
Ullr
dicxer
Ullr
2,403
461
0
2,223
11,523
3,508
0
656
10,815
0
44,340
L
3,309
377
0
3,108
12,397
5,879
0
603
11,770
267
38,477
L
5,130
1,568
0
2,213
13,023
9,415
0
2,746
10,047
19,535
952
W
11,563
3,306
0
7,564
10,674
3,745
478
10
10,331
0
83,570
W
Tiamat
ohGranzby
Tiamat
6,073
752
0
2,007
8,690
5,147
92
776
7,914
29,747
996
W
Mulan
sdolag
Mulan
7,145
482
0
2,462
10,533
7,832
106
2,023
8,510
0
27,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
41,266
366
Minions Killed
441
0
Camps Cleared
0
1,341,166
Distance Traveled
1,382,007
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,008
539
80
6
0
249,464
2
L
Neith
7,311
562
87
7
0
235,101
0
W
Ishtar
8,985
691
127
10
0
266,512
0
L
Thanatos
7,737
595
100
8
0
316,371
0
L
Ullr
6,300
485
76
6
0
257,195
0
L
Mulan
6,377
491
77
6
0
258,945
0
L
Atlas
6,730
518
26
2
0
273,554
8
W
Pele
10,201
785
143
11
0
324,618
0
W
Tiamat
7,752
596
59
5
0
272,194
5
W
Mulan
7,320
563
32
2
0
269,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role