Player Matchup

Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Enyucado
Khepri
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 108L
1,473 Elo+
Solo
Sol
Sol
OneSlowChocobo
Sol
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 124L
1,562 Elo+
Solo
Kukulkan
Kukulkan
XIIIBriareosIIIX
Kukulkan
Level 258
God Stats
14W - 16L
1,485 SR
Queue Stats
968W - 999L
1,518 Elo+
Solo
Susano
Susano
aju12345
Susano
Level 155
God Stats
3W - 1L
1,538 SR
Queue Stats
576W - 560L
1,532 Elo+
Solo
Team Averages
Level 151
1,505 SR
1,517 Elo+

VS

Team Averages
Level 149
1,531 SR
1,482 Elo+
Nox
Nox
Mr McHuffstar
Nox
Level 151
God Stats
7W - 9L
1,493 SR
Queue Stats
336W - 344L
1,489 Elo+
Party 1
Chaac
Chaac
SusTurtle
Chaac
Level 158
God Stats
10W - 6L
1,618 SR
Queue Stats
346W - 370L
1,452 Elo+
Solo
Zeus
Zeus
dumwmn
Zeus
Level 137
God Stats
5W - 4L
1,619 SR
Queue Stats
281W - 301L
1,489 Elo+
Party 1
Tiamat
Tiamat
th3cris
Tiamat
Level 170
God Stats
3W - 6L
1,448 SR
Queue Stats
209W - 245L
1,469 Elo+
Solo
Jormungandr
Jormungandr
xXxKaratelZSUxXx
Jormungandr
Level 127
God Stats
3W - 5L
1,478 SR
Queue Stats
506W - 535L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
4 / 1 / 12
10,582
705
10,953
33,436
25,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Enyucado
Khepri
14
1 / 2 / 7
9,458
631
4,478
10,841
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 10
9,450
630
11,490
13,598
6,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 0 / 8
11,184
746
13,711
9,655
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Susano
aju12345
Susano
17
9 / 6 / 3
10,611
707
11,530
12,865
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,909
527
6,416
8,064
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
SusTurtle
Chaac
18
4 / 5 / 5
10,626
708
20,980
24,484
23,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
dumwmn
Zeus
17
3 / 6 / 5
10,517
701
13,289
8,710
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
th3cris
Tiamat
19
4 / 1 / 8
10,872
725
12,761
5,241
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xXxKaratelZSUxXx
Jormungandr
16
2 / 4 / 7
9,851
657
17,700
15,858
17,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
21
Kills
13
13
Deaths
21
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
12
10
W
Khepri
Enyucado
Khepri
1
2
7
2.25
L
0
5
4
0.4
W
2
4
10
1.75
L
Chaac
SusTurtle
Chaac
4
5
5
1.3
W
5
0
8
9
W
Susano
aju12345
Susano
9
6
3
1.75
L
Zeus
dumwmn
Zeus
3
6
5
0.92
L
Tiamat
th3cris
Tiamat
4
1
8
8
L
Jormungandr
xXxKaratelZSUxXx
Jormungandr
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,162
Damage
71,146
80,395
Taken
62,357
58,411
Mitigated
50,908
39,774
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,953
2,137
4,568
23,850
33,436
25,949
0
20,101
12,747
0
22,490
W
Khepri
Enyucado
Khepri
4,478
237
797
1,260
10,841
13,772
0
6,420
4,102
8,495
1,051
L
6,416
276
18
1,065
8,064
3,237
0
2,641
5,423
11,789
0
W
11,490
3,673
308
5,666
13,598
6,151
0
8,065
5,312
23,456
0
L
Chaac
SusTurtle
Chaac
20,980
1,316
927
10,425
24,484
23,091
0
11,549
12,935
0
39,640
W
13,711
431
1,495
1,830
9,655
5,580
0
5,315
4,100
42,880
0
W
Susano
aju12345
Susano
11,530
1,361
0
0
12,865
6,959
0
7,430
5,277
0
23,604
L
Zeus
dumwmn
Zeus
13,289
943
0
679
8,710
3,219
0
3,277
5,433
31,439
0
L
Tiamat
th3cris
Tiamat
12,761
282
0
1,929
5,241
3,831
0
2,248
2,993
28,478
0
L
Jormungandr
xXxKaratelZSUxXx
Jormungandr
17,700
334
1,270
5,376
15,858
17,530
0
9,332
6,526
28,581
1,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,285
Gold Earned
49,775
160
Minions Killed
168
0
Camps Cleared
0
1,397,421
Distance Traveled
1,325,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,582
705
29
2
0
308,803
0
W
Khepri
9,458
631
17
1
0
234,431
0
L
Nox
7,909
527
12
1
0
187,421
0
W
Sol
9,450
630
27
2
0
269,700
0
L
Chaac
10,626
708
43
3
0
291,428
0
W
Kukulkan
11,184
746
64
4
0
311,717
0
W
Susano
10,611
707
23
2
0
272,770
0
L
Zeus
10,517
701
45
3
0
262,511
0
L
Tiamat
10,872
725
42
3
0
305,649
0
L
Jormungandr
9,851
657
26
2
0
278,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role