Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
COAKL
Jormungandr
Level 147
God Stats
8W - 7L
1,474 SR
Queue Stats
66W - 60L
1,500 Elo+
Party 2
Izanami
Izanami
Hugolasala23
Izanami
Level 69
God Stats
4W - 4L
1,413 SR
Queue Stats
65W - 51L
1,505 Elo+
Solo
Janus
Janus
Pitekpit
Janus
Level 107
God Stats
6W - 2L
1,688 SR
Queue Stats
61W - 48L
1,548 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,511 Elo+

VS

Team Averages
Level 135
1,521 SR
1,449 Elo+
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ananero
Nu Wa
Level 155
God Stats
249W - 242L
1,493 SR
Queue Stats
367W - 357L
1,459 Elo+
Party 1
Chronos
Chronos
Fabsrica
Chronos
Level 160
God Stats
92W - 74L
1,610 SR
Queue Stats
460W - 488L
1,522 Elo+
Solo
Achilles
Achilles
MIghtyFighty1
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
3 / 2 / 1
3,828
766
980
3,400
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
 
Odin
6
1 / 1 / 1
3,697
739
845
3,280
1,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
COAKL
Jormungandr
7
3 / 2 / 2
4,594
919
3,855
4,064
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Hugolasala23
Izanami
7
0 / 0 / 0
3,865
773
0
1,403
341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Pitekpit
Janus
7
1 / 0 / 1
3,860
772
1,937
1,766
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
2 / 3 / 2
3,915
783
1,830
5,092
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
 
Odin
6
0 / 1 / 0
3,007
601
507
3,300
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Ananero
Nu Wa
6
0 / 1 / 3
3,660
732
1,270
2,379
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Fabsrica
Chronos
1
0 / 0 / 0
2,527
505
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MIghtyFighty1
Achilles
6
2 / 3 / 1
3,811
762
2,409
5,461
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
4
5
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
1
1.75
W
Odin
 
Odin
1
1
1
1.5
L
Da Ji
 
Da Ji
2
3
2
1
L
Odin
 
Odin
0
1
0
0
L
Nu Wa
Ananero
Nu Wa
0
1
3
1.5
W
Jormungandr
COAKL
Jormungandr
3
2
2
2
L
Chronos
Fabsrica
Chronos
0
0
0
0
W
Izanami
Hugolasala23
Izanami
0
0
0
0
L
Achilles
MIghtyFighty1
Achilles
2
3
1
0.83
W
Janus
Pitekpit
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,617
Damage
6,016
13,913
Taken
16,232
5,959
Mitigated
5,350
3,855
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
980
276
0
581
3,400
1,173
0
160
3,190
0
11,284
W
Odin
 
Odin
845
166
0
918
3,280
1,399
0
161
3,057
0
9,728
L
Da Ji
 
Da Ji
1,830
447
0
2,316
5,092
1,267
0
1,218
3,794
0
17,223
L
Odin
 
Odin
507
112
0
1,000
3,300
1,525
0
0
3,300
0
10,504
L
Nu Wa
Ananero
Nu Wa
1,270
378
0
750
2,379
563
0
1,518
675
13,177
0
W
Jormungandr
COAKL
Jormungandr
3,855
1,584
0
1,196
4,064
2,674
0
168
3,875
21,158
0
L
Chronos
Fabsrica
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Hugolasala23
Izanami
0
0
0
310
1,403
341
190
97
1,284
0
23,160
L
Achilles
MIghtyFighty1
Achilles
2,409
743
0
1,271
5,461
1,995
0
2,750
2,671
0
13,660
W
Janus
Pitekpit
Janus
1,937
114
0
850
1,766
372
0
579
1,112
18,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,844
Gold Earned
16,920
175
Minions Killed
106
0
Camps Cleared
0
499,161
Distance Traveled
452,507
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,828
766
28
6
0
108,346
0
W
Odin
3,697
739
24
5
0
105,897
0
L
Da Ji
3,915
783
31
6
0
110,297
0
L
Odin
3,007
601
14
3
0
113,401
0
L
Nu Wa
3,660
732
34
7
0
113,854
0
W
Jormungandr
4,594
919
34
7
0
97,337
0
L
Chronos
2,527
505
0
0
0
0
0
W
Izanami
3,865
773
51
10
0
69,847
0
L
Achilles
3,811
762
27
5
0
114,955
0
W
Janus
3,860
772
38
8
0
117,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role