Player Matchup

Vulcan
Vulcan
Darknomed420
Vulcan
Level 157
God Stats
5W - 2L
1,414 SR
Queue Stats
89W - 99L
1,520 Elo+
Solo
Surtr
Surtr
GenuineRatBastrd
Surtr
Level 170
God Stats
3W - 3L
1,503 SR
Queue Stats
130W - 153L
1,453 Elo+
Solo
Ra
Ra
Lahsakari
Ra
Level 85
God Stats
7W - 8L
1,424 SR
Queue Stats
626W - 704L
1,363 Elo+
Solo
Achilles
Achilles
POOP32192
Achilles
Level 159
God Stats
1W - 5L
1,035 SR
Queue Stats
390W - 391L
1,485 Elo+
Party 1
Skadi
Skadi
SwagMastrFlxNut
Skadi
Level 156
God Stats
5W - 2L
1,617 SR
Queue Stats
235W - 223L
1,541 Elo+
Party 1
Team Averages
Level 145
1,399 SR
1,473 Elo+

VS

Team Averages
Level 121
1,414 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AL1CE_R4BB1T
Fafnir
Level 124
God Stats
1W - 3L
1,474 SR
Queue Stats
152W - 146L
1,544 Elo+
Solo
Ullr
Ullr
KenyaSwalloww
Ullr
Level 140
God Stats
1W - 3L
1,386 SR
Queue Stats
184W - 197L
1,492 Elo+
Solo
Serqet
Serqet
iTheMostLoathed
Serqet
Level 121
God Stats
0W - 1L
1,423 SR
Queue Stats
7W - 6L
1,617 Elo+
Solo
Persephone
Persephone
woodscience
Persephone
Level 73
God Stats
1W - 5L
1,289 SR
Queue Stats
161W - 250L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 1 / 5
8,427
766
4,170
3,740
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
4 / 1 / 10
9,196
836
9,435
13,679
11,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

15
3 / 1 / 14
9,011
819
10,353
9,195
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
POOP32192
Achilles
15
4 / 1 / 17
9,138
831
10,080
17,595
18,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
10 / 1 / 9
10,316
938
22,251
9,261
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 1
7,948
723
8,463
12,384
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
14
0 / 4 / 3
7,330
666
5,654
16,026
20,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 2
8,480
771
8,658
12,057
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 5 / 3
7,290
663
5,511
12,076
12,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
woodscience
Persephone
9
0 / 5 / 1
6,782
617
6,892
8,150
4,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
23
Kills
4
5
Deaths
22
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
L
Fafnir
0
4
3
0.38
W
Vulcan
2
1
5
4.5
W
4
1
10
9
L
2
4
2
0.75
W
3
1
14
10
W
Achilles
POOP32192
Achilles
4
1
17
12.5
W
10
1
9
14.5
L
1
5
3
0.5
L
Persephone
woodscience
Persephone
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,289
Damage
35,178
53,470
Taken
60,693
39,786
Mitigated
47,631
30,631
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,463
355
4,307
5,255
12,384
5,509
0
3,531
8,775
28,395
0
L
Fafnir
5,654
1,331
561
4,097
16,026
20,259
0
4,603
11,239
11,325
0
W
Vulcan
4,170
0
788
1,367
3,740
1,476
0
1,491
2,149
11,812
681
W
9,435
2,006
780
1,563
13,679
11,835
677
4,846
8,433
927
18,815
L
8,658
1,728
856
1,567
12,057
5,625
0
2,078
9,847
0
28,006
W
10,353
482
11,416
6,700
9,195
4,067
214
4,363
4,709
27,202
0
W
Achilles
POOP32192
Achilles
10,080
1,259
498
6,896
17,595
18,264
0
6,087
11,196
0
13,232
W
22,251
4,597
0
623
9,261
4,144
389
3,461
5,573
0
44,444
L
5,511
657
603
3,276
12,076
12,166
0
2,508
9,451
0
8,532
L
Persephone
woodscience
Persephone
6,892
475
1,123
1,058
8,150
4,072
0
1,578
6,400
13,083
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
37,830
140
Minions Killed
139
0
Camps Cleared
0
1,125,494
Distance Traveled
980,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,948
723
59
5
0
195,058
0
L
Fafnir
7,330
666
13
1
0
204,269
0
W
Vulcan
8,427
766
21
2
0
223,759
0
W
Surtr
9,196
836
29
3
0
250,985
0
L
Ullr
8,480
771
36
3
0
189,581
0
W
Ra
9,011
819
26
2
0
227,522
0
W
Achilles
9,138
831
5
0
0
233,807
0
W
Skadi
10,316
938
59
5
0
189,421
0
L
Serqet
7,290
663
14
1
0
234,812
0
L
Persephone
6,782
617
17
2
0
156,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role