Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
J0zzzh_
Thor
Level 305
God Stats
1W - 1L
1,796 SR
Queue Stats
54W - 40L
1,582 Elo+
Solo
Nu Wa
Nu Wa
StopRunnin
Nu Wa
Level 109
God Stats
134W - 109L
1,498 SR
Queue Stats
454W - 449L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
slickjoel1141400
Baron Samedi
Level 125
God Stats
4W - 2L
1,658 SR
Queue Stats
185W - 164L
1,565 Elo+
Solo
Team Averages
Level 168
1,591 SR
1,508 Elo+

VS

Team Averages
Level 128
1,634 SR
1,486 Elo+
Anhur
Anhur
SerenityGrace
Anhur
Level 200
God Stats
2W - 4L
1,409 SR
Queue Stats
251W - 233L
1,583 Elo+
Solo
Chaac
Chaac
SinisterAres
Chaac
Level 217
God Stats
7W - 3L
1,795 SR
Queue Stats
581W - 537L
1,497 Elo+
Solo
Discordia
Discordia
kamal5001
Discordia
Level 85
God Stats
20W - 18L
1,562 SR
Queue Stats
264W - 238L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lord199
Kumbhakarna
Level 27
God Stats
7W - 4L
1,658 SR
Queue Stats
54W - 74L
1,391 Elo+
Party 1
Loki
Loki
mar3d
Loki
Level 109
God Stats
1W - 1L
1,746 SR
Queue Stats
7W - 8L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 2 / 6
7,759
647
4,746
9,322
7,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Xbalanque
 
Xbalanque
12
2 / 0 / 8
6,985
582
8,716
4,173
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
J0zzzh_
Thor
11
7 / 2 / 2
6,925
577
3,885
9,494
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
12
1 / 2 / 2
6,785
565
8,888
4,895
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
slickjoel1141400
Baron Samedi
14
4 / 1 / 1
8,078
673
5,717
5,812
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,424
535
2,675
8,565
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 2
7,984
665
4,225
10,941
6,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
kamal5001
Discordia
11
2 / 5 / 0
6,455
538
6,241
6,730
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
lord199
Kumbhakarna
10
0 / 4 / 3
5,949
496
1,911
13,144
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
mar3d
Loki
11
1 / 5 / 0
5,950
496
2,474
8,784
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
7
7
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
6
3.5
W
Xbalanque
 
Xbalanque
2
0
8
6
W
Thor
J0zzzh_
Thor
7
2
2
4
L
2
4
0
0.5
L
2
0
2
3
W
Nu Wa
1
2
2
1
L
Discordia
kamal5001
Discordia
2
5
0
0.4
L
Kumbhakarna
lord199
Kumbhakarna
0
4
3
0.38
L
Loki
mar3d
Loki
1
5
0
0.2
W
Baron Samedi
slickjoel1141400
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,952
Damage
17,526
33,696
Taken
48,164
15,813
Mitigated
21,995
12,292
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,746
759
0
3,758
9,322
7,498
0
1,497
7,825
24,178
1,596
W
Xbalanque
 
Xbalanque
8,716
4,903
0
1,952
4,173
1,279
707
414
3,759
0
56,571
W
Thor
J0zzzh_
Thor
3,885
1,285
0
3,550
9,494
3,062
36
1,389
8,105
0
27,453
L
2,675
1,500
0
2,413
8,565
2,699
0
2,223
6,342
0
44,800
L
4,225
512
0
5,884
10,941
6,698
0
7,061
3,880
0
74,129
W
Nu Wa
8,888
3,465
0
1,071
4,895
1,544
0
0
4,895
48,866
798
L
Discordia
kamal5001
Discordia
6,241
62
0
0
6,730
1,878
0
3,771
2,959
36,149
0
L
Kumbhakarna
lord199
Kumbhakarna
1,911
374
0
748
13,144
8,279
0
3,945
9,199
22,975
0
L
Loki
mar3d
Loki
2,474
360
0
3,420
8,784
2,441
0
2,322
6,462
0
40,260
W
Baron Samedi
slickjoel1141400
Baron Samedi
5,717
114
125
1,836
5,812
2,430
224
4,852
960
55,006
2,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
32,762
376
Minions Killed
382
0
Camps Cleared
0
1,183,331
Distance Traveled
1,250,416
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,759
647
34
3
0
265,099
0
W
Xbalanque
6,985
582
94
8
0
216,424
0
W
Thor
6,925
577
50
4
0
248,067
0
L
Anhur
6,424
535
86
7
0
237,383
4
L
Chaac
7,984
665
142
12
0
229,137
0
W
Nu Wa
6,785
565
82
7
0
220,297
0
L
Discordia
6,455
538
54
5
0
244,026
0
L
Kumbhakarna
5,949
496
31
3
0
257,844
0
L
Loki
5,950
496
69
6
0
282,026
0
W
Baron Samedi
8,078
673
116
10
0
233,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role