Player Matchup

Cerberus
Cerberus
Elorza97
Cerberus
Level 123
God Stats
1W - 1L
1,202 SR
Queue Stats
47W - 55L
1,472 Elo+
Solo
Cupid
Cupid
Yasuke2350
Cupid
Level 135
God Stats
2W - 0L
1,690 SR
Queue Stats
309W - 313L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
xXConaroXx
Erlang Shen
Level 99
God Stats
7W - 8L
1,522 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo
Scylla
Scylla
Нoкс
Scylla
Level 147
God Stats
22W - 11L
1,650 SR
Queue Stats
85W - 83L
1,503 Elo+
Party 1
Mercury
Mercury
ТётяЧашки
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 134L
1,511 Elo+
Party 1
Team Averages
Level 130
1,513 SR
1,495 Elo+

VS

Team Averages
Level 130
1,426 SR
1,471 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DMS Aesthetic
Kuzenbo
Level 149
God Stats
6W - 10L
1,410 SR
Queue Stats
80W - 83L
1,383 Elo+
Solo
Cupid
Cupid
Fabsrica
Cupid
Level 160
God Stats
8W - 16L
1,435 SR
Queue Stats
460W - 488L
1,535 Elo+
Solo
Neith
Neith
N1kNaks
Neith
Level 167
God Stats
17W - 23L
1,481 SR
Queue Stats
619W - 580L
1,572 Elo+
Solo
Vulcan
Vulcan
cristianmartis
Vulcan
Level 64
God Stats
0W - 3L
1,306 SR
Queue Stats
97W - 123L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elorza97
Cerberus
13
2 / 0 / 5
8,160
544
5,404
8,418
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
15
4 / 5 / 0
8,146
543
5,191
10,067
3,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
xXConaroXx
Erlang Shen
12
1 / 2 / 0
7,054
470
3,908
14,820
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Нoкс
Scylla
16
7 / 1 / 5
9,894
660
9,267
8,097
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
4 / 2 / 4
7,753
517
5,289
7,090
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 3 / 3
8,315
554
5,306
9,282
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
7
0 / 4 / 3
5,427
362
1,890
5,901
4,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Fabsrica
Cupid
12
2 / 3 / 1
7,255
484
5,025
8,082
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
N1kNaks
Neith
15
3 / 3 / 1
9,248
617
12,880
10,464
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 1
7,526
502
4,619
7,164
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
18
Kills
10
10
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
3
3
1.83
L
Kuzenbo
0
4
3
0.38
W
Cerberus
Elorza97
Cerberus
2
0
5
4.5
L
Cupid
Fabsrica
Cupid
2
3
1
0.83
L
Neith
N1kNaks
Neith
3
3
1
1.17
W
Cupid
4
5
0
0.8
L
1
5
1
0.3
W
Erlang Shen
xXConaroXx
Erlang Shen
1
2
0
0.5
W
Scylla
Нoкс
Scylla
7
1
5
9.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
29,720
48,492
Taken
40,893
22,312
Mitigated
15,868
14,222
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,306
1,065
0
4,386
9,282
2,866
0
2,713
6,441
0
65,097
L
Kuzenbo
1,890
572
0
645
5,901
4,903
0
2,192
3,639
8,640
0
W
Cerberus
Elorza97
Cerberus
5,404
454
0
3,521
8,418
6,136
28
1,358
7,060
25,198
2,591
L
Cupid
Fabsrica
Cupid
5,025
3,016
402
3,204
8,082
2,344
0
2,021
6,061
0
50,181
L
Neith
N1kNaks
Neith
12,880
6,192
0
3,302
10,464
3,719
0
2,282
8,102
0
75,039
W
Cupid
5,191
2,772
430
3,320
10,067
3,145
367
703
9,364
0
70,641
L
4,619
87
0
1,137
7,164
2,036
0
4,470
2,328
49,870
0
W
Erlang Shen
xXConaroXx
Erlang Shen
3,908
2,017
0
5,221
14,820
8,029
363
0
14,820
0
37,482
W
Scylla
Нoкс
Scylla
9,267
1,619
0
940
8,097
2,571
1,272
3,837
4,260
73,020
2,148
W
5,289
1,737
0
790
7,090
2,431
0
611
6,479
0
36,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
37,771
467
Minions Killed
434
0
Camps Cleared
0
1,591,165
Distance Traveled
1,309,647
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,315
554
108
7
0
313,351
0
L
Kuzenbo
5,427
362
9
1
0
172,481
2
W
Cerberus
8,160
544
59
4
0
319,860
8
L
Cupid
7,255
484
90
6
0
277,779
2
L
Neith
9,248
617
142
9
0
260,937
3
W
Cupid
8,146
543
121
8
0
298,258
2
L
Vulcan
7,526
502
85
6
0
285,099
1
W
Erlang Shen
7,054
470
52
3
0
286,605
0
W
Scylla
9,894
660
158
11
0
301,489
0
W
Mercury
7,753
517
77
5
0
384,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role