Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Adez479
Sylvanus
Level 57
God Stats
20W - 12L
1,620 SR
Queue Stats
175W - 164L
1,529 Elo+
Party 4
Tiamat
Tiamat
Exumpt
Tiamat
Level 118
God Stats
25W - 19L
1,601 SR
Queue Stats
362W - 326L
1,502 Elo+
Party 4
Hachiman
Hachiman
Grumpz69
Hachiman
Level 160
God Stats
4W - 5L
1,326 SR
Queue Stats
427W - 387L
1,461 Elo+
Party 3
Surtr
Surtr
TGMNoobcake
Surtr
Level 157
God Stats
10W - 10L
1,494 SR
Queue Stats
477W - 460L
1,486 Elo+
Party 3
Team Averages
Level 141
1,508 SR
1,496 Elo+

VS

Team Averages
Level 162
1,584 SR
1,513 Elo+
Bellona
Bellona
BuffBabby
Bellona
Level 154
God Stats
1W - 2L
1,639 SR
Queue Stats
164W - 158L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
ShaftCheeseVegan
Nu Wa
Level 157
God Stats
0W - 3L
1,653 SR
Queue Stats
176W - 160L
1,516 Elo+
Party 1
Cerberus
Cerberus
geoffrey080
Cerberus
Level 157
God Stats
10W - 9L
1,645 SR
Queue Stats
82W - 78L
1,492 Elo+
Solo
Lancelot
Lancelot
halenok
Lancelot
Level 156
God Stats
6W - 7L
1,536 SR
Queue Stats
248W - 240L
1,535 Elo+
Party 2
Cupid
Cupid
mamapitos
Cupid
Level 186
God Stats
5W - 7L
1,448 SR
Queue Stats
350W - 341L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 3
5,466
547
3,142
7,657
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Adez479
Sylvanus
10
2 / 2 / 0
5,677
568
2,368
5,547
3,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Exumpt
Tiamat
12
1 / 1 / 0
6,269
627
2,615
4,758
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Grumpz69
Hachiman
11
6 / 1 / 6
6,422
642
6,994
4,386
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
7 / 0 / 6
6,387
639
8,500
7,141
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BuffBabby
Bellona
12
1 / 2 / 1
6,602
660
2,877
7,831
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 2
6,503
650
4,704
3,552
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
geoffrey080
Cerberus
7
0 / 7 / 0
4,290
429
2,166
13,438
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
halenok
Lancelot
10
3 / 3 / 0
5,882
588
2,394
7,143
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
mamapitos
Cupid
9
0 / 5 / 0
5,215
522
2,997
6,677
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
5
5
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
3
3.5
W
Sylvanus
Adez479
Sylvanus
2
2
0
1
L
Bellona
BuffBabby
Bellona
1
2
1
0.75
W
Tiamat
Exumpt
Tiamat
1
1
0
1
W
Hachiman
Grumpz69
Hachiman
6
1
6
9
L
1
1
2
2
W
7
0
6
10
L
Cerberus
geoffrey080
Cerberus
0
7
0
0
L
Lancelot
halenok
Lancelot
3
3
0
1
L
Cupid
mamapitos
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,619
Damage
15,138
29,489
Taken
38,641
11,328
Mitigated
14,312
13,567
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,142
186
0
5,201
7,657
2,194
1
1,693
5,818
0
37,935
W
Sylvanus
Adez479
Sylvanus
2,368
521
0
2,243
5,547
3,217
0
152
5,395
24,709
1,686
L
Bellona
BuffBabby
Bellona
2,877
616
0
2,659
7,831
5,089
0
2,343
5,488
0
40,283
W
Tiamat
Exumpt
Tiamat
2,615
313
0
2,418
4,758
1,468
0
2,386
2,150
42,603
738
W
Hachiman
Grumpz69
Hachiman
6,994
4,864
0
1,938
4,386
1,362
648
438
3,882
0
41,654
L
4,704
899
0
750
3,552
915
0
1,941
1,190
43,659
0
W
8,500
2,914
147
1,620
7,141
3,087
470
1,443
5,374
1,277
28,048
L
Cerberus
geoffrey080
Cerberus
2,166
0
0
2,257
13,438
4,224
0
550
12,521
18,881
0
L
Lancelot
halenok
Lancelot
2,394
0
0
2,327
7,143
2,297
0
272
6,721
0
26,841
L
Cupid
mamapitos
Cupid
2,997
1,135
675
1,584
6,677
1,787
0
208
6,363
0
30,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,221
Gold Earned
28,492
331
Minions Killed
354
0
Camps Cleared
0
977,051
Distance Traveled
966,521
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,466
547
64
6
0
212,130
0
W
Sylvanus
5,677
568
63
6
0
176,029
1
L
Bellona
6,602
660
93
9
0
172,938
2
W
Tiamat
6,269
627
99
10
0
194,507
2
W
Hachiman
6,422
642
60
6
0
191,078
1
L
Nu Wa
6,503
650
92
9
0
192,227
0
W
Surtr
6,387
639
45
5
0
203,307
0
L
Cerberus
4,290
429
49
5
0
187,400
0
L
Lancelot
5,882
588
56
6
0
238,380
0
L
Cupid
5,215
522
64
6
0
175,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role