Player Matchup

Ne Zha
Ne Zha
KactusJoose
Ne Zha
Level 158
God Stats
24W - 20L
1,578 SR
Queue Stats
174W - 92L
1,594 Elo+
Party 3
Sylvanus
Sylvanus
The_kings_ofbob
Sylvanus
Level 159
God Stats
8W - 7L
1,601 SR
Queue Stats
209W - 204L
1,503 Elo+
Solo
Horus
Horus
bigpapicholo
Horus
Level 79
God Stats
8W - 5L
1,719 SR
Queue Stats
98W - 54L
1,606 Elo+
Party 3
Thoth
Thoth
halenok
Thoth
Level 156
God Stats
1W - 5L
1,359 SR
Queue Stats
243W - 237L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
mamapitos
Danzaburou
Level 186
God Stats
6W - 9L
1,490 SR
Queue Stats
345W - 337L
1,512 Elo+
Party 1
Team Averages
Level 148
1,549 SR
1,552 Elo+

VS

Team Averages
Level 174
1,595 SR
1,579 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NicoVillan20
Danzaburou
Level 159
God Stats
7W - 9L
1,477 SR
Queue Stats
543W - 515L
1,518 Elo+
Solo
Ganesha
Ganesha
Zahoe_
Ganesha
Level 109
God Stats
17W - 14L
1,635 SR
Queue Stats
129W - 123L
1,507 Elo+
Solo
Serqet
Serqet
bisio001
Serqet
Level 267
God Stats
2W - 4L
1,557 SR
Queue Stats
29W - 15L
1,688 Elo+
Party 2
Poseidon
Poseidon
martinalejandro
Poseidon
Level 176
God Stats
1W - 0L
1,808 SR
Queue Stats
32W - 18L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 1 / 1
6,687
557
4,675
9,287
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
12
4 / 4 / 0
7,194
600
7,925
10,891
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 4 / 4
5,913
493
3,201
11,354
7,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
halenok
Thoth
11
0 / 4 / 0
5,729
477
1,762
6,233
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
mamapitos
Danzaburou
11
0 / 5 / 3
6,235
520
5,607
9,884
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 3 / 1
7,768
647
7,008
11,816
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
NicoVillan20
Danzaburou
14
6 / 2 / 1
7,908
659
7,649
9,114
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Zahoe_
Ganesha
12
0 / 2 / 10
7,318
610
6,395
8,657
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
bisio001
Serqet
13
3 / 2 / 5
7,124
594
4,037
7,822
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
14
7 / 0 / 2
8,200
683
10,952
5,560
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
18
18
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
3
1
0.83
L
Ne Zha
4
1
1
4.5
W
Danzaburou
NicoVillan20
Danzaburou
6
2
1
3.25
L
Sylvanus
4
4
0
1
W
Ganesha
Zahoe_
Ganesha
0
2
10
2.5
L
1
4
4
0.75
W
Serqet
bisio001
Serqet
3
2
5
2.75
L
Thoth
halenok
Thoth
0
4
0
0
L
Danzaburou
mamapitos
Danzaburou
0
5
3
0.3
W
Poseidon
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
36,041
47,649
Taken
42,969
22,374
Mitigated
21,303
13,853
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,008
665
0
2,752
11,816
6,854
0
6,705
5,111
0
51,059
L
Ne Zha
4,675
1,185
0
4,359
9,287
2,666
0
2,464
6,631
0
42,190
W
Danzaburou
NicoVillan20
Danzaburou
7,649
3,528
0
4,701
9,114
3,344
695
0
9,114
0
61,649
L
Sylvanus
7,925
2,885
168
2,850
10,891
7,916
0
703
9,940
36,743
10,022
W
Ganesha
Zahoe_
Ganesha
6,395
849
0
2,331
8,657
6,537
0
761
7,896
21,145
496
L
3,201
1,701
440
3,025
11,354
7,046
0
6,251
5,049
0
11,752
W
Serqet
bisio001
Serqet
4,037
513
0
782
7,822
2,993
0
711
7,111
0
47,042
L
Thoth
halenok
Thoth
1,762
64
0
250
6,233
1,563
0
4,822
1,411
44,006
204
L
Danzaburou
mamapitos
Danzaburou
5,607
1,243
0
2,761
9,884
3,183
0
2,691
7,193
0
51,968
W
Poseidon
10,952
1,746
0
2,387
5,560
1,575
100
959
4,601
74,187
1,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
38,318
354
Minions Killed
461
0
Camps Cleared
0
1,157,728
Distance Traveled
1,241,468
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,768
647
104
9
0
218,422
2
L
Ne Zha
6,687
557
86
7
0
293,921
3
W
Danzaburou
7,908
659
130
11
0
217,506
4
L
Sylvanus
7,194
600
92
8
0
194,005
2
W
Ganesha
7,318
610
6
1
0
235,411
5
L
Horus
5,913
493
17
1
0
253,876
8
W
Serqet
7,124
594
74
6
0
298,887
0
L
Thoth
5,729
477
77
6
0
212,416
2
L
Danzaburou
6,235
520
82
7
0
203,510
1
W
Poseidon
8,200
683
147
12
0
271,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role