Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
B_DizzyX
Danzaburou
Level 48
God Stats
4W - 3L
1,491 SR
Queue Stats
79W - 82L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Bkallday11
Kukulkan
Level 103
God Stats
2W - 6L
1,401 SR
Queue Stats
37W - 42L
1,457 Elo+
Solo
Hercules
Hercules
TheRealWolf66655
Hercules
Level 69
God Stats
0W - 1L
1,288 SR
Queue Stats
7W - 10L
1,424 Elo+
Solo
Fenrir
Fenrir
White_Mamba12317
Fenrir
Level 146
God Stats
1W - 1L
1,694 SR
Queue Stats
76W - 74L
1,475 Elo+
Party 1
Team Averages
Level 105
1,475 SR
1,465 Elo+

VS

Team Averages
Level 99
1,575 SR
1,448 Elo+
Chernobog
Chernobog
AmbroseNoirBlack
Chernobog
Level 46
God Stats
4W - 1L
1,710 SR
Queue Stats
64W - 86L
1,386 Elo+
Solo
Mulan
Mulan
Borrego8765
Mulan
Level 76
God Stats
88W - 76L
1,534 SR
Queue Stats
272W - 251L
1,449 Elo+
Solo
Hades
Hades
FearlessGhost5
Hades
Level 123
God Stats
93W - 80L
1,506 SR
Queue Stats
567W - 585L
1,365 Elo+
Solo
Horus
Horus
NuffMuff
Horus
Level 126
God Stats
7W - 10L
1,548 SR
Queue Stats
31W - 38L
1,482 Elo+
Solo
Persephone
Persephone
nmezero
Persephone
Level 124
God Stats
30W - 22L
1,575 SR
Queue Stats
342W - 289L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 6
6,357
530
6,680
10,020
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
B_DizzyX
Danzaburou
11
4 / 4 / 4
6,607
551
8,816
10,767
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Bkallday11
Kukulkan
9
1 / 3 / 0
5,612
468
2,763
4,352
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 0
4,777
398
2,840
8,722
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 3 / 1
6,748
562
4,319
10,524
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
1 / 6 / 5
6,125
510
5,262
7,842
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 1 / 2
8,209
684
8,011
10,799
5,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
4 / 2 / 4
6,941
578
3,456
9,246
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
NuffMuff
Horus
10
1 / 0 / 4
6,352
529
4,374
11,029
8,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
nmezero
Persephone
15
6 / 0 / 2
8,692
724
8,211
4,024
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
18
19
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
6
3
W
Chernobog
1
6
5
0.58
L
Danzaburou
B_DizzyX
Danzaburou
4
4
4
1.5
L
Kukulkan
Bkallday11
Kukulkan
1
3
0
0.33
W
6
1
2
7
W
4
2
4
3
W
Horus
NuffMuff
Horus
1
0
4
3
L
0
8
0
0
L
4
3
1
1.5
W
Persephone
nmezero
Persephone
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,418
Damage
29,314
44,385
Taken
42,940
18,398
Mitigated
22,027
15,682
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,680
768
3,482
6,772
10,020
4,597
32
1,671
8,349
30,797
0
W
Chernobog
5,262
3,150
0
1,832
7,842
2,220
0
989
6,819
0
33,688
L
Danzaburou
B_DizzyX
Danzaburou
8,816
3,883
0
2,197
10,767
3,761
0
2,580
8,187
0
40,394
L
Kukulkan
Bkallday11
Kukulkan
2,763
265
0
167
4,352
904
0
2,987
1,365
27,704
299
W
8,011
1,273
0
3,668
10,799
5,879
0
2,916
7,673
0
53,985
W
3,456
437
35
5,361
9,246
3,904
123
562
8,616
39,019
1,027
W
Horus
NuffMuff
Horus
4,374
2,030
795
4,021
11,029
8,833
0
4,107
6,922
2,076
14,057
L
2,840
1,214
0
1,002
8,722
5,327
0
1,016
7,706
0
14,008
L
4,319
1,660
0
2,062
10,524
3,809
0
3,365
7,159
0
52,515
W
Persephone
nmezero
Persephone
8,211
345
0
1,080
4,024
1,191
547
869
3,155
66,462
766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
36,319
270
Minions Killed
369
0
Camps Cleared
0
1,085,878
Distance Traveled
1,219,060
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,357
530
40
3
0
211,543
2
W
Chernobog
6,125
510
57
5
0
239,758
4
L
Danzaburou
6,607
551
65
5
0
219,870
0
L
Kukulkan
5,612
468
55
5
0
185,533
0
W
Mulan
8,209
684
97
8
0
206,364
0
W
Hades
6,941
578
66
6
0
249,522
4
W
Horus
6,352
529
37
3
0
268,761
4
L
Hercules
4,777
398
17
1
0
211,565
0
L
Fenrir
6,748
562
93
8
0
257,367
0
W
Persephone
8,692
724
112
9
0
254,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role