Player Matchup

Kuzenbo
Kuzenbo
BTK Bamban
Kuzenbo
Level 159
God Stats
3W - 7L
1,392 SR
Queue Stats
671W - 691L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
BleakHuman
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 103L
1,480 Elo+
Party 2
Loki
Loki
CheifSlapaHo
Loki
Level 106
God Stats
7W - 3L
1,737 SR
Queue Stats
281W - 281L
1,458 Elo+
Party 2
Hera
Hera
Worldscrappy
Hera
Level 26
God Stats
0W - 4L
1,113 SR
Queue Stats
47W - 67L
1,403 Elo+
Solo
Thor
Thor
Zigfrid PK
Thor
Level 159
God Stats
8W - 17L
1,369 SR
Queue Stats
624W - 657L
1,531 Elo+
Party 1
Team Averages
Level 108
1,422 SR
1,482 Elo+

VS

Team Averages
Level 125
1,442 SR
1,512 Elo+
Artemis
Artemis
 
Artemis
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BearOfMalice
Kumbhakarna
Level 159
God Stats
1W - 2L
1,161 SR
Queue Stats
466W - 486L
1,465 Elo+
Solo
Loki
Loki
DOGHVAKIIN
Loki
Level 25
God Stats
1W - 0L
1,293 SR
Queue Stats
9W - 7L
1,514 Elo+
Party 3
Charon
Charon
VengeanceisHis
Charon
Level 148
God Stats
13W - 13L
1,536 SR
Queue Stats
423W - 417L
1,552 Elo+
Solo
Ah Puch
Ah Puch
jonahss
Ah Puch
Level 119
God Stats
7W - 2L
1,719 SR
Queue Stats
327W - 339L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BTK Bamban
Kuzenbo
11
0 / 2 / 2
5,941
990
4,367
10,008
6,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
BleakHuman
Cabrakan
9
0 / 3 / 2
5,427
905
1,361
7,524
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 1 / 2
5,072
845
4,120
4,583
1,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 3
5,039
840
1,773
2,564
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 0
6,389
1,065
4,065
3,455
1,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 1 / 3
6,632
1,105
6,356
3,823
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
BearOfMalice
Kumbhakarna
10
0 / 1 / 7
6,076
1,013
2,324
7,400
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 1 / 4
6,443
1,074
3,551
3,896
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
0 / 0 / 9
6,770
1,128
3,507
3,499
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
jonahss
Ah Puch
11
1 / 0 / 6
6,311
1,052
9,807
2,926
991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
3
Kills
9
9
Deaths
3
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
3
5.5
L
Kuzenbo
BTK Bamban
Kuzenbo
0
2
2
0.5
W
Kumbhakarna
BearOfMalice
Kumbhakarna
0
1
7
3.5
L
Cabrakan
BleakHuman
Cabrakan
0
3
2
0.33
L
0
1
2
1
W
4
1
4
6
W
0
0
9
4.5
L
0
2
3
0.75
L
3
1
0
3
W
Ah Puch
jonahss
Ah Puch
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,686
Damage
25,545
28,134
Taken
21,544
19,552
Mitigated
10,923
8,970
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,356
2,389
747
386
3,823
1,589
360
1,349
2,474
0
13,193
L
Kuzenbo
BTK Bamban
Kuzenbo
4,367
1,380
1,693
3,451
10,008
6,967
0
4,825
5,183
9,063
1,721
W
Kumbhakarna
BearOfMalice
Kumbhakarna
2,324
241
1,268
3,067
7,400
3,980
54
1,656
5,744
4,440
0
L
Cabrakan
BleakHuman
Cabrakan
1,361
310
534
1,658
7,524
9,174
0
3,559
3,965
2,978
0
L
4,120
210
530
584
4,583
1,453
0
3,123
1,460
0
9,273
W
3,551
262
72
554
3,896
1,408
0
1,230
2,666
0
9,870
W
3,507
401
426
1,002
3,499
2,955
112
1,318
2,181
11,999
582
L
1,773
401
237
59
2,564
796
0
1,931
633
5,647
129
L
4,065
823
37
187
3,455
1,162
0
2,035
1,420
0
10,162
W
Ah Puch
jonahss
Ah Puch
9,807
267
471
1,090
2,926
991
126
1,053
1,873
21,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
32,232
60
Minions Killed
85
0
Camps Cleared
0
544,718
Distance Traveled
652,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,632
1,105
22
4
0
104,860
0
L
Kuzenbo
5,941
990
11
2
0
121,930
0
W
Kumbhakarna
6,076
1,013
8
1
0
138,999
0
L
Cabrakan
5,427
905
10
2
0
108,597
0
L
Loki
5,072
845
3
1
0
132,014
0
W
Loki
6,443
1,074
15
3
0
149,767
0
W
Charon
6,770
1,128
22
4
0
123,009
0
L
Hera
5,039
840
9
2
0
57,836
0
L
Thor
6,389
1,065
27
5
0
124,341
0
W
Ah Puch
6,311
1,052
18
3
0
136,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role