Player Matchup

Ne Zha
Ne Zha
FreeBowling
Ne Zha
Level 137
God Stats
5W - 1L
1,740 SR
Queue Stats
321W - 330L
1,559 Elo+
Party 2
Loki
Loki
OnlyDemigra3
Loki
Level 103
God Stats
3W - 1L
1,662 SR
Queue Stats
10W - 8L
1,568 Elo+
Party 1
Hercules
Hercules
RimCleaner
Hercules
Level 148
God Stats
1W - 0L
1,141 SR
Queue Stats
94W - 78L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
Shoo7nJuk3
Xbalanque
Level 127
God Stats
2W - 1L
1,537 SR
Queue Stats
99W - 91L
1,512 Elo+
Party 1
Ra
Ra
ThySauceyBoi
Ra
Level 142
God Stats
15W - 7L
1,651 SR
Queue Stats
269W - 320L
1,498 Elo+
Party 2
Team Averages
Level 131
1,546 SR
1,532 Elo+

VS

Team Averages
Level 154
1,603 SR
1,600 Elo+
Ne Zha
Ne Zha
MAICONIGHT89
Ne Zha
Level 233
God Stats
8W - 19L
1,354 SR
Queue Stats
1,112W - 1,077L
1,527 Elo+
Solo
Ah Puch
Ah Puch
NotASmurf2032
Ah Puch
Level 85
God Stats
52W - 37L
1,615 SR
Queue Stats
247W - 199L
1,493 Elo+
Solo
Atlas
Atlas
Pach_Rro
Atlas
Level 143
God Stats
0W - 1L
1,776 SR
Queue Stats
46W - 32L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
YosoyMcLovin
Erlang Shen
Level 170
God Stats
4W - 4L
1,518 SR
Queue Stats
139W - 115L
1,584 Elo+
Solo
Cabrakan
Cabrakan
factor213
Cabrakan
Level 140
God Stats
14W - 5L
1,751 SR
Queue Stats
16W - 6L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 1 / 1
5,776
578
2,934
6,467
3,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 0
5,786
579
4,196
6,961
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
RimCleaner
Hercules
12
1 / 0 / 3
7,405
741
4,841
4,563
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Shoo7nJuk3
Xbalanque
11
1 / 2 / 1
5,757
576
5,249
4,797
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 3
5,899
590
2,824
4,313
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 3 / 1
4,919
492
2,262
8,207
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
11
1 / 0 / 0
6,004
600
5,422
3,649
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
Pach_Rro
Atlas
10
0 / 2 / 0
4,991
499
1,595
7,311
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
YosoyMcLovin
Erlang Shen
7
2 / 2 / 1
5,237
524
3,562
9,182
4,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
factor213
Cabrakan
11
1 / 0 / 2
5,793
579
1,594
5,256
3,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
1
1
1.5
L
Ne Zha
0
3
1
0.17
L
Ah Puch
1
0
0
1
W
3
0
0
3
L
Atlas
Pach_Rro
Atlas
0
2
0
0
W
Hercules
RimCleaner
Hercules
1
0
3
2.5
W
Xbalanque
Shoo7nJuk3
Xbalanque
1
2
1
0.75
W
1
1
3
2.5
L
Erlang Shen
YosoyMcLovin
Erlang Shen
2
2
1
1.25
L
Cabrakan
factor213
Cabrakan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,044
Damage
14,435
27,101
Taken
33,605
10,423
Mitigated
16,715
12,908
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,934
669
0
2,301
6,467
3,607
0
1,655
4,812
0
15,701
L
Ne Zha
2,262
309
0
3,834
8,207
2,531
0
522
7,637
0
35,040
L
Ah Puch
5,422
44
0
1,788
3,649
1,057
0
711
2,752
48,434
0
W
4,196
1,134
0
4,338
6,961
2,037
0
1,975
4,986
0
32,467
L
Atlas
Pach_Rro
Atlas
1,595
582
0
2,479
7,311
4,731
0
395
6,892
26,198
1,992
W
Hercules
RimCleaner
Hercules
4,841
1,191
0
1,714
4,563
1,883
0
1,564
2,999
0
56,769
W
Xbalanque
Shoo7nJuk3
Xbalanque
5,249
2,666
0
2,478
4,797
1,484
1
1,258
3,539
0
33,874
W
2,824
38
462
1,615
4,313
1,412
0
2,128
2,185
39,700
767
L
Erlang Shen
YosoyMcLovin
Erlang Shen
3,562
1,489
0
2,274
9,182
4,774
0
500
8,527
0
17,370
L
Cabrakan
factor213
Cabrakan
1,594
89
0
1,381
5,256
3,622
0
101
5,136
35,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
26,944
369
Minions Killed
304
0
Camps Cleared
0
1,162,821
Distance Traveled
1,059,965
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,776
578
20
2
0
242,787
2
L
Ne Zha
4,919
492
61
6
0
230,880
0
L
Ah Puch
6,004
600
96
10
0
216,110
0
W
Loki
5,786
579
65
7
0
250,705
0
L
Atlas
4,991
499
55
6
0
185,064
2
W
Hercules
7,405
741
113
11
0
213,471
1
W
Xbalanque
5,757
576
74
7
0
199,381
1
W
Ra
5,899
590
97
10
0
256,477
2
L
Erlang Shen
5,237
524
24
2
0
215,640
2
L
Cabrakan
5,793
579
68
7
0
212,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role