Player Matchup

Ah Puch
Ah Puch
Platinum II
 
Ah Puch
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond III
 
Danzaburou
Diamond III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
MilksteakToast
Cabrakan
Diamond III
Level 88
God Stats
20W - 10L
1,731 SR
Queue Stats
180W - 160L
2,166 MMR
Solo
Agni
Agni
Gold II
SergioG0D
Agni
Gold II
Level 146
God Stats
27W - 34L
1,486 SR
Queue Stats
196W - 190L
1,626 MMR
Solo
Geb
Geb
Gold III
enrola49
Geb
Gold III
Level 48
God Stats
1W - 0L
1,296 SR
Queue Stats
22W - 16L
1,692 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,503 SR
1,697 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,591 SR
1,711 MMR
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver I
 
Neith
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
Diegovea
Apollo
Platinum V
Level 154
God Stats
3W - 3L
1,672 SR
Queue Stats
96W - 89L
1,665 MMR
Solo
Terra
Terra
Platinum I
PregnantSonic
Terra
Platinum I
Level 107
God Stats
24W - 28L
1,675 SR
Queue Stats
175W - 155L
1,906 MMR
Party 1
Discordia
Discordia
Platinum I
Tfa_MaxXV
Discordia
Platinum I
Level 158
God Stats
4W - 4L
1,608 SR
Queue Stats
255W - 256L
1,984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
3 / 0 / 1
4,795
959
3,286
3,412
792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
 
Danzaburou
6
1 / 1 / 1
3,755
751
3,071
3,409
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
8
2 / 0 / 2
4,189
838
2,145
3,156
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
8
1 / 0 / 0
4,217
843
790
2,272
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 3 / 1
3,469
694
1,084
4,121
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
RavanaYu HuangCharybdisNu Wa

VS

Bans
GilgameshAresNutThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 1 / 0
3,333
667
1,348
4,059
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
3
0 / 4 / 0
2,772
554
1,506
3,172
826
Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Diegovea
Apollo
6
3 / 1 / 1
4,069
814
3,593
2,443
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 4
3,976
795
2,011
4,054
1,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Tfa_MaxXV
Discordia
7
0 / 1 / 0
3,792
758
1,727
2,121
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
4
4
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
1
3.5
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Cliodhna
 
Cliodhna
1
1
0
1
L
Neith
 
Neith
0
4
0
0
L
Apollo
Diegovea
Apollo
3
1
1
3.5
W
Cabrakan
2
0
2
3
L
0
0
4
2
W
Agni
1
0
0
1
L
Discordia
Tfa_MaxXV
Discordia
0
1
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,376
Damage
10,185
16,370
Taken
15,849
6,332
Mitigated
4,629
7,443
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,286
350
0
2,314
3,412
792
0
176
3,196
29,855
441
W
Danzaburou
 
Danzaburou
3,071
1,939
0
1,430
3,409
1,072
1
942
2,467
0
21,133
L
Cliodhna
 
Cliodhna
1,348
267
0
1,286
4,059
1,007
0
1,864
2,195
0
11,570
L
Neith
 
Neith
1,506
623
0
376
3,172
826
0
2,641
531
0
6,706
L
Apollo
Diegovea
Apollo
3,593
2,478
0
1,281
2,443
600
0
455
1,988
0
20,314
W
Cabrakan
2,145
572
0
1,742
3,156
1,729
0
713
2,341
19,291
1,390
L
2,011
545
96
1,900
4,054
1,633
0
747
3,307
9,902
0
W
Agni
790
131
0
1,125
2,272
508
0
620
1,486
21,040
0
L
Discordia
Tfa_MaxXV
Discordia
1,727
79
0
406
2,121
563
0
1,184
769
19,149
0
W
1,084
152
0
832
4,121
2,231
0
979
3,142
6,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
17,942
213
Minions Killed
118
0
Camps Cleared
0
603,946
Distance Traveled
624,012
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,795
959
58
12
0
105,933
0
W
Danzaburou
3,755
751
43
9
0
110,911
0
L
Cliodhna
3,333
667
25
5
0
165,917
0
L
Neith
2,772
554
10
2
0
87,230
3
L
Apollo
4,069
814
27
5
0
113,025
1
W
Cabrakan
4,189
838
43
9
0
134,046
0
L
Terra
3,976
795
16
3
0
134,612
3
W
Agni
4,217
843
57
11
0
118,556
1
L
Discordia
3,792
758
40
8
0
123,228
0
W
Geb
3,469
694
12
2
0
134,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role