Player Matchup

Ravana
Ravana
Diamond I
ChaosMaxum
Ravana
Diamond I
Level 159
God Stats
1W - 0L
1,511 SR
Queue Stats
165W - 128L
2,214 MMR
Party 1
Atlas
Atlas
Diamond V
Mackarmyvet89
Atlas
Diamond V
Level 158
God Stats
35W - 29L
1,630 SR
Queue Stats
638W - 592L
1,943 MMR
Party 1
Neith
Neith
Diamond II
WorshipDaWae
Neith
Diamond II
Level 67
God Stats
2W - 0L
1,853 SR
Queue Stats
109W - 53L
2,099 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,664 SR
2,085 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,564 SR
2,112 MMR
Charon
Charon
Diamond III
JustTuky
Charon
Diamond III
Level 149
God Stats
7W - 6L
1,732 SR
Queue Stats
244W - 164L
2,039 MMR
Party 2
Hou Yi
Hou Yi
Diamond V
L0LXDDDDDDDD
Hou Yi
Diamond V
Level 158
God Stats
6W - 6L
1,574 SR
Queue Stats
29W - 14L
2,246 MMR
Solo
Kukulkan
Kukulkan
Diamond II
Shotgun1138
Kukulkan
Diamond II
Level 146
God Stats
1W - 2L
1,385 SR
Queue Stats
246W - 191L
2,050 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChaosMaxum
Ravana
19
1 / 2 / 8
13,258
737
10,037
17,179
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 1 / 8
14,053
781
8,413
18,373
18,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 1 / 5
16,510
917
24,932
18,276
8,337
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CerberusSerqetKumbhakarnaCthulhu

VS

Bans
Xing TianNe ZhaAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JustTuky
Charon
19
0 / 4 / 3
12,714
706
15,104
17,693
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
19
1 / 5 / 1
12,695
705
12,809
17,782
6,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Shotgun1138
Kukulkan
20
3 / 4 / 1
14,278
793
12,882
12,550
7,726
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
ChaosMaxum
Ravana
1
2
8
2.5
L
Charon
JustTuky
Charon
0
4
3
0.38
L
Hou Yi
1
5
1
0.3
W
4
1
8
8
L
Kukulkan
Shotgun1138
Kukulkan
3
4
1
0.88
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
40,795
53,828
Taken
48,025
41,278
Mitigated
22,584
19,025
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ChaosMaxum
Ravana
10,037
1,258
0
5,034
17,179
14,905
256
7,465
8,201
0
39,158
L
Charon
JustTuky
Charon
15,104
750
0
1,466
17,693
8,077
0
1,455
15,436
35,546
473
L
Hou Yi
12,809
5,702
0
4,413
17,782
6,781
1,241
3,145
14,042
0
52,974
W
8,413
1,436
0
3,305
18,373
18,036
92
8,906
8,388
29,675
0
L
Kukulkan
Shotgun1138
Kukulkan
12,882
192
0
841
12,550
7,726
0
3,178
8,740
75,098
334
W
24,932
7,364
0
10,686
18,276
8,337
3,566
8,229
9,067
0
123,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
39,687
266
Minions Killed
261
0
Camps Cleared
0
1,128,159
Distance Traveled
951,055
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,258
737
56
3
0
368,658
2
L
Charon
12,714
706
42
2
0
339,623
3
L
Hou Yi
12,695
705
75
4
0
287,906
0
W
Atlas
14,053
781
28
2
0
383,567
2
L
Kukulkan
14,278
793
144
8
0
323,526
0
W
Neith
16,510
917
182
10
0
375,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role