Player Matchup

Mulan
Mulan
JeanieBeanie702
Mulan
Level 87
God Stats
0W - 1L
1,619 SR
Queue Stats
2W - 9L
1,250 Elo+
Party 2
Skadi
Skadi
SisterCelest
Skadi
Level 149
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 7L
1,256 Elo+
Party 2
Baron Samedi
Baron Samedi
jony15
Baron Samedi
Level 158
God Stats
0W - 1L
1,461 SR
Queue Stats
56W - 27L
1,698 Elo+
Solo
Team Averages
Level 131
1,605 SR
1,402 Elo+

VS

Team Averages
Level 109
1,698 SR
1,498 Elo+
Danzaburou
Danzaburou
PRINCE-LIGHT-SKN
Danzaburou
Level 100
God Stats
5W - 1L
1,787 SR
Queue Stats
30W - 32L
1,455 Elo+
Solo
Ah Puch
Ah Puch
XShockerNationX
Ah Puch
Level 119
God Stats
5W - 2L
1,720 SR
Queue Stats
108W - 110L
1,508 Elo+
Party 1
Vamana
Vamana
rcinist
Vamana
Level 107
God Stats
99W - 81L
1,587 SR
Queue Stats
161W - 166L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,403
740
2,730
11,500
7,723
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 2
8,466
847
4,923
9,210
2,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
jony15
Baron Samedi
16
4 / 2 / 2
9,670
967
10,568
5,303
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PRINCE-LIGHT-SKN
Danzaburou
13
2 / 2 / 4
8,168
817
4,269
6,264
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 2 / 4
9,245
925
10,920
5,247
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
rcinist
Vamana
14
2 / 2 / 6
8,590
859
7,797
10,483
7,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
9
9
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Danzaburou
PRINCE-LIGHT-SKN
Danzaburou
2
2
4
2
L
2
3
2
1
W
5
2
4
3.5
L
Baron Samedi
jony15
Baron Samedi
4
2
2
2.5
W
Vamana
rcinist
Vamana
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,221
Damage
22,986
26,013
Taken
21,994
13,278
Mitigated
10,704
5,309
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,730
276
298
1,302
11,500
7,723
0
4,393
6,551
0
8,712
W
Danzaburou
PRINCE-LIGHT-SKN
Danzaburou
4,269
1,297
0
863
6,264
1,988
0
2,787
3,251
0
28,352
L
4,923
1,525
0
1,381
9,210
2,821
50
3,614
5,176
0
28,478
W
10,920
76
0
1,149
5,247
1,705
0
2,565
2,426
30,972
0
L
Baron Samedi
jony15
Baron Samedi
10,568
383
205
2,123
5,303
2,734
47
1,798
3,324
36,356
0
W
Vamana
rcinist
Vamana
7,797
2,933
0
2,517
10,483
7,011
0
4,311
5,681
0
23,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
26,003
152
Minions Killed
134
0
Camps Cleared
0
555,511
Distance Traveled
620,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,403
740
19
2
0
176,293
0
W
Danzaburou
8,168
817
44
4
0
192,252
0
L
Skadi
8,466
847
53
5
0
174,884
0
W
Ah Puch
9,245
925
56
6
0
208,849
0
L
Baron Samedi
9,670
967
80
8
0
204,334
0
W
Vamana
8,590
859
34
3
0
218,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role