Player Matchup

Cabrakan
Cabrakan
B2Gam3r9495
Cabrakan
Level 128
God Stats
1W - 2L
1,269 SR
Queue Stats
134W - 143L
1,411 Elo+
Party 2
Vamana
Vamana
FlamingCats24
Vamana
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,407 Elo+
Solo
Discordia
Discordia
GryphonFilms
Discordia
Level 149
God Stats
1W - 1L
1,361 SR
Queue Stats
103W - 96L
1,500 Elo+
Party 2
Anhur
Anhur
IITheWolfManII
Anhur
Level 58
God Stats
3W - 8L
1,465 SR
Queue Stats
114W - 115L
1,496 Elo+
Party 2
Maui
Maui
Machooo1713
Maui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,355 Elo+
Solo
Team Averages
Level 91
1,419 SR
1,434 Elo+

VS

Team Averages
Level 97
1,452 SR
1,440 Elo+
Ymir
Ymir
DarklordRevan95
Ymir
Level 126
God Stats
4W - 7L
1,376 SR
Queue Stats
335W - 340L
1,435 Elo+
Solo
Scylla
Scylla
Mephisstopheles_
Scylla
Level 94
God Stats
5W - 10L
1,312 SR
Queue Stats
289W - 277L
1,455 Elo+
Party 1
Arachne
Arachne
TheGoodOmen
Arachne
Level 49
God Stats
62W - 47L
1,563 SR
Queue Stats
108W - 110L
1,443 Elo+
Solo
Medusa
Medusa
Wylliams0906
Medusa
Level 86
God Stats
14W - 19L
1,460 SR
Queue Stats
282W - 278L
1,434 Elo+
Party 1
Janus
Janus
el3m3ntar1a
Janus
Level 129
God Stats
14W - 14L
1,550 SR
Queue Stats
773W - 747L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B2Gam3r9495
Cabrakan
16
9 / 1 / 2
9,103
569
6,831
10,943
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 4 / 3
7,542
471
2,070
9,994
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
GryphonFilms
Discordia
14
4 / 2 / 6
8,784
549
10,598
6,155
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 5
8,106
507
8,021
10,776
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 5
8,081
505
3,606
13,501
11,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
8,552
535
5,766
13,671
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 0
5,786
362
1,325
5,905
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TheGoodOmen
Arachne
13
5 / 3 / 1
7,880
493
6,286
11,185
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
2 / 6 / 4
7,914
495
8,705
12,065
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 4
9,417
589
10,781
4,493
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
18
Kills
12
13
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
B2Gam3r9495
Cabrakan
9
1
2
10
L
1
2
5
1.75
W
0
4
3
0.38
W
Discordia
GryphonFilms
Discordia
4
2
6
3.5
W
2
4
5
1.13
W
3
2
5
2.75
L
0
6
0
0
L
Arachne
TheGoodOmen
Arachne
5
3
1
1.83
L
Medusa
2
6
4
0.67
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
32,863
51,369
Taken
47,319
29,496
Mitigated
24,236
12,418
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
B2Gam3r9495
Cabrakan
6,831
990
0
5,829
10,943
8,063
0
2,798
8,019
84,769
0
L
5,766
659
330
1,989
13,671
13,706
70
4,715
8,640
29,540
2,724
W
2,070
929
0
1,800
9,994
4,632
0
3,815
5,777
0
48,061
W
Discordia
GryphonFilms
Discordia
10,598
81
0
491
6,155
1,786
147
2,163
3,815
50,208
2,298
W
8,021
3,375
0
2,547
10,776
3,414
0
3,345
7,313
0
66,025
W
3,606
686
0
1,751
13,501
11,601
0
4,369
8,980
24,388
0
L
1,325
43
0
1,040
5,905
1,495
0
4,308
1,065
17,532
0
L
Arachne
TheGoodOmen
Arachne
6,286
4,424
0
3,306
11,185
3,599
120
6,588
4,341
0
39,509
L
Medusa
8,705
3,463
0
491
12,065
3,858
840
2,373
9,690
0
48,327
L
10,781
78
0
1,627
4,493
1,578
0
1,720
2,703
61,201
1,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
39,549
461
Minions Killed
325
0
Camps Cleared
0
1,639,525
Distance Traveled
1,534,894
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,103
569
140
9
0
349,589
0
L
Ymir
8,552
535
36
2
0
277,269
2
W
Vamana
7,542
471
80
5
0
341,881
0
W
Discordia
8,784
549
95
6
0
331,289
0
W
Anhur
8,106
507
106
7
0
290,132
0
W
Maui
8,081
505
40
3
0
326,634
1
L
Scylla
5,786
362
30
2
0
200,954
0
L
Arachne
7,880
493
59
4
0
389,757
0
L
Medusa
7,914
495
89
6
0
294,632
0
L
Janus
9,417
589
111
7
0
372,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role