Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Cσnstantine
Serqet
Level 166
God Stats
22W - 17L
1,569 SR
Queue Stats
330W - 329L
1,517 Elo+
Solo
Ymir
Ymir
DoomBringer1201
Ymir
Level 159
God Stats
10W - 11L
1,550 SR
Queue Stats
372W - 373L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mitts
Morgan Le Fay
Level 159
God Stats
15W - 9L
1,667 SR
Queue Stats
131W - 102L
1,505 Elo+
Solo
Skadi
Skadi
XIX_DEMIK_XCV
Skadi
Level 125
God Stats
24W - 19L
1,528 SR
Queue Stats
219W - 222L
1,450 Elo+
Solo
Team Averages
Level 162
1,563 SR
1,486 Elo+

VS

Team Averages
Level 142
1,540 SR
1,521 Elo+
Medusa
Medusa
AlaskanWonderFK
Medusa
Level 127
God Stats
9W - 8L
1,582 SR
Queue Stats
251W - 255L
1,467 Elo+
Solo
Chang'e
Chang'e
Dino_Lui
Chang'e
Level 158
God Stats
9W - 13L
1,466 SR
Queue Stats
195W - 181L
1,587 Elo+
Solo
Nemesis
Nemesis
ItsMechaJesus
Nemesis
Level 195
God Stats
2W - 4L
1,538 SR
Queue Stats
256W - 224L
1,568 Elo+
Solo
Osiris
Osiris
Junior_Senju
Osiris
Level 105
God Stats
22W - 23L
1,514 SR
Queue Stats
101W - 90L
1,466 Elo+
Solo
Atlas
Atlas
Smurf_4_2_0
Atlas
Level 127
God Stats
38W - 27L
1,599 SR
Queue Stats
353W - 315L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
4 / 1 / 3
6,057
606
5,187
6,033
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
5 / 1 / 3
6,355
636
3,522
6,427
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 0
7,021
702
4,978
7,654
3,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
Mitts
Morgan Le Fay
13
2 / 1 / 1
7,078
708
2,943
3,984
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 5
5,530
553
5,649
5,784
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,685
469
1,711
4,060
991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Dino_Lui
Chang'e
10
2 / 4 / 0
5,402
540
2,715
7,534
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
8
0 / 2 / 2
4,842
484
3,946
6,709
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
10
0 / 2 / 0
5,016
502
4,708
8,730
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
2 / 4 / 0
5,691
569
3,402
10,435
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
3
5.5
L
0
1
1
0.5
W
Serqet
5
1
3
6.5
L
Chang'e
Dino_Lui
Chang'e
2
4
0
0.5
W
2
0
0
2
L
Nemesis
0
2
2
0.5
L
Osiris
0
2
0
0
W
Morgan Le Fay
Mitts
Morgan Le Fay
2
1
1
2.5
L
2
4
0
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
16,482
29,882
Taken
37,468
10,842
Mitigated
15,491
13,163
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,187
585
1,902
3,514
6,033
2,076
100
2,362
3,671
28,079
0
L
1,711
402
0
689
4,060
991
126
1,608
2,452
0
25,782
W
Serqet
3,522
682
0
1,911
6,427
2,430
0
577
5,850
0
32,639
L
Chang'e
Dino_Lui
Chang'e
2,715
35
360
1,604
7,534
1,829
0
1,962
5,394
28,483
0
W
4,978
2,015
0
4,558
7,654
3,162
417
0
7,654
44,774
2,120
L
Nemesis
3,946
1,805
0
561
6,709
1,725
0
1,954
4,465
0
24,388
L
Osiris
4,708
1,795
0
3,231
8,730
4,671
0
4,710
3,758
0
29,865
W
Morgan Le Fay
Mitts
Morgan Le Fay
2,943
364
0
729
3,984
1,430
51
825
3,159
50,247
1,516
L
3,402
1,259
0
3,882
10,435
6,275
0
2,607
7,784
22,610
1,939
W
5,649
1,320
0
549
5,784
1,744
278
2,270
3,514
0
34,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
25,636
353
Minions Killed
220
0
Camps Cleared
0
961,589
Distance Traveled
973,882
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,057
606
43
4
0
185,534
0
L
Medusa
4,685
469
49
5
0
193,545
0
W
Serqet
6,355
636
60
6
0
232,554
0
L
Chang'e
5,402
540
50
5
0
198,438
3
W
Ymir
7,021
702
82
8
0
152,581
0
L
Nemesis
4,842
484
47
5
0
213,312
0
L
Osiris
5,016
502
49
5
0
174,164
0
W
Morgan Le Fay
7,078
708
104
10
0
204,311
0
L
Atlas
5,691
569
25
3
0
194,423
0
W
Skadi
5,530
553
64
6
0
186,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role