Player Matchup

Anhur
Anhur
 
Anhur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bkallday11
Ymir
Level 103
God Stats
8W - 3L
1,818 SR
Queue Stats
37W - 42L
1,454 Elo+
Solo
Bake Kujira
Bake Kujira
Mordeyo
Bake Kujira
Level 49
God Stats
7W - 6L
1,556 SR
Queue Stats
74W - 96L
1,510 Elo+
Party 1
Artemis
Artemis
SmiteDiscord
Artemis
Level 80
God Stats
4W - 1L
1,579 SR
Queue Stats
68W - 72L
1,543 Elo+
Party 1
Eset
Eset
TheWonandOnly
Eset
Level 103
God Stats
1W - 0L
1,783 SR
Queue Stats
21W - 15L
1,537 Elo+
Party 1
Team Averages
Level 89
1,647 SR
1,509 Elo+

VS

Team Averages
Level 67
1,516 SR
1,523 Elo+
Zhong Kui
Zhong Kui
ArchBishop11
Zhong Kui
Level 27
God Stats
7W - 6L
1,564 SR
Queue Stats
62W - 54L
1,585 Elo+
Party 2
Arachne
Arachne
BoochieWoo
Arachne
Level 117
God Stats
12W - 12L
1,536 SR
Queue Stats
180W - 170L
1,473 Elo+
Solo
Chang'e
Chang'e
Chrispho
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 2
Olorun
Olorun
ReapersRealm
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
nmezero
Sun Wukong
Level 124
God Stats
26W - 35L
1,482 SR
Queue Stats
330W - 284L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
10 / 2 / 3
8,622
719
10,262
6,420
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
3 / 2 / 6
6,983
582
5,067
10,376
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
Mordeyo
Bake Kujira
13
3 / 3 / 3
8,116
676
4,932
6,944
7,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
SmiteDiscord
Artemis
15
10 / 0 / 1
8,304
692
9,438
7,700
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 4
6,474
540
7,474
7,560
3,212
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArchBishop11
Zhong Kui
11
1 / 5 / 4
6,203
517
9,171
11,109
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
BoochieWoo
Arachne
12
7 / 5 / 1
7,424
619
7,447
12,386
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Chrispho
Chang'e
9
2 / 4 / 2
5,569
464
4,273
11,032
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Olorun
6
0 / 8 / 2
4,764
397
1,255
6,856
1,206
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
nmezero
Sun Wukong
11
1 / 6 / 2
6,267
522
3,878
12,272
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
27
Kills
11
11
Deaths
28
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
3
5.75
L
Zhong Kui
ArchBishop11
Zhong Kui
1
5
4
0.6
W
3
2
6
3
L
Arachne
BoochieWoo
Arachne
7
5
1
1.5
L
Chang'e
Chrispho
Chang'e
2
4
2
0.75
W
Bake Kujira
Mordeyo
Bake Kujira
3
3
3
1.5
L
Olorun
0
8
2
0.13
W
Artemis
SmiteDiscord
Artemis
10
0
1
10.5
W
1
4
4
0.75
L
Sun Wukong
nmezero
Sun Wukong
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,173
Damage
26,024
39,000
Taken
53,655
22,540
Mitigated
21,874
10,909
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,262
7,169
0
2,418
6,420
2,458
663
2,611
3,809
0
56,294
L
Zhong Kui
ArchBishop11
Zhong Kui
9,171
2,355
0
2,481
11,109
7,510
0
6,972
4,137
32,586
6,021
W
5,067
673
0
1,974
10,376
6,794
108
6,060
4,316
26,821
1,276
L
Arachne
BoochieWoo
Arachne
7,447
4,657
0
4,085
12,386
4,622
0
2,543
9,843
0
36,458
L
Chang'e
Chrispho
Chang'e
4,273
1,080
745
2,688
11,032
2,704
0
1,888
9,144
20,464
0
W
Bake Kujira
Mordeyo
Bake Kujira
4,932
1,996
0
995
6,944
7,037
0
222
6,722
48,276
2,409
L
Olorun
1,255
744
230
313
6,856
1,206
0
1,384
5,472
7,970
405
W
Artemis
SmiteDiscord
Artemis
9,438
3,905
0
3,788
7,700
3,039
46
1,540
6,160
0
69,889
W
7,474
1,302
0
1,734
7,560
3,212
0
4,082
3,478
32,545
0
L
Sun Wukong
nmezero
Sun Wukong
3,878
283
0
3,053
12,272
5,832
10
4,422
7,850
663
39,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
30,227
391
Minions Killed
254
0
Camps Cleared
0
1,190,513
Distance Traveled
1,136,760
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,622
719
91
8
0
240,227
5
L
Zhong Kui
6,203
517
71
6
0
199,499
0
W
Ymir
6,983
582
44
4
0
248,223
0
L
Arachne
7,424
619
67
6
0
285,207
0
L
Chang'e
5,569
464
34
3
0
219,623
0
W
Bake Kujira
8,116
676
80
7
0
213,400
0
L
Olorun
4,764
397
9
1
0
197,343
0
W
Artemis
8,304
692
123
10
0
256,891
2
W
Eset
6,474
540
53
4
0
231,772
6
L
Sun Wukong
6,267
522
73
6
0
235,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role