Player Matchup

Agni
Agni
Buttlescutt
Agni
Level 191
God Stats
7W - 10L
1,468 SR
Queue Stats
902W - 935L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
HelenaKeller16
Gilgamesh
Level 133
God Stats
2W - 2L
1,751 SR
Queue Stats
212W - 210L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
SchrodingersUwU
Kuzenbo
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
130W - 134L
1,510 Elo+
Solo
Chernobog
Chernobog
Tachanka2Thicc
Chernobog
Level 131
God Stats
1W - 2L
1,525 SR
Queue Stats
115W - 138L
1,446 Elo+
Solo
Scylla
Scylla
justsomepilot
Scylla
Level 109
God Stats
1W - 4L
1,282 SR
Queue Stats
315W - 319L
1,494 Elo+
Solo
Team Averages
Level 143
1,552 SR
1,490 Elo+

VS

Team Averages
Level 152
1,318 SR
1,499 Elo+
Serqet
Serqet
LeFluffypants
Serqet
Level 105
God Stats
1W - 1L
1,255 SR
Queue Stats
54W - 60L
1,515 Elo+
Party 1
Pele
Pele
LordSnow12
Pele
Level 147
God Stats
1W - 1L
1,278 SR
Queue Stats
343W - 320L
1,517 Elo+
Solo
Odin
Odin
Scared-Of-Grass
Odin
Level 198
God Stats
1W - 2L
1,169 SR
Queue Stats
249W - 264L
1,503 Elo+
Party 1
Chaac
Chaac
The_Synthetic
Chaac
Level 150
God Stats
8W - 14L
1,382 SR
Queue Stats
191W - 199L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Treezillah
Ah Muzen Cab
Level 158
God Stats
7W - 7L
1,505 SR
Queue Stats
721W - 768L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
8,337
834
12,250
7,365
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
HelenaKeller16
Gilgamesh
14
4 / 3 / 5
8,406
841
8,906
9,966
10,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 6
7,809
781
4,935
9,422
12,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Tachanka2Thicc
Chernobog
12
1 / 4 / 9
7,345
735
4,688
8,161
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 6 / 6
8,218
822
7,616
8,347
3,102
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,586
759
3,286
9,316
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,976
298
0
0
0
15
5 / 4 / 5
9,257
926
6,021
12,605
11,672
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
13 / 1 / 4
10,883
1,088
16,819
17,354
18,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Treezillah
Ah Muzen Cab
16
0 / 2 / 7
8,299
830
13,218
10,526
4,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
13
Kills
19
19
Deaths
13
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
L
Gilgamesh
HelenaKeller16
Gilgamesh
4
3
5
2.17
W
1
6
5
0.58
W
0
0
0
0
W
5
4
5
1.88
L
2
3
6
1.67
L
Chernobog
Tachanka2Thicc
Chernobog
1
4
9
1.38
W
13
1
4
15
W
Ah Muzen Cab
Treezillah
Ah Muzen Cab
0
2
7
1.75
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,395
Damage
39,344
43,261
Taken
49,801
31,605
Mitigated
42,033
7,817
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,250
2,295
67
470
7,365
2,836
0
0
7,365
27,108
1,467
L
Gilgamesh
HelenaKeller16
Gilgamesh
8,906
2,431
610
1,161
9,966
10,057
0
0
9,664
0
17,282
W
3,286
117
422
212
9,316
7,319
0
4,387
4,845
0
5,189
W
0
0
0
0
0
0
0
0
0
0
0
W
6,021
1,061
1,160
3,410
12,605
11,672
0
6,178
6,280
0
10,650
L
4,935
1,488
877
1,390
9,422
12,629
119
0
9,315
12,198
228
L
Chernobog
Tachanka2Thicc
Chernobog
4,688
2,306
116
1,447
8,161
2,981
0
0
8,041
0
11,584
W
16,819
1,040
512
7,068
17,354
18,816
0
7,069
9,979
0
43,471
W
Ah Muzen Cab
Treezillah
Ah Muzen Cab
13,218
2,081
694
3,211
10,526
4,226
1,350
6,557
3,891
0
29,564
L
7,616
230
760
919
8,347
3,102
0
0
8,347
13,130
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
39,001
110
Minions Killed
121
0
Camps Cleared
0
934,791
Distance Traveled
789,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,337
834
39
4
0
176,657
0
L
Gilgamesh
8,406
841
24
2
0
179,800
0
W
Serqet
7,586
759
10
1
0
176,203
0
W
Pele
2,976
298
0
0
0
0
0
W
Odin
9,257
926
10
1
0
190,698
0
L
Kuzenbo
7,809
781
14
1
0
208,055
0
L
Chernobog
7,345
735
18
2
0
189,347
0
W
Chaac
10,883
1,088
68
7
0
221,069
0
W
Ah Muzen Cab
8,299
830
33
3
0
201,784
0
L
Scylla
8,218
822
15
2
0
180,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role