Player Matchup

Kukulkan
Kukulkan
AvrgAl
Kukulkan
Level 72
God Stats
1W - 2L
1,264 SR
Queue Stats
41W - 61L
1,401 Elo+
Party 1
Ymir
Ymir
XxdarkjesterxX2
Ymir
Level 87
God Stats
2W - 2L
1,589 SR
Queue Stats
73W - 108L
1,359 Elo+
Party 1
Anhur
Anhur
agentslur
Anhur
Level 23
God Stats
0W - 4L
1,340 SR
Queue Stats
17W - 38L
1,295 Elo+
Party 1
Team Averages
Level 61
1,398 SR
1,352 Elo+

VS

Team Averages
Level 141
1,709 SR
1,515 Elo+
Charybdis
Charybdis
Haymakor
Charybdis
Level 155
God Stats
6W - 4L
1,591 SR
Queue Stats
182W - 153L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
PRINCE-LIGHT-SKN
Cu Chulainn
Level 100
God Stats
4W - 1L
1,928 SR
Queue Stats
39W - 38L
1,446 Elo+
Solo
Nu Wa
Nu Wa
vampireizzy00
Nu Wa
Level 167
God Stats
12W - 8L
1,608 SR
Queue Stats
52W - 35L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvrgAl
Kukulkan
11
0 / 5 / 0
6,562
656
4,800
7,067
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 1
6,932
693
2,290
14,885
9,734
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
agentslur
Anhur
12
0 / 3 / 1
6,799
680
4,022
9,118
2,598
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Haymakor
Charybdis
15
7 / 0 / 5
9,425
943
11,104
5,877
1,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
PRINCE-LIGHT-SKN
Cu Chulainn
14
4 / 1 / 6
8,338
834
6,372
8,081
6,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 10
8,595
860
8,488
5,439
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
0
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AvrgAl
Kukulkan
0
5
0
0
W
Charybdis
Haymakor
Charybdis
7
0
5
9.5
W
Cu Chulainn
PRINCE-LIGHT-SKN
Cu Chulainn
4
1
6
7
L
0
5
1
0.1
L
Anhur
agentslur
Anhur
0
3
1
0.17
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,112
Damage
25,964
31,070
Taken
19,397
14,473
Mitigated
9,527
2,269
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AvrgAl
Kukulkan
4,800
236
66
99
7,067
2,141
0
1,927
4,905
21,275
596
W
Charybdis
Haymakor
Charybdis
11,104
6,636
0
2,083
5,877
1,537
997
1,616
4,261
0
33,691
W
Cu Chulainn
PRINCE-LIGHT-SKN
Cu Chulainn
6,372
1,382
0
286
8,081
6,439
132
2,471
5,610
0
19,791
L
2,290
347
246
1,029
14,885
9,734
0
3,197
11,180
16,515
1,387
L
Anhur
agentslur
Anhur
4,022
2,744
0
829
9,118
2,598
0
2,009
6,782
0
18,432
W
8,488
1,496
177
1,928
5,439
1,551
312
2,942
2,497
25,889
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,293
Gold Earned
26,358
93
Minions Killed
137
0
Camps Cleared
0
454,072
Distance Traveled
513,873
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,562
656
29
3
0
144,254
0
W
Charybdis
9,425
943
59
6
0
155,394
0
W
Cu Chulainn
8,338
834
31
3
0
182,438
0
L
Ymir
6,932
693
31
3
0
151,988
0
L
Anhur
6,799
680
33
3
0
157,830
0
W
Nu Wa
8,595
860
47
5
0
176,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role