Player Matchup

Awilix
Awilix
Silver II
F3RDAB0YZ
Awilix
Silver II
Level 100
God Stats
1W - 2L
1,412 SR
Queue Stats
27W - 42L
921 MMR
Solo
Tyr
Tyr
Silver III
SMITE_Banned_14
Tyr
Silver III
Level 125
God Stats
13W - 16L
1,520 SR
Queue Stats
997W - 1,107L
997 MMR
Solo
Cthulhu
Cthulhu
Gold V
basedanwar
Cthulhu
Gold V
Level 88
God Stats
39W - 49L
1,464 SR
Queue Stats
513W - 588L
1,243 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,465 SR
1,054 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,482 SR
1,310 MMR
Zhong Kui
Zhong Kui
Silver IV
DrizzyNjr
Zhong Kui
Silver IV
Level 100
God Stats
6W - 12L
1,438 SR
Queue Stats
28W - 53L
945 MMR
Party 1
Nut
Nut
Gold III
OpiumXSiempre
Nut
Gold III
Level 128
God Stats
4W - 0L
1,572 SR
Queue Stats
26W - 23L
1,665 MMR
Party 1
Mulan
Mulan
Silver III
Panda EH27
Mulan
Silver III
Level 117
God Stats
14W - 17L
1,435 SR
Queue Stats
25W - 44L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
F3RDAB0YZ
Awilix
13
1 / 4 / 1
7,869
787
3,442
7,725
2,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 6 / 1
7,148
715
2,375
12,068
9,458
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
basedanwar
Cthulhu
12
0 / 4 / 1
7,375
738
6,388
8,757
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KumbhakarnaHerculesKuzenboAgniAchilles

VS

Bans
HorusFafnirBaron SamediXing TianDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrizzyNjr
Zhong Kui
15
4 / 0 / 9
9,330
933
9,922
6,643
4,894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 1 / 6
9,573
957
8,646
5,543
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
15
4 / 1 / 8
8,723
872
4,766
6,819
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DrizzyNjr
Zhong Kui
4
0
9
8.5
L
Awilix
F3RDAB0YZ
Awilix
1
4
1
0.38
W
6
1
6
9
W
Mulan
4
1
8
8
L
1
6
1
0.25
L
Cthulhu
basedanwar
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,205
Damage
23,334
28,550
Taken
19,005
16,351
Mitigated
12,726
3,307
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DrizzyNjr
Zhong Kui
9,922
721
0
3,603
6,643
4,894
1,042
2,308
4,335
36,331
2,964
L
Awilix
F3RDAB0YZ
Awilix
3,442
1,015
0
260
7,725
2,856
0
1,738
5,737
19
12,406
W
8,646
5,027
0
850
5,543
2,130
547
1,796
3,747
0
35,836
W
Mulan
4,766
651
253
1,455
6,819
5,702
142
2,403
4,416
0
21,237
L
2,375
301
0
1,236
12,068
9,458
0
3,538
8,225
53
15,721
L
Cthulhu
basedanwar
Cthulhu
6,388
297
0
1,811
8,757
4,037
0
3,336
5,207
20,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,392
Gold Earned
27,626
93
Minions Killed
149
0
Camps Cleared
0
536,596
Distance Traveled
523,157
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,330
933
68
7
0
182,455
0
L
Awilix
7,869
787
28
3
0
188,296
1
W
Nut
9,573
957
53
5
0
177,737
0
W
Mulan
8,723
872
28
3
0
162,965
0
L
Tyr
7,148
715
25
3
0
175,393
1
L
Cthulhu
7,375
738
40
4
0
172,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role