Player Matchup

Da Ji
Da Ji
GravyFarts
Da Ji
Level 152
God Stats
6W - 4L
1,602 SR
Queue Stats
115W - 133L
1,458 Elo+
Party 1
Sobek
Sobek
Mitts
Sobek
Level 159
God Stats
1W - 3L
1,413 SR
Queue Stats
140W - 121L
1,518 Elo+
Solo
Hou Yi
Hou Yi
NDxORTHRUS
Hou Yi
Level 141
God Stats
3W - 1L
1,839 SR
Queue Stats
93W - 114L
1,422 Elo+
Party 3
Thoth
Thoth
NDxTYPHON
Thoth
Level 157
God Stats
2W - 2L
1,486 SR
Queue Stats
34W - 53L
1,420 Elo+
Party 3
Amaterasu
Amaterasu
RustyDolphin_
Amaterasu
Level 125
God Stats
2W - 9L
1,271 SR
Queue Stats
103W - 120L
1,442 Elo+
Party 1
Team Averages
Level 147
1,522 SR
1,452 Elo+

VS

Team Averages
Level 132
1,450 SR
1,470 Elo+
Hera
Hera
AlaskanWonderFK
Hera
Level 127
God Stats
18W - 20L
1,494 SR
Queue Stats
251W - 256L
1,457 Elo+
Solo
Osiris
Osiris
Junior_Senju
Osiris
Level 105
God Stats
22W - 23L
1,497 SR
Queue Stats
101W - 91L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Mendonkeydonk31
Jormungandr
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 105L
1,479 Elo+
Party 2
Arachne
Arachne
Warchicken48
Arachne
Level 126
God Stats
3W - 4L
1,337 SR
Queue Stats
43W - 48L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dreams27453
Ah Muzen Cab
Level 127
God Stats
4W - 5L
1,424 SR
Queue Stats
106W - 104L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 2 / 1
6,511
543
5,786
9,799
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sobek
Mitts
Sobek
11
2 / 0 / 0
6,412
534
4,440
12,749
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
NDxORTHRUS
Hou Yi
12
1 / 4 / 4
6,482
540
3,650
8,088
2,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
NDxTYPHON
Thoth
10
0 / 5 / 1
5,847
487
3,500
7,825
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
RustyDolphin_
Amaterasu
11
1 / 2 / 0
6,448
537
3,671
11,214
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,548
629
6,731
6,178
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
2 / 1 / 0
7,563
630
8,465
8,934
8,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Mendonkeydonk31
Jormungandr
10
0 / 3 / 4
5,871
489
6,223
8,712
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Warchicken48
Arachne
12
4 / 2 / 1
6,969
581
4,458
9,772
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
dreams27453
Ah Muzen Cab
13
2 / 1 / 1
7,135
595
5,101
7,810
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
13
13
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Da Ji
3
2
1
1.75
W
Osiris
2
1
0
2
W
Jormungandr
Mendonkeydonk31
Jormungandr
0
3
4
0.67
L
Sobek
Mitts
Sobek
2
0
0
2
L
Hou Yi
NDxORTHRUS
Hou Yi
1
4
4
0.75
L
Thoth
NDxTYPHON
Thoth
0
5
1
0.1
L
Amaterasu
RustyDolphin_
Amaterasu
1
2
0
0.5
W
Arachne
Warchicken48
Arachne
4
2
1
2.25
W
Ah Muzen Cab
dreams27453
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
30,978
49,675
Taken
41,406
25,981
Mitigated
21,895
12,477
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,731
1,628
0
1,677
6,178
1,794
0
3,539
2,301
44,586
633
L
Da Ji
5,786
1,437
0
2,176
9,799
3,521
0
857
8,932
0
40,816
W
Osiris
8,465
4,674
0
4,315
8,934
8,304
0
0
8,934
0
54,731
W
Jormungandr
Mendonkeydonk31
Jormungandr
6,223
1,720
0
919
8,712
5,523
377
1,422
7,228
26,817
4,722
L
Sobek
Mitts
Sobek
4,440
400
0
5,533
12,749
11,370
0
5,086
7,426
28,573
1,684
L
Hou Yi
NDxORTHRUS
Hou Yi
3,650
2,305
0
1,723
8,088
2,979
0
2,779
5,253
0
47,188
L
Thoth
NDxTYPHON
Thoth
3,500
396
0
914
7,825
2,326
0
3,406
4,128
36,099
780
L
Amaterasu
RustyDolphin_
Amaterasu
3,671
2,311
0
2,131
11,214
5,785
0
0
11,214
0
35,080
W
Arachne
Warchicken48
Arachne
4,458
2,444
0
4,883
9,772
3,218
0
1,274
8,430
0
45,732
W
Ah Muzen Cab
dreams27453
Ah Muzen Cab
5,101
1,481
0
802
7,810
3,056
586
1,077
6,733
0
51,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
35,086
369
Minions Killed
406
0
Camps Cleared
0
1,262,365
Distance Traveled
1,237,401
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,548
629
103
9
0
252,207
2
L
Da Ji
6,511
543
63
5
0
278,714
0
W
Osiris
7,563
630
92
8
0
220,787
0
W
Jormungandr
5,871
489
56
5
0
236,313
0
L
Sobek
6,412
534
57
5
0
257,063
1
L
Hou Yi
6,482
540
95
8
0
226,815
0
L
Thoth
5,847
487
73
6
0
242,638
1
L
Amaterasu
6,448
537
81
7
0
257,135
2
W
Arachne
6,969
581
70
6
0
262,964
0
W
Ah Muzen Cab
7,135
595
85
7
0
265,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role