Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
BACKFLIPJONES
Apollo
Platinum IV
Level 66
God Stats
4W - 9L
1,459 SR
Queue Stats
132W - 133L
1,740 MMR
Solo
Xing Tian
Xing Tian
Gold III
CC KRYT3RIA
Xing Tian
Gold III
Level 128
God Stats
3W - 2L
1,490 SR
Queue Stats
74W - 73L
1,420 MMR
Solo
Nu Wa
Nu Wa
Gold III
altomagno
Nu Wa
Gold III
Level 89
God Stats
19W - 15L
1,592 SR
Queue Stats
140W - 155L
1,433 MMR
Solo
Susano
Susano
Gold II
supermandan_
Susano
Gold II
Level 202
God Stats
82W - 60L
1,631 SR
Queue Stats
450W - 471L
1,484 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,535 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,587 SR
1,524 MMR
Nemesis
Nemesis
Gold V
AnbuVibe
Nemesis
Gold V
Level 89
God Stats
9W - 11L
1,496 SR
Queue Stats
295W - 312L
1,322 MMR
Solo
Ares
Ares
Silver IV
ItsMyDany
Ares
Silver IV
Level 114
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 9L
1,394 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Pivo_Felipin-BR
Cthulhu
Gold IV
Level 146
God Stats
44W - 26L
1,633 SR
Queue Stats
280W - 292L
1,389 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
Trajede
Ah Puch
Diamond IV
Level 281
God Stats
4W - 1L
1,847 SR
Queue Stats
177W - 148L
2,088 MMR
Solo
Cernunnos
Cernunnos
Bronze III
bocon
Cernunnos
Bronze III
Level 87
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 7L
1,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 1 / 2
6,585
659
3,123
7,232
4,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 3
7,413
741
7,149
5,040
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
CC KRYT3RIA
Xing Tian
11
1 / 0 / 2
5,947
595
3,194
6,200
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
altomagno
Nu Wa
12
3 / 1 / 2
6,628
663
7,282
4,620
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
12
7 / 0 / 4
6,656
666
4,900
8,595
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BakasuraSurtrAthenaArachne

VS

Bans
ThorAgniCabrakanSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnbuVibe
Nemesis
8
0 / 3 / 1
4,567
457
1,787
6,240
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
7
1 / 4 / 0
4,624
462
1,114
7,362
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
5,673
567
4,915
9,842
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
Trajede
Ah Puch
11
0 / 2 / 0
5,792
579
3,657
5,662
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
bocon
Cernunnos
8
0 / 5 / 1
4,577
458
2,329
8,386
2,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
18
Kills
2
2
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
2
4
L
Nemesis
AnbuVibe
Nemesis
0
3
1
0.17
W
4
0
3
5.5
W
Xing Tian
CC KRYT3RIA
Xing Tian
1
0
2
2
L
Ares
1
4
0
0.25
L
1
4
0
0.25
L
Ah Puch
Trajede
Ah Puch
0
2
0
0
W
Nu Wa
altomagno
Nu Wa
3
1
2
4
L
Cernunnos
bocon
Cernunnos
0
5
1
0.1
W
Susano
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
13,802
31,687
Taken
37,492
12,624
Mitigated
13,791
12,508
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,123
560
0
2,071
7,232
4,708
26
1,589
5,567
23,866
1,129
L
Nemesis
AnbuVibe
Nemesis
1,787
823
0
747
6,240
1,957
0
1,514
4,554
0
20,950
W
7,149
3,688
0
4,009
5,040
1,590
0
921
4,119
0
58,702
W
Xing Tian
CC KRYT3RIA
Xing Tian
3,194
56
0
1,097
6,200
2,565
0
3,374
2,786
26,635
1,475
L
Ares
1,114
102
131
988
7,362
3,207
0
1,309
5,969
10,828
0
L
4,915
163
0
1,810
9,842
4,794
0
5,218
4,027
31,709
1,304
L
Ah Puch
Trajede
Ah Puch
3,657
32
0
1,526
5,662
1,576
0
2,422
2,900
46,853
896
W
Nu Wa
altomagno
Nu Wa
7,282
1,819
0
2,091
4,620
1,225
0
2,498
1,625
39,050
0
L
Cernunnos
bocon
Cernunnos
2,329
1,066
0
2,155
8,386
2,257
0
1,658
6,644
0
23,170
W
Susano
4,900
1,182
0
3,240
8,595
2,536
0
975
7,498
0
42,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
25,233
363
Minions Killed
265
0
Camps Cleared
0
986,008
Distance Traveled
930,873
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,585
659
22
2
0
152,006
2
L
Nemesis
4,567
457
47
5
0
163,541
0
W
Apollo
7,413
741
108
11
0
192,913
0
W
Xing Tian
5,947
595
83
8
0
218,965
0
L
Ares
4,624
462
18
2
0
195,784
4
L
Cthulhu
5,673
567
71
7
0
192,497
0
L
Ah Puch
5,792
579
91
9
0
197,998
0
W
Nu Wa
6,628
663
81
8
0
178,478
3
L
Cernunnos
4,577
458
38
4
0
181,053
0
W
Susano
6,656
666
69
7
0
243,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role