Player Matchup

Pele
Pele
BuffBabby
Pele
Level 154
God Stats
2W - 1L
1,783 SR
Queue Stats
164W - 158L
1,521 Elo+
Party 1
Hera
Hera
Nemy5
Hera
Level 127
God Stats
4W - 3L
1,503 SR
Queue Stats
124W - 112L
1,414 Elo+
Solo
Hercules
Hercules
ShaftCheeseVegan
Hercules
Level 157
God Stats
17W - 9L
1,655 SR
Queue Stats
174W - 158L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
WinterFresh44
Kuzenbo
Level 154
God Stats
13W - 9L
1,571 SR
Queue Stats
138W - 124L
1,557 Elo+
Solo
Loki
Loki
xavier9989
Loki
Level 159
God Stats
4W - 2L
1,591 SR
Queue Stats
255W - 233L
1,541 Elo+
Solo
Team Averages
Level 150
1,620 SR
1,511 Elo+

VS

Team Averages
Level 140
1,555 SR
1,508 Elo+
Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KactusJoose
Ne Zha
Level 158
God Stats
24W - 20L
1,577 SR
Queue Stats
174W - 92L
1,600 Elo+
Solo
King Arthur
King Arthur
RagnarFV13
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 2
Hades
Hades
Sam HDLC
Hades
Level 157
God Stats
15W - 8L
1,667 SR
Queue Stats
204W - 193L
1,493 Elo+
Party 2
Izanami
Izanami
XxTheFearLordxX
Izanami
Level 138
God Stats
39W - 37L
1,531 SR
Queue Stats
229W - 225L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
8 / 3 / 3
7,241
724
5,840
6,081
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Nemy5
Hera
11
2 / 0 / 2
6,599
660
4,002
3,815
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 3
5,399
540
4,421
7,117
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
9
3 / 2 / 7
5,920
592
4,149
8,129
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 3 / 3
6,110
611
3,004
7,407
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 4 / 4
5,600
560
4,542
6,448
1,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
10
7 / 4 / 2
6,144
614
6,492
8,433
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
RagnarFV13
King Arthur
10
0 / 2 / 0
5,208
521
1,491
6,909
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Sam HDLC
Hades
9
1 / 7 / 2
4,876
488
4,592
8,116
2,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 2 / 4
5,310
531
2,451
4,245
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
9
10
Deaths
19
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
4
0.75
W
Pele
8
3
3
3.17
L
Ne Zha
7
4
2
2
W
Hera
Nemy5
Hera
2
0
2
3
L
King Arthur
RagnarFV13
King Arthur
0
2
0
0
L
Hades
Sam HDLC
Hades
1
7
2
0.29
W
3
2
3
2.25
W
Kuzenbo
3
2
7
3.25
L
0
2
4
1
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,416
Damage
19,568
32,549
Taken
34,151
15,547
Mitigated
11,157
10,845
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,542
2,470
0
1,522
6,448
1,704
36
926
5,259
0
31,052
W
Pele
5,840
2,044
0
1,648
6,081
1,610
20
867
5,214
0
40,137
L
Ne Zha
6,492
2,216
0
3,042
8,433
2,573
0
1,153
7,213
0
28,127
W
Hera
Nemy5
Hera
4,002
526
0
1,000
3,815
946
0
0
3,815
41,999
1,424
L
King Arthur
RagnarFV13
King Arthur
1,491
157
0
722
6,909
3,426
0
3,351
3,558
0
30,223
L
Hades
Sam HDLC
Hades
4,592
595
50
1,405
8,116
2,432
11
2,531
5,548
19,156
0
W
4,421
1,672
0
2,545
7,117
3,159
0
401
6,716
0
25,781
W
Kuzenbo
4,149
1,487
0
2,303
8,129
7,753
40
2,645
5,484
13,386
0
L
2,451
1,956
0
1,392
4,245
1,022
0
190
4,055
0
37,832
W
3,004
709
0
3,349
7,407
2,079
0
679
6,728
0
44,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
27,138
307
Minions Killed
266
0
Camps Cleared
0
997,191
Distance Traveled
961,118
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,600
560
63
6
0
163,556
1
W
Pele
7,241
724
77
8
0
209,566
1
L
Ne Zha
6,144
614
44
4
0
215,426
2
W
Hera
6,599
660
87
9
0
179,615
4
L
King Arthur
5,208
521
56
6
0
216,787
0
L
Hades
4,876
488
43
4
0
181,447
4
W
Hercules
5,399
540
40
4
0
206,293
0
W
Kuzenbo
5,920
592
10
1
0
197,179
7
L
Izanami
5,310
531
60
6
0
183,902
0
W
Loki
6,110
611
93
9
0
204,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role