Player Matchup

Artio
Artio
Diamond IV
JameesPs
Artio
Diamond IV
Level 103
God Stats
1W - 0L
1,273 SR
Queue Stats
75W - 60L
1,920 MMR
Party 1
Anhur
Anhur
Platinum V
Michelonnn
Anhur
Platinum V
Level 123
God Stats
10W - 3L
1,571 SR
Queue Stats
93W - 81L
1,843 MMR
Party 1
Hera
Hera
Platinum II
eresgay
Hera
Platinum II
Level 123
God Stats
24W - 21L
1,630 SR
Queue Stats
130W - 134L
1,915 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,491 SR
1,893 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,537 SR
1,833 MMR
Xbalanque
Xbalanque
Diamond III
SqualidMonkey2
Xbalanque
Diamond III
Level 157
God Stats
85W - 73L
1,643 SR
Queue Stats
162W - 157L
2,018 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
iTz INaCHoO
Kuzenbo
Platinum I
Level 127
God Stats
4W - 4L
1,591 SR
Queue Stats
100W - 92L
2,033 MMR
Party 2
Scylla
Scylla
Gold V
reaper fenix117
Scylla
Gold V
Level 159
God Stats
0W - 1L
1,378 SR
Queue Stats
50W - 65L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JameesPs
Artio
18
1 / 4 / 9
12,285
768
11,178
23,127
32,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
19
6 / 4 / 3
13,204
825
14,740
20,380
8,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hera
eresgay
Hera
20
4 / 2 / 6
13,848
866
15,988
11,264
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuSerqetKumbhakarnaNe ZhaAchilles

VS

Bans
FafnirVulcanCharybdisNoxOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SqualidMonkey2
Xbalanque
20
7 / 5 / 1
14,034
877
24,629
18,410
6,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Kuzenbo
iTz INaCHoO
Kuzenbo
16
2 / 5 / 3
11,268
704
9,304
18,956
16,855
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 1 / 4
11,331
708
8,708
10,111
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
10
10
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
JameesPs
Artio
1
4
9
1.38
W
Anhur
6
4
3
1.88
L
Xbalanque
SqualidMonkey2
Xbalanque
7
5
1
1.5
W
Hera
eresgay
Hera
4
2
6
3.5
L
Kuzenbo
iTz INaCHoO
Kuzenbo
2
5
3
0.7
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,906
Damage
42,641
54,771
Taken
47,477
45,581
Mitigated
26,586
20,148
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
JameesPs
Artio
11,178
1,296
220
7,265
23,127
32,247
96
6,310
16,388
36,690
3,947
W
Anhur
14,740
9,155
0
7,808
20,380
8,752
2,218
5,215
14,901
0
53,423
L
Xbalanque
SqualidMonkey2
Xbalanque
24,629
13,500
0
8,192
18,410
6,487
1,164
7,206
11,185
0
68,203
W
Hera
eresgay
Hera
15,988
2,838
152
4,703
11,264
4,582
1,386
5,155
5,930
65,351
1,014
L
Kuzenbo
iTz INaCHoO
Kuzenbo
9,304
2,221
0
2,228
18,956
16,855
108
11,513
7,375
24,639
1,004
L
8,708
443
0
0
10,111
3,244
240
6,573
3,511
35,399
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
36,633
200
Minions Killed
166
0
Camps Cleared
0
814,906
Distance Traveled
752,502
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,285
768
39
2
0
296,068
1
W
Anhur
13,204
825
67
4
0
243,515
0
L
Xbalanque
14,034
877
86
5
0
256,591
0
W
Hera
13,848
866
94
6
0
275,323
2
L
Kuzenbo
11,268
704
25
2
0
242,580
0
L
Scylla
11,331
708
55
3
0
253,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role