Player Matchup

Chaac
Chaac
Dangerbanger369
Chaac
Level 81
God Stats
15W - 10L
1,577 SR
Queue Stats
337W - 309L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
SloththeSid1
Kuzenbo
Level 89
God Stats
6W - 19L
1,329 SR
Queue Stats
411W - 395L
1,496 Elo+
Party 1
Ullr
Ullr
TerrorChicken1
Ullr
Level 86
God Stats
1W - 3L
1,438 SR
Queue Stats
238W - 224L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
burntcauli
Ao Kuang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 128L
1,363 Elo+
Solo
Camazotz
Camazotz
p3p3smuggler
Camazotz
Level 43
God Stats
95W - 95L
1,540 SR
Queue Stats
111W - 120L
1,424 Elo+
Party 1
Team Averages
Level 88
1,477 SR
1,447 Elo+

VS

Team Averages
Level 95
1,560 SR
1,441 Elo+
Horus
Horus
DesignFury
Horus
Level 122
God Stats
3W - 1L
1,628 SR
Queue Stats
23W - 23L
1,453 Elo+
Party 3
Discordia
Discordia
Dumb Jelly
Discordia
Level 53
God Stats
14W - 13L
1,616 SR
Queue Stats
38W - 45L
1,458 Elo+
Party 3
Pele
Pele
PapiPiizak
Pele
Level 91
God Stats
13W - 14L
1,487 SR
Queue Stats
87W - 98L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Rabajin793
Danzaburou
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,382 Elo+
Party 2
Cerberus
Cerberus
TailsDoll2000
Cerberus
Level 92
God Stats
38W - 21L
1,571 SR
Queue Stats
483W - 444L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 0
8,757
626
9,845
15,777
10,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
SloththeSid1
Kuzenbo
12
0 / 1 / 5
7,100
507
6,207
11,657
11,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 2
6,049
432
3,909
9,115
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
burntcauli
Ao Kuang
12
1 / 4 / 0
6,457
461
1,248
8,090
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
p3p3smuggler
Camazotz
12
1 / 3 / 2
6,620
473
4,036
10,412
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
6 / 3 / 0
9,145
653
12,719
12,790
11,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Dumb Jelly
Discordia
15
5 / 2 / 1
8,823
630
7,186
5,635
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
7,249
518
3,590
9,054
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Rabajin793
Danzaburou
12
2 / 1 / 1
7,126
509
5,229
6,792
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TailsDoll2000
Cerberus
12
1 / 1 / 4
7,385
528
5,453
10,369
9,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
14
14
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
Horus
6
3
0
2
W
Discordia
Dumb Jelly
Discordia
5
2
1
2.75
W
0
2
1
0.25
W
Danzaburou
Rabajin793
Danzaburou
2
1
1
2.5
L
Kuzenbo
SloththeSid1
Kuzenbo
0
1
5
2.5
W
Cerberus
TailsDoll2000
Cerberus
1
1
4
3
L
1
3
2
0.67
L
Ao Kuang
burntcauli
Ao Kuang
1
4
0
0.25
L
Camazotz
p3p3smuggler
Camazotz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
34,177
55,051
Taken
44,640
30,091
Mitigated
28,252
15,790
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,845
1,660
0
4,370
15,777
10,760
0
1,188
14,511
0
57,140
W
Horus
12,719
5,647
0
1,646
12,790
11,358
0
425
12,365
0
67,810
W
Discordia
Dumb Jelly
Discordia
7,186
308
0
1,720
5,635
1,811
0
1,539
4,096
65,962
2,090
W
3,590
686
0
1,046
9,054
3,520
0
1,484
7,570
0
61,413
W
Danzaburou
Rabajin793
Danzaburou
5,229
2,309
217
2,914
6,792
2,423
250
1,470
5,322
0
54,389
L
Kuzenbo
SloththeSid1
Kuzenbo
6,207
1,610
0
2,907
11,657
11,592
243
3,205
8,345
22,882
1,399
W
Cerberus
TailsDoll2000
Cerberus
5,453
287
0
2,858
10,369
9,140
370
2,402
7,967
27,504
0
L
3,909
890
0
904
9,115
2,550
500
2,783
6,292
0
35,988
L
Ao Kuang
burntcauli
Ao Kuang
1,248
292
0
1,915
8,090
2,416
0
2,416
5,294
34,594
2,416
L
Camazotz
p3p3smuggler
Camazotz
4,036
1,027
0
5,694
10,412
2,773
0
2,182
8,054
0
38,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
39,728
343
Minions Killed
475
0
Camps Cleared
0
1,380,202
Distance Traveled
1,341,204
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,757
626
105
8
0
259,872
0
W
Horus
9,145
653
106
8
0
258,715
2
W
Discordia
8,823
630
115
8
0
264,827
0
W
Pele
7,249
518
105
8
0
287,785
0
W
Danzaburou
7,126
509
99
7
0
255,716
2
L
Kuzenbo
7,100
507
32
2
0
311,201
1
W
Cerberus
7,385
528
50
4
0
274,161
5
L
Ullr
6,049
432
57
4
0
253,516
0
L
Ao Kuang
6,457
461
70
5
0
251,840
0
L
Camazotz
6,620
473
79
6
0
303,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role