Player Matchup

Maui
Maui
AlKuang
Maui
Level 186
God Stats
6W - 11L
1,422 SR
Queue Stats
135W - 121L
1,527 Elo+
Party 1
Charybdis
Charybdis
Brenzini
Charybdis
Level 65
God Stats
15W - 17L
1,545 SR
Queue Stats
130W - 137L
1,579 Elo+
Solo
Ra
Ra
Chortz
Ra
Level 155
God Stats
5W - 3L
1,632 SR
Queue Stats
89W - 90L
1,494 Elo+
Party 1
Tyr
Tyr
Vorotdugi
Tyr
Level 66
God Stats
20W - 9L
1,708 SR
Queue Stats
173W - 137L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
dfsafaew
Ix Chel
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
86W - 73L
1,514 Elo+
Party 1
Team Averages
Level 119
1,561 SR
1,529 Elo+

VS

Team Averages
Level 156
1,582 SR
1,550 Elo+
Ravana
Ravana
Alexpillo
Ravana
Level 152
God Stats
5W - 4L
1,767 SR
Queue Stats
204W - 195L
1,576 Elo+
Party 3
King Arthur
King Arthur
ThePowerOfUriah
King Arthur
Level 129
God Stats
19W - 23L
1,539 SR
Queue Stats
167W - 149L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
mamapitos
Danzaburou
Level 186
God Stats
6W - 9L
1,523 SR
Queue Stats
345W - 337L
1,534 Elo+
Solo
Hercules
Hercules
steelgear45
Hercules
Level 157
God Stats
3W - 4L
1,358 SR
Queue Stats
80W - 76L
1,532 Elo+
Party 2
Hades
Hades
xAlbertox123
Hades
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
316W - 280L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AlKuang
Maui
12
5 / 1 / 0
7,385
739
5,001
7,354
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Brenzini
Charybdis
10
0 / 1 / 3
5,442
544
3,393
7,371
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ra
12
2 / 1 / 2
6,655
666
3,673
5,782
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 2 / 6
6,005
601
5,147
8,010
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
dfsafaew
Ix Chel
10
5 / 1 / 2
6,239
624
4,297
3,672
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alexpillo
Ravana
11
2 / 1 / 1
5,709
571
3,385
3,928
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
ThePowerOfUriah
King Arthur
9
1 / 4 / 0
5,198
520
2,471
8,731
4,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
mamapitos
Danzaburou
8
0 / 4 / 1
4,731
473
2,237
5,401
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
steelgear45
Hercules
7
0 / 3 / 0
4,310
431
1,528
6,122
3,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 1
6,206
621
4,909
8,149
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
6
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
AlKuang
Maui
5
1
0
5
L
Ravana
Alexpillo
Ravana
2
1
1
2.5
W
Charybdis
Brenzini
Charybdis
0
1
3
1.5
W
Ra
2
1
2
3
L
King Arthur
ThePowerOfUriah
King Arthur
1
4
0
0.25
W
3
2
6
3
W
Ix Chel
dfsafaew
Ix Chel
5
1
2
6
L
Danzaburou
mamapitos
Danzaburou
0
4
1
0.13
L
Hercules
steelgear45
Hercules
0
3
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
14,530
32,189
Taken
32,331
12,902
Mitigated
16,173
11,083
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
AlKuang
Maui
5,001
2,100
0
2,140
7,354
5,131
290
651
6,703
46,591
7,471
L
Ravana
Alexpillo
Ravana
3,385
395
0
1,801
3,928
1,540
0
764
3,108
0
43,628
W
Charybdis
Brenzini
Charybdis
3,393
1,794
0
4,246
7,371
1,994
0
710
6,661
0
33,404
W
Ra
3,673
515
348
1,396
5,782
1,757
0
3,163
2,619
54,197
0
L
King Arthur
ThePowerOfUriah
King Arthur
2,471
736
0
2,484
8,731
4,757
0
4,786
3,902
0
30,884
W
5,147
1,110
0
1,493
8,010
2,965
0
303
7,707
0
20,325
W
Ix Chel
dfsafaew
Ix Chel
4,297
594
440
1,020
3,672
1,055
376
0
3,672
31,759
0
L
Danzaburou
mamapitos
Danzaburou
2,237
794
0
1,297
5,401
1,503
0
1,127
4,056
0
23,169
L
Hercules
steelgear45
Hercules
1,528
363
0
1,040
6,122
3,783
0
2,182
3,622
0
15,150
L
4,909
439
161
3,616
8,149
4,590
0
2,965
5,073
39,905
1,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
26,154
366
Minions Killed
312
0
Camps Cleared
0
996,772
Distance Traveled
928,732
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,385
739
108
11
0
163,103
0
L
Ravana
5,709
571
83
8
0
229,258
0
W
Charybdis
5,442
544
75
8
0
206,491
0
W
Ra
6,655
666
101
10
0
212,766
3
L
King Arthur
5,198
520
63
6
0
189,033
0
W
Tyr
6,005
601
25
3
0
223,509
3
W
Ix Chel
6,239
624
57
6
0
190,903
0
L
Danzaburou
4,731
473
42
4
0
139,211
1
L
Hercules
4,310
431
33
3
0
198,661
2
L
Hades
6,206
621
91
9
0
172,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role