Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DG1948
Danzaburou
Level 202
God Stats
0W - 3L
1,152 SR
Queue Stats
241W - 233L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ForsakenMonk69
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,810 SR
Queue Stats
193W - 215L
1,557 Elo+
Solo
Ix Chel
Ix Chel
SerosonaHntr
Ix Chel
Level 87
God Stats
2W - 1L
1,823 SR
Queue Stats
104W - 79L
1,568 Elo+
Solo
Persephone
Persephone
neonviln
Persephone
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 98L
1,497 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,536 Elo+

VS

Team Averages
Level 133
1,534 SR
1,484 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
FNtac3
Hun Batz
Level 102
God Stats
8W - 7L
1,529 SR
Queue Stats
194W - 202L
1,438 Elo+
Party 1
Cabrakan
Cabrakan
SAJAHAND420g
Cabrakan
Level 141
God Stats
25W - 17L
1,597 SR
Queue Stats
692W - 617L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
dreezy217
Sylvanus
Level 157
God Stats
3W - 2L
1,542 SR
Queue Stats
150W - 131L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
0 / 3 / 4
8,193
630
9,740
9,575
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DG1948
Danzaburou
14
1 / 3 / 4
8,391
645
12,340
8,921
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ForsakenMonk69
Morgan Le Fay
14
1 / 4 / 2
8,310
639
7,937
11,246
3,831
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
SerosonaHntr
Ix Chel
16
1 / 3 / 4
8,783
676
7,730
10,433
3,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
neonviln
Persephone
16
2 / 1 / 3
9,251
712
9,689
8,935
2,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 0 / 10
9,720
748
6,702
5,530
2,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chiron
 
Chiron
16
3 / 1 / 10
9,503
731
15,486
11,018
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
FNtac3
Hun Batz
18
4 / 0 / 9
10,204
785
13,288
7,401
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
SAJAHAND420g
Cabrakan
15
3 / 3 / 10
9,311
716
7,021
17,647
23,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
dreezy217
Sylvanus
16
2 / 2 / 10
10,038
772
3,950
20,727
19,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
5
Kills
14
14
Deaths
6
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
4
0.67
W
Yu Huang
 
Yu Huang
2
0
10
7
W
Chiron
 
Chiron
3
1
10
8
L
Danzaburou
DG1948
Danzaburou
1
3
4
1
W
Hun Batz
FNtac3
Hun Batz
4
0
9
8.5
L
Morgan Le Fay
ForsakenMonk69
Morgan Le Fay
1
4
2
0.5
W
Cabrakan
SAJAHAND420g
Cabrakan
3
3
10
2.67
L
Ix Chel
SerosonaHntr
Ix Chel
1
3
4
1
W
Sylvanus
dreezy217
Sylvanus
2
2
10
3.5
L
Persephone
neonviln
Persephone
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
46,447
49,110
Taken
62,323
16,329
Mitigated
55,700
22,480
Healing
36,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,740
58
516
2,435
9,575
3,482
0
2,910
6,665
22,549
116
W
Yu Huang
 
Yu Huang
6,702
97
1,323
316
5,530
2,582
264
2,047
3,483
22,300
1,317
W
Chiron
 
Chiron
15,486
1,357
4,548
3,355
11,018
5,486
288
5,141
5,877
0
32,660
L
Danzaburou
DG1948
Danzaburou
12,340
2,184
1,370
2,186
8,921
2,806
0
4,031
4,890
0
25,388
W
Hun Batz
FNtac3
Hun Batz
13,288
284
0
446
7,401
4,366
406
5,216
2,185
0
37,829
L
Morgan Le Fay
ForsakenMonk69
Morgan Le Fay
7,937
752
473
1,980
11,246
3,831
0
4,091
7,155
23,947
0
W
Cabrakan
SAJAHAND420g
Cabrakan
7,021
773
1,069
2,835
17,647
23,569
0
9,342
8,305
11,782
2,133
L
Ix Chel
SerosonaHntr
Ix Chel
7,730
1,193
5,037
3,637
10,433
3,454
0
3,697
6,736
22,911
0
W
Sylvanus
dreezy217
Sylvanus
3,950
198
12,517
9,852
20,727
19,697
32
13,318
7,409
7,565
0
L
Persephone
neonviln
Persephone
9,689
421
646
4,200
8,935
2,756
0
2,202
6,730
20,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
48,776
171
Minions Killed
160
0
Camps Cleared
0
1,154,931
Distance Traveled
1,380,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,193
630
37
3
0
223,589
0
W
Yu Huang
9,720
748
37
3
0
295,481
0
W
Chiron
9,503
731
45
3
0
266,371
0
L
Danzaburou
8,391
645
29
2
0
214,168
0
W
Hun Batz
10,204
785
56
4
0
301,703
0
L
Morgan Le Fay
8,310
639
35
3
0
226,834
0
W
Cabrakan
9,311
716
15
1
0
257,545
0
L
Ix Chel
8,783
676
29
2
0
251,697
0
W
Sylvanus
10,038
772
7
1
0
259,560
0
L
Persephone
9,251
712
41
3
0
238,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role