Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
F Type Jay
Sylvanus
Level 159
God Stats
0W - 1L
1,734 SR
Queue Stats
40W - 45L
1,507 Elo+
Party 1
Sol
Sol
Freakout-1243
Sol
Level 121
God Stats
2W - 1L
1,779 SR
Queue Stats
82W - 67L
1,587 Elo+
Solo
Martichoras
Martichoras
JahnnySpidz
Martichoras
Level 148
God Stats
4W - 4L
1,559 SR
Queue Stats
448W - 434L
1,580 Elo+
Solo
Discordia
Discordia
LORDCHUBB 91
Discordia
Level 138
God Stats
1W - 1L
1,765 SR
Queue Stats
6W - 12L
1,433 Elo+
Party 1
Team Averages
Level 137
1,668 SR
1,521 Elo+

VS

Team Averages
Level 128
1,496 SR
1,504 Elo+
Artemis
Artemis
Dl4n0r
Artemis
Level 49
God Stats
2W - 1L
1,599 SR
Queue Stats
163W - 164L
1,506 Elo+
Party 2
Neith
Neith
FOHcussed
Neith
Level 140
God Stats
5W - 6L
1,542 SR
Queue Stats
157W - 168L
1,461 Elo+
Party 2
Chang'e
Chang'e
FarNotFar
Chang'e
Level 126
God Stats
3W - 3L
1,475 SR
Queue Stats
93W - 102L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
Sun_Wu_Dong_AU
Ao Kuang
Level 150
God Stats
5W - 1L
1,628 SR
Queue Stats
309W - 308L
1,489 Elo+
Solo
Xbalanque
Xbalanque
WetStretch
Xbalanque
Level 175
God Stats
1W - 0L
1,233 SR
Queue Stats
45W - 40L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
4,301
860
573
518
490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
F Type Jay
Sylvanus
10
2 / 3 / 2
5,084
1,017
2,817
5,847
2,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
5,140
1,028
5,465
5,142
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
JahnnySpidz
Martichoras
11
1 / 2 / 1
5,350
1,070
3,302
3,073
978
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
LORDCHUBB 91
Discordia
8
1 / 4 / 1
4,778
956
4,872
4,027
1,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dl4n0r
Artemis
12
2 / 0 / 8
6,353
1,271
2,967
3,627
1,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
FOHcussed
Neith
12
4 / 0 / 5
6,691
1,338
5,676
5,224
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
FarNotFar
Chang'e
11
3 / 1 / 7
6,382
1,276
2,307
7,523
2,182
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
9
1 / 1 / 4
5,540
1,108
1,079
2,773
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
WetStretch
Xbalanque
9
0 / 2 / 7
5,425
1,085
4,296
3,623
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
10
10
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Artemis
Dl4n0r
Artemis
2
0
8
6
L
Sylvanus
F Type Jay
Sylvanus
2
3
2
1
W
Neith
FOHcussed
Neith
4
0
5
6.5
W
Chang'e
FarNotFar
Chang'e
3
1
7
6.5
L
0
1
3
1.5
L
Martichoras
JahnnySpidz
Martichoras
1
2
1
0.75
L
Discordia
LORDCHUBB 91
Discordia
1
4
1
0.38
W
Ao Kuang
1
1
4
3
W
Xbalanque
WetStretch
Xbalanque
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
16,325
18,607
Taken
22,770
7,381
Mitigated
6,681
6,182
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
573
0
0
98
518
490
0
166
352
540
0
W
Artemis
Dl4n0r
Artemis
2,967
427
508
527
3,627
1,164
714
2,966
580
0
9,773
L
Sylvanus
F Type Jay
Sylvanus
2,817
803
875
1,828
5,847
2,898
0
1,193
4,654
5,276
0
W
Neith
FOHcussed
Neith
5,676
814
1,036
1,431
5,224
1,655
527
3,306
1,698
0
19,748
W
Chang'e
FarNotFar
Chang'e
2,307
218
4,456
4,405
7,523
2,182
324
4,635
2,733
5,739
0
L
5,465
613
176
2,785
5,142
1,993
0
762
4,380
13,035
0
L
Martichoras
JahnnySpidz
Martichoras
3,302
845
0
40
3,073
978
0
364
2,709
0
12,025
L
Discordia
LORDCHUBB 91
Discordia
4,872
0
188
192
4,027
1,022
0
901
3,126
5,802
0
W
Ao Kuang
1,079
123
187
219
2,773
726
0
543
2,188
1,642
0
W
Xbalanque
WetStretch
Xbalanque
4,296
936
0
221
3,623
954
419
1,779
1,844
0
8,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
30,391
35
Minions Killed
74
0
Camps Cleared
0
399,222
Distance Traveled
511,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,301
860
0
0
0
32,342
0
W
Artemis
6,353
1,271
20
4
0
113,745
0
L
Sylvanus
5,084
1,017
4
1
0
88,485
0
W
Neith
6,691
1,338
37
7
0
110,743
0
W
Chang'e
6,382
1,276
6
1
0
114,804
0
L
Sol
5,140
1,028
14
3
0
99,029
0
L
Martichoras
5,350
1,070
14
3
0
88,024
0
L
Discordia
4,778
956
3
1
0
91,342
0
W
Ao Kuang
5,540
1,108
2
0
0
82,397
0
W
Xbalanque
5,425
1,085
9
2
0
89,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role