Player Matchup

Geb
Geb
Brobiie
Geb
Level 129
God Stats
3W - 2L
1,658 SR
Queue Stats
165W - 183L
1,398 Elo+
Party 1
Skadi
Skadi
CarneDPollo
Skadi
Level 158
God Stats
2W - 0L
1,686 SR
Queue Stats
61W - 63L
1,520 Elo+
Party 2
Charybdis
Charybdis
KwinLynn
Charybdis
Level 80
God Stats
3W - 2L
1,507 SR
Queue Stats
334W - 338L
1,511 Elo+
Solo
Osiris
Osiris
MyNameTyrone
Osiris
Level 66
God Stats
3W - 0L
1,808 SR
Queue Stats
156W - 176L
1,399 Elo+
Party 1
Nut
Nut
ZAID4K5778
Nut
Level 118
God Stats
1W - 4L
1,171 SR
Queue Stats
138W - 146L
1,463 Elo+
Party 2
Team Averages
Level 110
1,566 SR
1,458 Elo+

VS

Team Averages
Level 95
1,413 SR
1,501 Elo+
Bacchus
Bacchus
GlitchyHippie93
Bacchus
Level 96
God Stats
4W - 8L
1,375 SR
Queue Stats
599W - 596L
1,484 Elo+
Solo
Charybdis
Charybdis
Jaldabaoth21121
Charybdis
Level 81
God Stats
0W - 1L
1,460 SR
Queue Stats
15W - 25L
1,388 Elo+
Solo
Ravana
Ravana
Pelangocho
Ravana
Level 174
God Stats
7W - 12L
1,379 SR
Queue Stats
479W - 496L
1,500 Elo+
Solo
Ymir
Ymir
SokkaPorva
Ymir
Level 74
God Stats
3W - 7L
1,351 SR
Queue Stats
230W - 272L
1,456 Elo+
Solo
Loki
Loki
Wubba_Chicken
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 3 / 16
6,995
999
8,531
7,988
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 3 / 17
7,101
1,014
9,582
6,749
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
KwinLynn
Charybdis
14
7 / 2 / 10
8,098
1,157
11,928
4,479
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
15
6 / 1 / 16
8,052
1,150
6,815
7,260
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 2 / 11
7,865
1,124
6,074
4,529
1,771
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
7,303
1,043
9,187
10,849
13,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Jaldabaoth21121
Charybdis
13
2 / 3 / 5
7,075
1,011
7,384
5,983
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
Pelangocho
Ravana
12
1 / 4 / 8
6,740
963
3,842
9,060
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 6 / 0
6,021
860
1,725
13,775
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 6 / 5
6,864
981
3,354
7,150
2,481
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
24
Kills
11
11
Deaths
24
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
2
3
16
3.33
W
2
3
17
3.5
L
5
5
5
1.5
L
Charybdis
Jaldabaoth21121
Charybdis
2
3
5
1.5
W
Charybdis
KwinLynn
Charybdis
7
2
10
6
W
Osiris
6
1
16
14
L
Ravana
Pelangocho
Ravana
1
4
8
1.25
L
1
6
0
0.17
L
2
6
5
0.75
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,930
Damage
25,492
31,005
Taken
46,817
19,959
Mitigated
35,000
8,466
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
8,531
691
699
809
7,988
5,949
0
2,112
5,728
11,292
1,678
W
9,582
3,914
913
657
6,749
2,399
562
2,401
4,282
235
18,174
L
9,187
317
132
1,142
10,849
13,426
0
1,857
8,992
14,821
0
L
Charybdis
Jaldabaoth21121
Charybdis
7,384
3,265
160
1,761
5,983
2,253
0
729
5,254
0
20,838
W
Charybdis
KwinLynn
Charybdis
11,928
6,271
145
1,056
4,479
1,961
43
1,732
2,711
0
24,625
W
Osiris
6,815
2,650
1,757
1,732
7,260
7,879
429
2,541
4,641
0
10,615
L
Ravana
Pelangocho
Ravana
3,842
780
683
2,371
9,060
8,741
0
985
8,075
60
6,492
L
1,725
0
130
2,470
13,775
8,099
0
2,744
11,031
3,128
0
L
3,354
761
112
661
7,150
2,481
0
1,470
5,680
0
8,651
W
6,074
4,069
99
599
4,529
1,771
233
2,186
2,272
0
11,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
34,003
80
Minions Killed
61
0
Camps Cleared
0
683,961
Distance Traveled
605,959
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,995
999
11
2
0
145,115
0
W
Skadi
7,101
1,014
17
2
0
135,227
0
L
Bacchus
7,303
1,043
5
1
0
134,611
0
L
Charybdis
7,075
1,011
35
5
0
98,221
0
W
Charybdis
8,098
1,157
33
5
0
121,591
0
W
Osiris
8,052
1,150
6
1
0
155,405
0
L
Ravana
6,740
963
8
1
0
158,090
5
L
Ymir
6,021
860
2
0
0
95,747
0
L
Loki
6,864
981
11
2
0
119,290
0
W
Nut
7,865
1,124
13
2
0
126,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role