Player Matchup

Artemis
Artemis
Blehblah
Artemis
Level 156
God Stats
4W - 2L
1,857 SR
Queue Stats
92W - 100L
1,561 Elo+
Party 1
Scylla
Scylla
Fudoy
Scylla
Level 146
God Stats
6W - 6L
1,517 SR
Queue Stats
118W - 124L
1,566 Elo+
Party 1
Izanami
Izanami
Halfbreadboy
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,526 Elo+
Solo
Bacchus
Bacchus
SokkaPorva
Bacchus
Level 74
God Stats
7W - 5L
1,667 SR
Queue Stats
279W - 324L
1,447 Elo+
Solo
Bellona
Bellona
Underxad
Bellona
Level 128
God Stats
5W - 19L
1,359 SR
Queue Stats
976W - 1,015L
1,522 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,524 Elo+

VS

Team Averages
Level 105
1,465 SR
1,409 Elo+
Loki
Loki
Jhiron
Loki
Level 128
God Stats
4W - 9L
1,385 SR
Queue Stats
466W - 493L
1,494 Elo+
Solo
Ullr
Ullr
Moonlight2424
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Bellona
Bellona
RobFrancis50
Bellona
Level 15
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Bakasura
Bakasura
hadeedh
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 197L
1,488 Elo+
Solo
Sol
Sol
obeyzaaddy915
Sol
Level 149
God Stats
11W - 13L
1,418 SR
Queue Stats
508W - 536L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blehblah
Artemis
12
1 / 5 / 10
7,129
792
7,998
7,972
2,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Fudoy
Scylla
13
2 / 2 / 8
7,701
856
4,983
5,882
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Halfbreadboy
Izanami
15
7 / 4 / 7
8,687
965
7,778
7,727
2,666
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
SokkaPorva
Bacchus
16
5 / 1 / 11
9,343
1,038
7,633
10,470
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Underxad
Bellona
15
3 / 2 / 12
7,810
868
7,364
10,609
9,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jhiron
Loki
15
3 / 2 / 7
7,721
858
7,286
7,725
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 4 / 5
6,601
733
5,682
6,974
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
RobFrancis50
Bellona
10
3 / 4 / 3
6,838
760
3,616
8,775
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
hadeedh
Bakasura
14
2 / 4 / 4
7,604
845
4,973
10,540
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
5 / 4 / 4
8,656
962
12,662
8,268
3,119
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
18
Kills
14
14
Deaths
18
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blehblah
Artemis
1
5
10
1.2
W
Scylla
Fudoy
Scylla
2
2
8
3
W
Izanami
Halfbreadboy
Izanami
7
4
7
2.63
L
Loki
Jhiron
Loki
3
2
7
3.25
L
1
4
5
0.88
L
Bellona
RobFrancis50
Bellona
3
4
3
1.13
W
Bacchus
SokkaPorva
Bacchus
5
1
11
10.5
W
Bellona
Underxad
Bellona
3
2
12
4.5
L
Bakasura
hadeedh
Bakasura
2
4
4
1
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
34,219
42,660
Taken
42,282
27,971
Mitigated
25,485
10,511
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blehblah
Artemis
7,998
3,964
476
730
7,972
2,495
0
2,026
5,798
0
15,591
W
Scylla
Fudoy
Scylla
4,983
76
575
1,497
5,882
1,671
336
2,078
3,740
14,169
0
W
Izanami
Halfbreadboy
Izanami
7,778
3,974
229
1,017
7,727
2,666
2,478
2,080
5,371
0
25,806
L
Loki
Jhiron
Loki
7,286
736
1,346
1,723
7,725
3,046
0
2,021
5,704
0
15,277
L
5,682
1,278
432
1,107
6,974
2,785
0
2,098
4,876
0
10,960
L
Bellona
RobFrancis50
Bellona
3,616
745
0
729
8,775
5,636
29
2,333
6,442
0
3,929
W
Bacchus
SokkaPorva
Bacchus
7,633
127
971
2,234
10,470
11,244
269
3,706
6,365
9,691
1,566
W
Bellona
Underxad
Bellona
7,364
1,045
1,395
1,387
10,609
9,895
30
2,329
7,227
732
13,680
L
Bakasura
hadeedh
Bakasura
4,973
2,818
411
1,955
10,540
10,899
0
2,738
7,802
0
9,150
L
12,662
2,217
1,159
2,568
8,268
3,119
593
3,241
5,027
27,357
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
37,420
102
Minions Killed
83
0
Camps Cleared
0
817,638
Distance Traveled
814,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,129
792
15
2
0
142,679
0
W
Scylla
7,701
856
35
4
0
159,112
0
W
Izanami
8,687
965
39
4
0
140,132
0
L
Loki
7,721
858
14
2
0
188,917
0
L
Ullr
6,601
733
7
1
0
123,391
0
L
Bellona
6,838
760
2
0
0
139,113
0
W
Bacchus
9,343
1,038
2
0
0
194,038
0
W
Bellona
7,810
868
11
1
0
181,677
0
L
Bakasura
7,604
845
28
3
0
189,028
0
L
Sol
8,656
962
32
4
0
174,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role