Player Matchup

Thanatos
Thanatos
Silver II
Goondraa_
Thanatos
Silver II
Level 116
God Stats
5W - 9L
1,378 SR
Queue Stats
399W - 452L
1,213 MMR
Solo
Bacchus
Bacchus
Bronze V
Haloman33
Bacchus
Bronze V
Level 49
God Stats
1W - 2L
1,559 SR
Queue Stats
1W - 5L
1,229 MMR
Party 1
Eset
Eset
Bronze V
euphraeus
Eset
Bronze V
Level 124
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 5L
1,274 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,442 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,549 SR
1,131 MMR
Susano
Susano
Silver I
Danny_TheGoat
Susano
Silver I
Level 128
God Stats
122W - 122L
1,488 SR
Queue Stats
188W - 209L
1,223 MMR
Solo
Surtr
Surtr
Silver IV
OMFG_ITS_NIPPEL
Surtr
Silver IV
Level 50
God Stats
2W - 0L
1,572 SR
Queue Stats
79W - 108L
884 MMR
Solo
Cerberus
Cerberus
Silver I
TuMamaPendejo
Cerberus
Silver I
Level 119
God Stats
2W - 3L
1,588 SR
Queue Stats
13W - 17L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Goondraa_
Thanatos
12
2 / 7 / 2
8,181
818
5,187
10,090
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
Haloman33
Bacchus
14
1 / 1 / 2
7,697
770
3,317
7,644
7,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
14
2 / 4 / 1
8,516
852
4,849
6,861
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baron SamediKumbhakarnaHerculesRaijinHades

VS

Bans
Ne ZhaAh PuchHeimdallrDiscordiaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,631
963
8,687
8,154
3,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
3 / 1 / 3
8,952
895
5,897
5,401
4,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
TuMamaPendejo
Cerberus
16
1 / 1 / 11
9,193
919
5,544
8,418
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
Thanatos
Goondraa_
Thanatos
2
7
2
0.43
L
Bacchus
Haloman33
Bacchus
1
1
2
2
W
3
1
3
4.5
W
Cerberus
TuMamaPendejo
Cerberus
1
1
11
6.5
L
Eset
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
20,128
24,595
Taken
21,973
13,378
Mitigated
13,895
4,915
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,687
1,496
0
1,350
8,154
3,137
1,310
2,638
5,502
0
25,393
L
Thanatos
Goondraa_
Thanatos
5,187
1,775
0
2,504
10,090
3,478
0
1,298
8,564
0
18,936
L
Bacchus
Haloman33
Bacchus
3,317
538
0
1,470
7,644
7,899
0
1,874
5,494
9,368
909
W
5,897
1,356
0
1,118
5,401
4,509
62
2,428
2,973
341
22,087
W
Cerberus
TuMamaPendejo
Cerberus
5,544
474
0
2,759
8,418
6,249
270
2,791
5,614
29,650
1,559
L
Eset
4,849
192
318
623
6,861
2,001
0
1,589
5,046
30,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,394
Gold Earned
27,776
103
Minions Killed
170
0
Camps Cleared
0
546,428
Distance Traveled
598,511
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,631
963
47
5
0
196,272
0
L
Thanatos
8,181
818
33
3
0
180,418
0
L
Bacchus
7,697
770
11
1
0
191,052
0
W
Surtr
8,952
895
47
5
0
193,191
0
W
Cerberus
9,193
919
76
8
0
209,048
0
L
Eset
8,516
852
59
6
0
174,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role