Player Matchup

Ganesha
Ganesha
Acook11111
Ganesha
Level 105
God Stats
2W - 4L
1,267 SR
Queue Stats
372W - 367L
1,439 Elo+
Solo
Sol
Sol
PythonSlaya
Sol
Level 109
God Stats
1W - 0L
1,404 SR
Queue Stats
29W - 32L
1,479 Elo+
Party 2
Da Ji
Da Ji
SHAD0WSLAYA
Da Ji
Level 104
God Stats
1W - 1L
1,316 SR
Queue Stats
25W - 18L
1,561 Elo+
Party 2
Charon
Charon
SYCADELIX
Charon
Level 58
God Stats
1W - 0L
1,611 SR
Queue Stats
10W - 7L
1,516 Elo+
Party 2
Fenrir
Fenrir
tacorific34
Fenrir
Level 129
God Stats
2W - 1L
1,564 SR
Queue Stats
12W - 15L
1,402 Elo+
Party 2
Team Averages
Level 101
1,433 SR
1,479 Elo+

VS

Team Averages
Level 116
1,556 SR
1,476 Elo+
Apollo
Apollo
Big Gems J
Apollo
Level 109
God Stats
7W - 15L
1,330 SR
Queue Stats
256W - 278L
1,494 Elo+
Solo
Nut
Nut
FURooster
Nut
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,447 Elo+
Party 1
Mercury
Mercury
KaviarVersace
Mercury
Level 124
God Stats
3W - 3L
1,610 SR
Queue Stats
461W - 471L
1,471 Elo+
Solo
Thoth
Thoth
Sir Campcelot
Thoth
Level 104
God Stats
1W - 2L
1,587 SR
Queue Stats
104W - 110L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
a_tu_izquierda1
Cernunnos
Level 126
God Stats
16W - 9L
1,755 SR
Queue Stats
609W - 595L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Acook11111
Ganesha
17
0 / 2 / 23
9,877
706
5,750
13,518
16,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

20
12 / 0 / 12
13,106
936
10,564
6,710
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 4 / 15
10,925
780
10,583
9,262
6,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
SYCADELIX
Charon
17
4 / 3 / 19
10,652
761
6,620
13,712
16,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
4 / 6 / 17
10,098
721
12,558
17,987
18,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Big Gems J
Apollo
19
4 / 5 / 2
10,703
765
7,993
11,814
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 6
8,162
583
6,239
9,307
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
16
3 / 6 / 5
10,033
717
3,097
9,869
4,376
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 4
9,253
661
7,066
9,043
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
a_tu_izquierda1
Cernunnos
16
5 / 5 / 4
9,420
673
13,259
9,893
3,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
27
Kills
14
15
Deaths
27
86
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Acook11111
Ganesha
0
2
23
5.75
L
Apollo
Big Gems J
Apollo
4
5
2
1
L
0
6
6
0.5
L
Mercury
3
6
5
0.92
W
12
0
12
18
W
7
4
15
3.63
W
Charon
SYCADELIX
Charon
4
3
19
4.5
L
2
5
4
0.8
L
Cernunnos
a_tu_izquierda1
Cernunnos
5
5
4
1.4
W
Fenrir
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,075
Damage
37,654
61,189
Taken
49,926
61,448
Mitigated
19,172
11,186
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Acook11111
Ganesha
5,750
353
1,774
2,152
13,518
16,535
869
2,334
11,184
13,300
0
L
Apollo
Big Gems J
Apollo
7,993
5,811
444
2,079
11,814
4,418
0
4,563
6,874
0
31,103
L
6,239
3,174
308
586
9,307
3,212
0
5,280
3,736
0
12,684
L
Mercury
3,097
940
542
1,070
9,869
4,376
0
4,278
5,404
0
10,299
W
10,564
1,959
1,795
2,645
6,710
3,729
3,443
823
5,887
42,579
1,686
W
10,583
1,307
158
301
9,262
6,420
976
43
8,614
0
14,459
W
Charon
SYCADELIX
Charon
6,620
1,124
42
830
13,712
16,240
1,332
1,687
12,025
22,709
1,446
L
7,066
357
328
192
9,043
3,435
0
3,124
5,663
16,683
0
L
Cernunnos
a_tu_izquierda1
Cernunnos
13,259
5,102
227
1,286
9,893
3,731
0
3,657
5,956
0
27,194
W
Fenrir
12,558
1,605
269
1,220
17,987
18,524
0
2,179
13,572
0
16,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
47,571
140
Minions Killed
137
0
Camps Cleared
0
1,328,713
Distance Traveled
1,017,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,877
706
1
0
0
281,509
0
L
Apollo
10,703
765
53
4
0
222,652
0
L
Nut
8,162
583
11
1
0
171,851
0
L
Mercury
10,033
717
19
1
0
277,920
0
W
Sol
13,106
936
99
7
0
274,973
0
W
Da Ji
10,925
780
7
1
0
281,580
0
W
Charon
10,652
761
24
2
0
230,938
0
L
Thoth
9,253
661
28
2
0
166,438
0
L
Cernunnos
9,420
673
26
2
0
178,970
0
W
Fenrir
10,098
721
9
1
0
259,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role