Player Matchup

Terra
Terra
ARandomLoser
Terra
Level 144
God Stats
4W - 0L
1,932 SR
Queue Stats
79W - 18L
1,792 Elo+
Party 2
Rama
Rama
CaIIMeHappy
Rama
Level 158
God Stats
5W - 0L
1,739 SR
Queue Stats
128W - 24L
1,852 Elo+
Party 2
Geb
Geb
Calrick
Geb
Level 129
God Stats
2W - 0L
1,735 SR
Queue Stats
86W - 23L
1,800 Elo+
Party 2
Martichoras
Martichoras
dbo510
Martichoras
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,496 Elo+
Party 3
Nu Wa
Nu Wa
merobyte
Nu Wa
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,493 Elo+
Party 3
Team Averages
Level 126
1,681 SR
1,686 Elo+

VS

Team Averages
Level 141
1,567 SR
1,487 Elo+
Kali
Kali
 
Kali
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Susap
Athena
Level 159
God Stats
2W - 4L
1,433 SR
Queue Stats
110W - 120L
1,548 Elo+
Solo
Terra
Terra
TopshelfTurtz
Terra
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
356W - 397L
1,475 Elo+
Solo
Hercules
Hercules
TrUfFeLShUfFeL
Hercules
Level 135
God Stats
6W - 7L
1,499 SR
Queue Stats
305W - 426L
1,426 Elo+
Party 1
Cerberus
Cerberus
hrcjcr
Cerberus
Level 146
God Stats
14W - 8L
1,683 SR
Queue Stats
380W - 375L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,193
745
6,054
11,217
9,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 0 / 5
9,832
894
17,407
8,536
4,391
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
15
2 / 1 / 11
8,977
816
12,581
13,710
15,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
dbo510
Martichoras
15
1 / 1 / 12
8,833
803
17,211
7,551
3,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
merobyte
Nu Wa
14
1 / 1 / 8
8,359
760
9,183
3,554
1,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 1 / 4
7,196
654
3,680
9,179
7,177
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
Susap
Athena
13
0 / 1 / 6
7,522
684
4,431
12,249
12,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 4
6,731
612
7,392
13,429
11,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
14
1 / 2 / 4
7,142
649
5,449
16,014
20,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
hrcjcr
Cerberus
14
3 / 4 / 3
7,907
719
7,056
17,341
18,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
13
Kills
6
6
Deaths
13
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
4
4
W
1
3
8
1.67
W
8
0
5
10.5
W
Geb
2
1
11
7.5
L
Athena
Susap
Athena
0
1
6
3
L
0
5
4
0.4
L
Hercules
1
2
4
1.5
W
Martichoras
dbo510
Martichoras
1
1
12
7
L
Cerberus
hrcjcr
Cerberus
3
4
3
1.13
W
Nu Wa
merobyte
Nu Wa
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,436
Damage
28,008
44,568
Taken
68,212
34,945
Mitigated
70,524
18,263
Healing
31,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,680
989
1,087
1,400
9,179
7,177
0
3,907
5,272
0
11,592
W
6,054
230
4,505
2,409
11,217
9,351
172
3,987
7,028
7,611
1,187
W
17,407
13,391
321
2,429
8,536
4,391
2,642
3,594
4,580
0
31,935
W
Geb
12,581
1,075
1,558
3,241
13,710
15,960
287
5,155
8,152
21,552
1,936
L
Athena
Susap
Athena
4,431
927
3,581
3,238
12,249
12,003
0
4,983
7,266
12,720
0
L
7,392
423
5,643
2,713
13,429
11,721
0
5,207
8,222
19,066
0
L
Hercules
5,449
306
806
8,057
16,014
20,984
0
5,563
10,451
0
13,234
W
Martichoras
dbo510
Martichoras
17,211
1,431
755
1,316
7,551
3,696
419
3,193
4,110
0
41,125
L
Cerberus
hrcjcr
Cerberus
7,056
159
1,070
4,281
17,341
18,639
0
6,847
10,494
14,573
0
W
Nu Wa
merobyte
Nu Wa
9,183
2,236
1,516
213
3,554
1,547
0
1,559
1,819
13,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,194
Gold Earned
36,498
131
Minions Killed
99
0
Camps Cleared
0
924,137
Distance Traveled
1,013,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,196
654
21
2
0
228,513
0
W
Terra
8,193
745
11
1
0
155,409
0
W
Rama
9,832
894
37
3
0
170,984
0
W
Geb
8,977
816
21
2
0
172,035
1
L
Athena
7,522
684
13
1
0
208,402
0
L
Terra
6,731
612
20
2
0
188,088
0
L
Hercules
7,142
649
19
2
0
197,432
0
W
Martichoras
8,833
803
48
4
0
228,049
0
L
Cerberus
7,907
719
26
2
0
191,140
0
W
Nu Wa
8,359
760
14
1
0
197,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role