Player Matchup

Apollo
Apollo
DXT_Squirrel
Apollo
Level 155
God Stats
3W - 1L
1,950 SR
Queue Stats
46W - 46L
1,507 Elo+
Party 3
Ratatoskr
Ratatoskr
HxnnibxlGasca
Ratatoskr
Level 142
God Stats
1W - 1L
1,469 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 2
Cerberus
Cerberus
That_1_Guy
Cerberus
Level 143
God Stats
1W - 3L
1,419 SR
Queue Stats
38W - 36L
1,517 Elo+
Party 3
Mulan
Mulan
popocatep1999
Mulan
Level 144
God Stats
0W - 2L
1,596 SR
Queue Stats
57W - 56L
1,507 Elo+
Party 2
Tiamat
Tiamat
waffle3ater43
Tiamat
Level 149
God Stats
7W - 8L
1,525 SR
Queue Stats
155W - 161L
1,498 Elo+
Solo
Team Averages
Level 147
1,592 SR
1,496 Elo+

VS

Team Averages
Level 144
1,536 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Arctic Rio
Neith
Level 67
God Stats
25W - 18L
1,579 SR
Queue Stats
32W - 31L
1,497 Elo+
Solo
Discordia
Discordia
DaddyMerlin69
Discordia
Level 154
God Stats
9W - 7L
1,540 SR
Queue Stats
58W - 55L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
XxEchoXOnexX
Baron Samedi
Level 149
God Stats
63W - 64L
1,510 SR
Queue Stats
222W - 213L
1,485 Elo+
Party 1
Bellona
Bellona
lilbrownbean57
Bellona
Level 141
God Stats
33W - 34L
1,550 SR
Queue Stats
602W - 595L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 1 / 0
6,858
572
3,394
4,429
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
HxnnibxlGasca
Ratatoskr
10
1 / 4 / 0
5,584
465
2,873
8,347
2,566
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
That_1_Guy
Cerberus
10
0 / 2 / 1
5,871
489
2,397
8,651
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,453
454
4,837
9,947
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
4,481
373
1,072
3,339
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 4
6,764
564
3,953
6,466
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
11
0 / 1 / 1
5,839
487
2,589
4,480
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
DaddyMerlin69
Discordia
13
5 / 1 / 1
7,392
616
5,284
4,039
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
XxEchoXOnexX
Baron Samedi
10
2 / 0 / 3
5,894
491
3,724
6,187
4,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 1
7,070
589
6,149
10,026
7,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
4
5
W
Neith
0
1
1
0.5
L
Apollo
1
1
0
1
W
Discordia
DaddyMerlin69
Discordia
5
1
1
5.5
L
Ratatoskr
HxnnibxlGasca
Ratatoskr
1
4
0
0.25
L
Cerberus
That_1_Guy
Cerberus
0
2
1
0.25
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
2
0
3
3.5
W
2
0
1
2.5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
21,699
34,713
Taken
31,198
17,303
Mitigated
16,326
6,973
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,953
1,112
0
1,377
6,466
2,434
0
405
6,061
0
55,846
W
Neith
2,589
746
0
1,039
4,480
1,083
0
837
3,643
0
34,270
L
Apollo
3,394
2,181
0
1,719
4,429
1,657
0
1,310
3,119
0
59,534
W
Discordia
DaddyMerlin69
Discordia
5,284
212
0
1,360
4,039
1,043
165
845
3,032
48,431
300
L
Ratatoskr
HxnnibxlGasca
Ratatoskr
2,873
778
0
156
8,347
2,566
0
1,785
6,432
0
40,753
L
Cerberus
That_1_Guy
Cerberus
2,397
35
0
3,107
8,651
5,336
0
3,992
4,493
25,979
1,869
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
3,724
293
108
1,487
6,187
4,326
344
1,201
4,904
25,338
0
W
6,149
1,827
0
6,101
10,026
7,440
727
0
10,026
0
47,425
L
4,837
486
0
1,077
9,947
6,564
0
265
9,682
0
33,415
L
1,072
32
0
914
3,339
1,180
0
1,066
2,072
14,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
32,959
308
Minions Killed
373
0
Camps Cleared
0
1,105,970
Distance Traveled
1,151,628
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,764
564
80
7
0
269,755
0
W
Neith
5,839
487
71
6
0
232,318
0
L
Apollo
6,858
572
108
9
0
238,001
3
W
Discordia
7,392
616
97
8
0
239,016
3
L
Ratatoskr
5,584
465
68
6
0
260,446
0
L
Cerberus
5,871
489
48
4
0
255,884
5
W
Baron Samedi
5,894
491
42
4
0
222,456
2
W
Bellona
7,070
589
83
7
0
188,083
0
L
Mulan
5,453
454
48
4
0
230,517
1
L
Tiamat
4,481
373
36
3
0
121,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role