Player Matchup

Fenrir
Fenrir
ElevatedTiger15
Fenrir
Level 81
God Stats
2W - 1L
1,588 SR
Queue Stats
20W - 8L
1,729 Elo+
Party 1
Hachiman
Hachiman
JerbearQB
Hachiman
Level 45
God Stats
3W - 5L
1,408 SR
Queue Stats
5W - 6L
1,481 Elo+
Party 1
Zeus
Zeus
NattyLight5
Zeus
Level 90
God Stats
3W - 2L
1,748 SR
Queue Stats
101W - 92L
1,527 Elo+
Party 1
Team Averages
Level 72
1,581 SR
1,579 Elo+

VS

Team Averages
Level 100
1,504 SR
1,448 Elo+
Cu Chulainn
Cu Chulainn
IDEaDIy
Cu Chulainn
Level 157
God Stats
1W - 1L
1,694 SR
Queue Stats
67W - 56L
1,545 Elo+
Solo
Ishtar
Ishtar
LovBug3ttv
Ishtar
Level 108
God Stats
16W - 26L
1,400 SR
Queue Stats
318W - 327L
1,450 Elo+
Solo
Kukulkan
Kukulkan
SolDeus3
Kukulkan
Level 35
God Stats
10W - 15L
1,419 SR
Queue Stats
10W - 17L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
8,818
882
5,995
9,670
9,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
JerbearQB
Hachiman
14
8 / 1 / 7
9,444
944
6,179
5,679
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 13
9,780
978
11,594
5,086
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IDEaDIy
Cu Chulainn
12
0 / 6 / 0
7,494
749
3,946
9,755
10,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
LovBug3ttv
Ishtar
13
0 / 7 / 0
7,422
742
5,863
11,637
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
SolDeus3
Kukulkan
14
1 / 4 / 0
8,437
844
3,573
6,641
2,046
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
1
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Cu Chulainn
IDEaDIy
Cu Chulainn
0
6
0
0
W
Hachiman
JerbearQB
Hachiman
8
1
7
11.5
L
Ishtar
LovBug3ttv
Ishtar
0
7
0
0
W
4
0
13
10.5
L
Kukulkan
SolDeus3
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,768
Damage
13,382
20,435
Taken
28,033
13,981
Mitigated
15,738
1,612
Healing
1,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,995
566
0
988
9,670
9,769
125
1,455
8,187
0
13,984
L
Cu Chulainn
IDEaDIy
Cu Chulainn
3,946
511
0
1,138
9,755
10,034
0
2,865
6,890
0
25,688
W
Hachiman
JerbearQB
Hachiman
6,179
3,634
0
336
5,679
2,234
268
1,779
3,854
0
19,608
L
Ishtar
LovBug3ttv
Ishtar
5,863
2,755
0
182
11,637
3,658
0
4,963
6,674
0
20,254
W
11,594
1,231
0
288
5,086
1,978
140
193
4,883
36,952
1,212
L
Kukulkan
SolDeus3
Kukulkan
3,573
35
0
493
6,641
2,046
0
3,494
3,147
25,133
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
23,353
114
Minions Killed
118
0
Camps Cleared
0
592,058
Distance Traveled
475,817
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,818
882
19
2
0
213,027
0
L
Cu Chulainn
7,494
749
34
3
0
150,314
0
W
Hachiman
9,444
944
32
3
0
177,835
0
L
Ishtar
7,422
742
34
3
0
156,640
2
W
Zeus
9,780
978
63
6
0
201,196
0
L
Kukulkan
8,437
844
50
5
0
168,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role