Player Matchup

Cthulhu
Cthulhu
MrOLdmanN
Cthulhu
Level 137
God Stats
5W - 1L
1,771 SR
Queue Stats
1,071W - 184L
2,088 Elo+
Party 1
Yemoja
Yemoja
V1ncentLaw丶文森洛
Yemoja
Level 160
God Stats
6W - 1L
1,876 SR
Queue Stats
215W - 55L
1,839 Elo+
Party 1
Ganesha
Ganesha
ºººººººººººººº
Ganesha
Level 142
God Stats
8W - 1L
1,879 SR
Queue Stats
771W - 92L
1,986 Elo+
Party 1
Hou Yi
Hou Yi
我被抓了位移交了怎么跑啊
Hou Yi
Level 161
God Stats
3W - 0L
1,874 SR
Queue Stats
175W - 29L
1,852 Elo+
Party 1
Skadi
Skadi
老鼠怕猫
Skadi
Level 105
God Stats
17W - 1L
1,810 SR
Queue Stats
544W - 108L
1,873 Elo+
Party 1
Team Averages
Level 141
1,842 SR
1,928 Elo+

VS

Team Averages
Level 140
1,421 SR
1,525 Elo+
Hel
Hel
Crixus111
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daffiest08
Morgan Le Fay
Level 131
God Stats
0W - 1L
1,719 SR
Queue Stats
45W - 37L
1,543 Elo+
Solo
Charybdis
Charybdis
Galllade
Charybdis
Level 162
God Stats
0W - 2L
1,318 SR
Queue Stats
72W - 78L
1,518 Elo+
Party 2
Maman Brigitte
Maman Brigitte
I_Entei
Maman Brigitte
Level 157
God Stats
0W - 1L
1,256 SR
Queue Stats
75W - 81L
1,541 Elo+
Party 2
Hera
Hera
sanchez_facee44
Hera
Level 123
God Stats
1W - 2L
1,312 SR
Queue Stats
23W - 37L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrOLdmanN
Cthulhu
13
4 / 1 / 15
8,491
943
7,487
12,706
8,884
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
5 / 1 / 8
9,423
1,047
1,521
10,741
7,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 15
8,806
978
5,252
9,918
5,484
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
10 / 1 / 8
9,886
1,098
12,237
6,074
2,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 11
9,020
1,002
7,701
7,582
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,563
618
998
3,584
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Daffiest08
Morgan Le Fay
14
2 / 6 / 4
8,075
897
9,672
8,800
3,197
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Galllade
Charybdis
10
1 / 7 / 3
6,715
746
6,767
9,543
2,920
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
I_Entei
Maman Brigitte
13
3 / 5 / 3
7,350
817
3,207
8,612
4,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
6,566
730
8,577
5,655
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
24
Kills
6
6
Deaths
24
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Morgan Le Fay
Daffiest08
Morgan Le Fay
2
6
4
0.67
L
Charybdis
Galllade
Charybdis
1
7
3
0.36
L
Maman Brigitte
I_Entei
Maman Brigitte
3
5
3
0.9
W
Cthulhu
MrOLdmanN
Cthulhu
4
1
15
11.5
W
5
1
8
9
L
0
3
3
0.5
W
0
2
15
3.75
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,198
Damage
29,221
47,021
Taken
36,194
27,116
Mitigated
13,769
25,199
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
998
0
2,059
1,164
3,584
1,154
0
1,992
1,592
3,258
0
L
Morgan Le Fay
Daffiest08
Morgan Le Fay
9,672
605
0
887
8,800
3,197
0
3,319
5,481
22,676
170
L
Charybdis
Galllade
Charybdis
6,767
2,082
0
392
9,543
2,920
0
3,224
6,319
0
10,906
L
Maman Brigitte
I_Entei
Maman Brigitte
3,207
165
160
574
8,612
4,580
0
4,072
4,540
5,887
0
W
Cthulhu
MrOLdmanN
Cthulhu
7,487
54
1,239
2,775
12,706
8,884
441
6,284
5,810
23,074
0
W
1,521
338
11,137
4,520
10,741
7,144
947
4,503
6,238
6,073
0
L
8,577
1,798
0
1,429
5,655
1,918
0
1,467
4,188
13,161
0
W
5,252
116
632
2,040
9,918
5,484
585
5,275
4,643
15,417
380
W
12,237
5,748
675
2,181
6,074
2,530
3,177
3,299
2,775
0
28,542
W
7,701
784
0
0
7,582
3,074
2,280
3,093
4,489
0
25,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
34,269
116
Minions Killed
49
0
Camps Cleared
0
882,723
Distance Traveled
654,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,563
618
3
0
0
51,456
0
L
Morgan Le Fay
8,075
897
16
2
0
156,607
0
L
Charybdis
6,715
746
10
1
0
129,235
0
L
Maman Brigitte
7,350
817
6
1
0
149,744
0
W
Cthulhu
8,491
943
23
3
0
191,102
0
W
Yemoja
9,423
1,047
14
2
0
153,413
0
L
Hera
6,566
730
14
2
0
167,562
0
W
Ganesha
8,806
978
4
0
0
201,633
2
W
Hou Yi
9,886
1,098
36
4
0
162,470
0
W
Skadi
9,020
1,002
39
4
0
174,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role