Player Matchup

Loki
Loki
DraconicSandwich
Loki
Level 128
God Stats
3W - 2L
1,553 SR
Queue Stats
11W - 23L
1,320 Elo+
Party 1
Scylla
Scylla
Dragon_Siin
Scylla
Level 158
God Stats
2W - 4L
1,566 SR
Queue Stats
53W - 38L
1,611 Elo+
Party 1
Mulan
Mulan
Silver_Virland
Mulan
Level 126
God Stats
1W - 3L
1,499 SR
Queue Stats
16W - 26L
1,376 Elo+
Party 1
Team Averages
Level 137
1,539 SR
1,436 Elo+

VS

Team Averages
Level 148
1,715 SR
1,584 Elo+
Xbalanque
Xbalanque
Disability kun
Xbalanque
Level 169
God Stats
3W - 1L
1,505 SR
Queue Stats
102W - 83L
1,628 Elo+
Party 2
Cthulhu
Cthulhu
HxC Hoffmann
Cthulhu
Level 149
God Stats
4W - 2L
1,711 SR
Queue Stats
219W - 225L
1,564 Elo+
Party 2
Hel
Hel
Madara8289
Hel
Level 126
God Stats
3W - 4L
1,930 SR
Queue Stats
89W - 77L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
6,718
672
2,414
5,004
1,536
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
10
0 / 2 / 0
6,388
639
2,472
3,745
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 0
6,670
667
3,298
8,710
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Disability kun
Xbalanque
14
4 / 1 / 3
8,670
867
6,179
5,861
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
HxC Hoffmann
Cthulhu
14
2 / 0 / 6
8,339
834
4,602
8,399
8,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 0 / 5
8,608
861
4,054
5,698
2,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Disability kun
Xbalanque
4
1
3
5.5
L
0
3
0
0
L
Scylla
0
2
0
0
W
Cthulhu
HxC Hoffmann
Cthulhu
2
0
6
5
W
3
0
5
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,184
Damage
14,835
17,459
Taken
19,958
7,971
Mitigated
12,779
1,000
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Disability kun
Xbalanque
6,179
1,477
0
408
5,861
2,380
1,688
481
5,292
0
30,773
L
2,414
227
0
0
5,004
1,536
0
1,850
3,095
0
16,982
L
Scylla
2,472
253
0
620
3,745
1,017
0
826
2,864
15,633
0
W
Cthulhu
HxC Hoffmann
Cthulhu
4,602
455
167
366
8,399
8,132
96
1,053
7,064
17,113
769
W
4,054
226
3,214
3,558
5,698
2,267
212
909
4,545
29,697
453
L
3,298
0
0
380
8,710
5,418
0
5,606
3,038
327
11,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,776
Gold Earned
25,617
84
Minions Killed
149
0
Camps Cleared
0
475,715
Distance Traveled
589,156
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,670
867
64
6
0
171,237
2
L
Loki
6,718
672
23
2
0
196,634
1
L
Scylla
6,388
639
34
3
0
118,912
0
W
Cthulhu
8,339
834
31
3
0
201,734
0
W
Hel
8,608
861
54
5
0
216,185
3
L
Mulan
6,670
667
27
3
0
160,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role