Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MitasNT
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,498 Elo+
Party 2
Pele
Pele
Toukken
Pele
Level 65
God Stats
4W - 1L
1,610 SR
Queue Stats
68W - 58L
1,488 Elo+
Party 2
Merlin
Merlin
Wok3n-K1NG
Merlin
Level 18
God Stats
7W - 2L
1,610 SR
Queue Stats
33W - 27L
1,498 Elo+
Party 2
Team Averages
Level 94
1,544 SR
1,497 Elo+

VS

Team Averages
Level 77
1,674 SR
1,451 Elo+
Geb
Geb
Azrael-Prime27
Geb
Level 49
God Stats
10W - 5L
1,617 SR
Queue Stats
34W - 48L
1,381 Elo+
Solo
Chang'e
Chang'e
Dloadzz-
Chang'e
Level 64
God Stats
1W - 1L
1,856 SR
Queue Stats
43W - 45L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
Moony-QC
Cliodhna
Level 108
God Stats
9W - 4L
1,623 SR
Queue Stats
27W - 25L
1,468 Elo+
Party 1
Agni
Agni
Qc-Gonna-Hate
Agni
Level 121
God Stats
0W - 1L
1,751 SR
Queue Stats
27W - 30L
1,478 Elo+
Party 1
Achilles
Achilles
raoulninja17
Achilles
Level 43
God Stats
2W - 3L
1,526 SR
Queue Stats
54W - 43L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 1 / 2
7,038
704
4,515
7,707
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
 
Sun Wukong
11
1 / 1 / 6
6,329
633
3,240
7,702
5,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MitasNT
Neith
12
6 / 0 / 6
6,892
689
10,026
4,670
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pele
Toukken
Pele
12
8 / 0 / 1
6,724
672
5,805
5,774
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Wok3n-K1NG
Merlin
11
0 / 2 / 0
5,611
561
908
5,673
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,765
477
3,693
9,620
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Dloadzz-
Chang'e
8
0 / 5 / 0
4,774
477
1,719
7,562
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
Moony-QC
Cliodhna
10
1 / 3 / 1
5,798
580
4,816
8,961
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 1
6,484
648
3,356
2,819
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
raoulninja17
Achilles
6
0 / 6 / 0
3,993
399
2,005
7,911
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
2
5
W
Sun Wukong
 
Sun Wukong
1
1
6
4
L
1
5
0
0.2
L
Chang'e
Dloadzz-
Chang'e
0
5
0
0
W
Neith
MitasNT
Neith
6
0
6
9
L
Cliodhna
Moony-QC
Cliodhna
1
3
1
0.5
L
2
0
1
2.5
W
Pele
Toukken
Pele
8
0
1
8.5
W
Merlin
Wok3n-K1NG
Merlin
0
2
0
0
L
Achilles
raoulninja17
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
15,589
31,526
Taken
36,873
15,130
Mitigated
17,675
10,228
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,515
1,088
60
3,410
7,707
3,573
650
1,509
6,165
29,952
17,496
W
Sun Wukong
 
Sun Wukong
3,240
572
0
2,298
7,702
5,871
145
1,776
5,748
0
23,309
L
3,693
939
204
2,554
9,620
6,556
0
0
9,620
14,011
0
L
Chang'e
Dloadzz-
Chang'e
1,719
304
120
1,966
7,562
1,726
0
2,482
5,080
23,156
0
W
Neith
MitasNT
Neith
10,026
5,615
0
1,981
4,670
1,825
150
1,887
2,724
0
44,137
L
Cliodhna
Moony-QC
Cliodhna
4,816
765
0
3,879
8,961
2,758
0
931
8,030
0
41,015
L
3,356
130
0
885
2,819
737
144
1,503
1,316
34,915
1,279
W
Pele
Toukken
Pele
5,805
1,670
0
1,139
5,774
2,196
0
1,036
4,705
0
47,519
W
Merlin
Wok3n-K1NG
Merlin
908
0
0
1,340
5,673
1,665
0
2,550
3,123
30,891
0
L
Achilles
raoulninja17
Achilles
2,005
479
0
1,072
7,911
5,898
0
216
7,695
0
8,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
25,814
326
Minions Killed
215
0
Camps Cleared
0
1,013,727
Distance Traveled
1,029,448
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,038
704
78
8
0
165,682
0
W
Sun Wukong
6,329
633
42
4
0
205,978
6
L
Geb
4,765
477
17
2
0
199,621
1
L
Chang'e
4,774
477
40
4
0
205,094
0
W
Neith
6,892
689
70
7
0
198,083
0
L
Cliodhna
5,798
580
80
8
0
254,660
0
L
Agni
6,484
648
65
7
0
213,192
0
W
Pele
6,724
672
82
8
0
250,854
0
W
Merlin
5,611
561
54
5
0
193,130
0
L
Achilles
3,993
399
13
1
0
156,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role