Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CDChester
Kuzenbo
Level 124
God Stats
19W - 26L
1,497 SR
Queue Stats
649W - 654L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
Danlynow
Baron Samedi
Level 128
God Stats
5W - 3L
1,665 SR
Queue Stats
91W - 92L
1,482 Elo+
Solo
Artemis
Artemis
PopeCrispy
Artemis
Level 145
God Stats
18W - 19L
1,534 SR
Queue Stats
569W - 628L
1,505 Elo+
Solo
Guan Yu
Guan Yu
RazgrizHaarlock
Guan Yu
Level 128
God Stats
31W - 34L
1,523 SR
Queue Stats
632W - 658L
1,526 Elo+
Party 2
Team Averages
Level 130
1,544 SR
1,507 Elo+

VS

Team Averages
Level 140
1,620 SR
1,542 Elo+
Vulcan
Vulcan
B JUSTice x410
Vulcan
Level 162
God Stats
53W - 42L
1,612 SR
Queue Stats
471W - 451L
1,540 Elo+
Party 1
Artio
Artio
DMK Flippy
Artio
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,503 Elo+
Solo
Merlin
Merlin
GodDdraig
Merlin
Level 100
God Stats
1W - 0L
1,693 SR
Queue Stats
20W - 15L
1,519 Elo+
Solo
Charybdis
Charybdis
Kami518
Charybdis
Level 190
God Stats
216W - 172L
1,532 SR
Queue Stats
767W - 740L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
diampro
Ne Zha
Level 126
God Stats
20W - 7L
1,762 SR
Queue Stats
105W - 78L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 0 / 0
3,663
733
0
0
0
Kuzenbo
CDChester
Kuzenbo
12
0 / 0 / 7
7,025
1,405
5,013
9,013
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Danlynow
Baron Samedi
11
1 / 5 / 3
6,163
1,233
5,244
8,593
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PopeCrispy
Artemis
11
2 / 4 / 3
6,673
1,335
5,870
7,697
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 1 / 3
7,394
1,479
3,905
11,697
7,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

334

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,452
1,290
8,022
3,080
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
12
1 / 2 / 8
6,858
1,372
4,144
7,507
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
GodDdraig
Merlin
11
0 / 1 / 5
5,984
1,197
4,750
2,278
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Kami518
Charybdis
11
4 / 1 / 3
7,286
1,457
8,216
3,422
900
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
diampro
Ne Zha
12
3 / 2 / 5
6,929
1,386
9,196
6,805
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
7
Kills
10
10
Deaths
7
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
W
2
1
4
4
L
Kuzenbo
CDChester
Kuzenbo
0
0
7
3.5
W
Artio
1
2
8
2.5
L
Baron Samedi
Danlynow
Baron Samedi
1
5
3
0.5
W
Merlin
GodDdraig
Merlin
0
1
5
2.5
W
Charybdis
Kami518
Charybdis
4
1
3
5.5
L
Artemis
PopeCrispy
Artemis
2
4
3
0.88
L
4
1
3
5.5
W
Ne Zha
diampro
Ne Zha
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
34,328
37,000
Taken
23,092
25,136
Mitigated
11,225
8,743
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
8,022
26
0
0
3,080
993
0
1,508
1,572
19,857
0
L
Kuzenbo
CDChester
Kuzenbo
5,013
1,215
330
1,713
9,013
11,553
0
4,100
4,857
15,620
710
W
Artio
4,144
512
591
1,893
7,507
5,538
0
3,486
4,021
5,630
0
L
Baron Samedi
Danlynow
Baron Samedi
5,244
406
592
1,116
8,593
3,051
0
5,307
3,172
19,467
0
W
Merlin
GodDdraig
Merlin
4,750
140
0
187
2,278
616
0
1,389
889
15,760
0
W
Charybdis
Kami518
Charybdis
8,216
3,830
0
901
3,422
900
0
1,251
2,171
0
21,398
L
Artemis
PopeCrispy
Artemis
5,870
2,736
0
0
7,697
2,735
0
2,633
4,809
0
16,651
L
3,905
377
2,294
2,698
11,697
7,797
0
4,876
6,667
0
10,211
W
Ne Zha
diampro
Ne Zha
9,196
2,099
0
2,626
6,805
3,178
0
2,258
4,547
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
33,509
97
Minions Killed
122
3
Camps Cleared
8
447,539
Distance Traveled
562,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,663
733
0
0
0
0
0
W
Vulcan
6,452
1,290
30
6
1
122,218
0
L
Kuzenbo
7,025
1,405
14
3
0
128,382
0
W
Artio
6,858
1,372
9
2
2
110,424
0
L
Baron Samedi
6,163
1,233
43
9
0
98,749
0
W
Merlin
5,984
1,197
27
5
1
109,123
0
W
Charybdis
7,286
1,457
34
7
2
100,739
0
L
Artemis
6,673
1,335
32
6
1
89,048
0
L
Guan Yu
7,394
1,479
8
2
2
131,360
0
W
Ne Zha
6,929
1,386
22
4
2
120,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role