Player Matchup

Bastet
Bastet
Gold II
DEDLIFE69
Bastet
Gold II
Level 165
God Stats
3W - 1L
1,717 SR
Queue Stats
95W - 91L
1,619 MMR
Solo
Anubis
Anubis
Gold II
ItsQ
Anubis
Gold II
Level 144
God Stats
0W - 1L
1,955 SR
Queue Stats
242W - 223L
1,544 MMR
Party 1
Jormungandr
Jormungandr
Gold III
TheFastSpark
Jormungandr
Gold III
Level 174
God Stats
21W - 14L
1,684 SR
Queue Stats
494W - 496L
1,623 MMR
Solo
Sol
Sol
Silver II
TheRatKing45654
Sol
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,543 MMR
Solo
Chernobog
Chernobog
Gold I
thundergod420
Chernobog
Gold I
Level 145
God Stats
6W - 5L
1,683 SR
Queue Stats
103W - 93L
1,565 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,708 SR
1,579 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,546 SR
1,579 MMR
Surtr
Surtr
Gold II
FullMetalBattle
Surtr
Gold II
Level 148
God Stats
5W - 10L
1,368 SR
Queue Stats
74W - 68L
1,471 MMR
Solo
Ra
Ra
Diamond III
Stropii
Ra
Diamond III
Level 159
God Stats
13W - 8L
1,641 SR
Queue Stats
77W - 63L
2,207 MMR
Solo
Lancelot
Lancelot
Gold IV
iMainNuffen
Lancelot
Gold IV
Level 124
God Stats
18W - 19L
1,506 SR
Queue Stats
274W - 285L
1,394 MMR
Solo
Sobek
Sobek
Silver I
sellnTHOUGHTIES
Sobek
Silver I
Level 217
God Stats
1W - 0L
1,653 SR
Queue Stats
277W - 297L
1,368 MMR
Solo
Danzaburou
Danzaburou
Gold II
xM0RT3 3T DAB0x
Danzaburou
Gold II
Level 155
God Stats
3W - 2L
1,560 SR
Queue Stats
80W - 78L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DEDLIFE69
Bastet
12
1 / 2 / 1
5,872
587
3,596
8,932
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ItsQ
Anubis
9
1 / 6 / 1
5,541
554
4,238
7,956
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
TheFastSpark
Jormungandr
9
0 / 4 / 2
5,095
510
4,066
11,144
5,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 4 / 0
5,619
562
1,606
5,763
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
thundergod420
Chernobog
11
3 / 1 / 0
6,090
609
5,685
6,451
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangMaman BrigitteYmirRavana

VS

Bans
PeleHadesDiscordiaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
7,056
706
6,672
6,990
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
4 / 1 / 3
7,374
737
6,871
6,021
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
iMainNuffen
Lancelot
11
1 / 0 / 4
5,840
584
3,830
6,744
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 3
5,899
590
3,534
8,023
3,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
xM0RT3 3T DAB0x
Danzaburou
12
4 / 2 / 0
7,174
717
6,226
7,019
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
17
17
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
DEDLIFE69
Bastet
1
2
1
0.75
W
7
1
1
7.5
L
Anubis
ItsQ
Anubis
1
6
1
0.25
W
4
1
3
5.5
L
Jormungandr
TheFastSpark
Jormungandr
0
4
2
0.25
L
0
4
0
0
W
Lancelot
iMainNuffen
Lancelot
1
0
4
3
W
1
1
3
2.5
L
Chernobog
thundergod420
Chernobog
3
1
0
3
W
Danzaburou
xM0RT3 3T DAB0x
Danzaburou
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,191
Damage
27,133
40,246
Taken
34,797
14,084
Mitigated
14,011
8,317
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DEDLIFE69
Bastet
3,596
694
0
1,829
8,932
2,992
0
1,632
7,261
0
46,545
W
6,672
2,100
0
2,360
6,990
3,198
540
3,466
3,524
2,779
34,085
L
Anubis
ItsQ
Anubis
4,238
73
0
1,484
7,956
2,637
0
1,074
6,450
31,188
0
W
6,871
758
489
2,253
6,021
2,040
357
2,342
3,679
57,782
1,856
L
Jormungandr
TheFastSpark
Jormungandr
4,066
699
0
966
11,144
5,275
0
4,509
6,476
20,500
0
L
1,606
295
0
1,190
5,763
1,357
90
2,539
3,224
33,967
1,270
W
Lancelot
iMainNuffen
Lancelot
3,830
311
0
370
6,744
2,793
278
586
6,158
0
38,600
W
3,534
240
1,596
2,625
8,023
3,671
58
2,275
5,748
12,174
810
L
Chernobog
thundergod420
Chernobog
5,685
3,084
0
2,848
6,451
1,823
0
894
5,557
0
42,791
W
Danzaburou
xM0RT3 3T DAB0x
Danzaburou
6,226
2,608
0
2,457
7,019
2,309
0
1,316
5,703
0
51,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,217
Gold Earned
33,343
335
Minions Killed
336
0
Camps Cleared
0
1,022,059
Distance Traveled
1,115,397
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,872
587
80
8
0
231,018
0
W
Surtr
7,056
706
47
5
0
212,887
0
L
Anubis
5,541
554
68
7
0
172,872
0
W
Ra
7,374
737
110
11
0
233,591
0
L
Jormungandr
5,095
510
45
5
0
236,915
5
L
Sol
5,619
562
68
7
0
179,232
0
W
Lancelot
5,840
584
75
8
0
274,127
0
W
Sobek
5,899
590
17
2
0
209,416
2
L
Chernobog
6,090
609
74
7
0
202,022
0
W
Danzaburou
7,174
717
87
9
0
185,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role