Player Matchup

Anubis
Anubis
 
Anubis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ELCHECO24
Odin
Level 155
God Stats
1W - 0L
2,053 SR
Queue Stats
8W - 6L
1,595 Elo+
Party 1
Nox
Nox
Frijolandante
Nox
Level 214
God Stats
1W - 1L
1,299 SR
Queue Stats
8W - 6L
1,595 Elo+
Party 1
Sobek
Sobek
QuesadiIIa
Sobek
Level 202
God Stats
1W - 0L
1,770 SR
Queue Stats
7W - 4L
1,619 Elo+
Party 1
Ah Puch
Ah Puch
SDuy
Ah Puch
Level 159
God Stats
1W - 0L
1,791 SR
Queue Stats
5W - 4L
1,626 Elo+
Party 1
Team Averages
Level 179
1,683 SR
1,587 Elo+

VS

Team Averages
Level 163
1,570 SR
1,545 Elo+
Cthulhu
Cthulhu
AridPuppet3
Cthulhu
Level 188
God Stats
9W - 5L
1,697 SR
Queue Stats
551W - 554L
1,550 Elo+
Solo
Ullr
Ullr
FitN3rd
Ullr
Level 146
God Stats
3W - 11L
1,273 SR
Queue Stats
422W - 416L
1,522 Elo+
Solo
Apollo
Apollo
SeñorDelBigote
Apollo
Level 156
God Stats
1W - 3L
1,396 SR
Queue Stats
242W - 244L
1,568 Elo+
Solo
Rama
Rama
Vahlstrom
Rama
Level 170
God Stats
5W - 5L
1,603 SR
Queue Stats
592W - 609L
1,533 Elo+
Solo
Merlin
Merlin
drankdrink
Merlin
Level 155
God Stats
6W - 2L
1,880 SR
Queue Stats
234W - 179L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 2 / 9
9,083
908
8,098
7,422
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
16
6 / 3 / 16
9,346
935
8,192
14,397
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 17
8,070
807
10,488
7,815
2,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
15
5 / 3 / 14
9,068
907
8,067
11,840
13,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SDuy
Ah Puch
15
5 / 3 / 10
8,755
876
10,976
9,995
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AridPuppet3
Cthulhu
14
3 / 6 / 1
8,106
811
7,570
14,540
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
FitN3rd
Ullr
17
6 / 5 / 3
9,798
980
6,238
9,737
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 5 / 3
7,645
765
5,112
9,179
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Rama
14
2 / 4 / 7
8,479
848
8,509
8,945
3,249
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
drankdrink
Merlin
13
0 / 5 / 5
7,605
761
8,018
8,056
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
23
Kills
12
13
Deaths
25
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
9
5.25
L
Cthulhu
AridPuppet3
Cthulhu
3
6
1
0.58
W
Odin
6
3
16
4.67
L
Ullr
FitN3rd
Ullr
6
5
3
1.5
W
1
2
17
4.75
W
Sobek
5
3
14
4
W
Ah Puch
SDuy
Ah Puch
5
3
10
3.33
L
1
5
3
0.5
L
Rama
2
4
7
1.38
L
Merlin
drankdrink
Merlin
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,821
Damage
35,447
51,469
Taken
50,457
36,061
Mitigated
22,265
21,371
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,098
45
648
1,157
7,422
3,076
657
1,959
5,337
26,636
713
L
Cthulhu
AridPuppet3
Cthulhu
7,570
190
248
1,940
14,540
9,540
0
10,181
4,008
14,280
0
W
Odin
8,192
1,677
2,913
4,240
14,397
13,057
49
3,557
10,695
0
9,875
L
Ullr
FitN3rd
Ullr
6,238
1,382
80
283
9,737
3,724
868
7,252
2,394
0
18,482
W
10,488
980
1,420
1,918
7,815
2,886
402
2,166
5,580
17,552
0
W
Sobek
8,067
504
1,151
3,228
11,840
13,492
212
3,157
8,429
10,322
1,214
W
Ah Puch
SDuy
Ah Puch
10,976
504
1,056
3,640
9,995
3,550
230
4,039
5,840
25,258
0
L
5,112
2,761
335
1,492
9,179
3,069
592
6,929
2,164
0
9,623
L
Rama
8,509
4,443
992
2,231
8,945
3,249
0
6,544
2,245
0
19,213
L
Merlin
drankdrink
Merlin
8,018
287
869
1,390
8,056
2,683
60
6,077
1,820
19,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
41,633
98
Minions Killed
133
0
Camps Cleared
0
959,869
Distance Traveled
855,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,083
908
37
4
0
178,963
0
L
Cthulhu
8,106
811
18
2
0
182,381
0
W
Odin
9,346
935
7
1
0
214,000
0
L
Ullr
9,798
980
41
4
0
167,952
0
W
Nox
8,070
807
13
1
0
187,020
0
W
Sobek
9,068
907
13
1
0
205,008
0
W
Ah Puch
8,755
876
28
3
0
174,878
0
L
Apollo
7,645
765
17
2
0
167,910
0
L
Rama
8,479
848
22
2
0
161,716
0
L
Merlin
7,605
761
35
4
0
175,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role