Player Matchup

Xbalanque
Xbalanque
MrOLdmanN
Xbalanque
Level 137
God Stats
65W - 1L
2,145 SR
Queue Stats
1,295W - 177L
2,000 Elo+
Party 1
Set
Set
V1ncentLaw丶文森洛
Set
Level 160
God Stats
16W - 9L
1,622 SR
Queue Stats
595W - 385L
1,746 Elo+
Party 1
Guan Yu
Guan Yu
ºººººººººººººº
Guan Yu
Level 142
God Stats
6W - 0L
2,000 SR
Queue Stats
856W - 62L
2,060 Elo+
Party 1
Cthulhu
Cthulhu
我被抓了位移交了怎么跑啊
Cthulhu
Level 161
God Stats
6W - 2L
1,775 SR
Queue Stats
598W - 178L
1,833 Elo+
Party 1
Yu Huang
Yu Huang
老鼠怕猫
Yu Huang
Level 105
God Stats
1W - 0L
1,418 SR
Queue Stats
695W - 142L
1,757 Elo+
Party 1
Team Averages
Level 141
1,792 SR
1,879 Elo+

VS

Team Averages
Level 123
1,631 SR
1,543 Elo+
Thanatos
Thanatos
Meythal
Thanatos
Level 89
God Stats
16W - 30L
1,385 SR
Queue Stats
383W - 387L
1,537 Elo+
Party 2
Hades
Hades
RCCUPIDO
Hades
Level 130
God Stats
49W - 39L
1,618 SR
Queue Stats
226W - 280L
1,512 Elo+
Party 2
Discordia
Discordia
RustedSilver
Discordia
Level 165
God Stats
7W - 2L
1,920 SR
Queue Stats
416W - 215L
1,673 Elo+
Solo
Cthulhu
Cthulhu
doncheffas
Cthulhu
Level 109
God Stats
3W - 4L
1,567 SR
Queue Stats
255W - 297L
1,497 Elo+
Party 2
Vamana
Vamana
oskarinho_9
Vamana
Level 121
God Stats
4W - 3L
1,667 SR
Queue Stats
192W - 219L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MrOLdmanN
Xbalanque
12
7 / 2 / 4
7,722
1,544
11,540
5,257
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 7
6,313
1,263
4,487
6,296
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 8
6,769
1,354
4,635
7,085
6,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 8
7,332
1,466
7,241
4,764
2,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
老鼠怕猫
Yu Huang
12
1 / 1 / 8
6,549
1,310
4,629
2,787
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

376

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Meythal
Thanatos
10
0 / 0 / 0
5,328
1,066
0
0
0
Hades
RCCUPIDO
Hades
11
1 / 4 / 1
6,179
1,236
3,643
7,439
2,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
RustedSilver
Discordia
11
2 / 5 / 1
6,602
1,320
8,412
8,533
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
doncheffas
Cthulhu
11
0 / 1 / 4
6,259
1,252
6,740
10,338
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
11
2 / 4 / 1
6,405
1,281
2,213
9,537
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
14
Kills
5
5
Deaths
14
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Meythal
Thanatos
0
0
0
0
W
Xbalanque
MrOLdmanN
Xbalanque
7
2
4
4.5
L
Hades
RCCUPIDO
Hades
1
4
1
0.38
L
Discordia
RustedSilver
Discordia
2
5
1
0.5
W
0
2
7
1.75
L
Cthulhu
doncheffas
Cthulhu
0
1
4
2
L
Vamana
2
4
1
0.63
W
Yu Huang
老鼠怕猫
Yu Huang
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
21,008
26,189
Taken
35,847
15,044
Mitigated
18,791
7,330
Healing
1,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Meythal
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
MrOLdmanN
Xbalanque
11,540
2,708
0
250
5,257
1,603
0
3,685
1,323
0
20,167
L
Hades
RCCUPIDO
Hades
3,643
46
100
869
7,439
2,444
0
3,170
4,269
15,799
0
L
Discordia
RustedSilver
Discordia
8,412
503
0
0
8,533
2,241
0
2,090
6,443
24,132
0
W
4,487
1,395
0
611
6,296
3,056
0
4,565
1,636
0
11,798
L
Cthulhu
doncheffas
Cthulhu
6,740
443
108
446
10,338
7,792
0
2,661
7,677
16,286
0
L
Vamana
2,213
786
0
282
9,537
6,314
0
3,679
5,858
0
6,377
W
4,635
675
1,137
3,407
7,085
6,718
0
5,838
881
0
7,501
W
7,241
375
90
1,329
4,764
2,626
0
2,782
1,783
18,189
270
W
Yu Huang
老鼠怕猫
Yu Huang
4,629
607
0
506
2,787
1,041
0
1,343
1,404
17,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
30,773
96
Minions Killed
91
8
Camps Cleared
1
608,731
Distance Traveled
419,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,328
1,066
0
0
0
966
0
W
Xbalanque
7,722
1,544
30
6
2
115,893
0
L
Hades
6,179
1,236
37
7
0
97,383
0
L
Discordia
6,602
1,320
37
7
1
103,347
0
W
Set
6,313
1,263
15
3
1
111,141
0
L
Cthulhu
6,259
1,252
9
2
0
113,924
0
L
Vamana
6,405
1,281
8
2
0
103,586
0
W
Guan Yu
6,769
1,354
7
1
1
129,864
0
W
Cthulhu
7,332
1,466
15
3
1
136,367
0
W
Yu Huang
6,549
1,310
29
6
3
115,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role