Player Matchup

Loki
Loki
Hercbraknmir
Loki
Level 108
God Stats
4W - 3L
1,615 SR
Queue Stats
24W - 17L
1,558 Elo+
Solo
Sol
Sol
RavensRamen
Sol
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
175W - 98L
1,646 Elo+
Party 4
Kuzenbo
Kuzenbo
Tankar 85
Kuzenbo
Level 150
God Stats
11W - 10L
1,612 SR
Queue Stats
111W - 104L
1,547 Elo+
Party 1
Hercules
Hercules
itsjustBanjo
Hercules
Level 112
God Stats
5W - 2L
1,849 SR
Queue Stats
124W - 64L
1,658 Elo+
Party 4
Jormungandr
Jormungandr
travisbag
Jormungandr
Level 156
God Stats
2W - 7L
1,257 SR
Queue Stats
136W - 125L
1,578 Elo+
Party 1
Team Averages
Level 130
1,523 SR
1,597 Elo+

VS

Team Averages
Level 134
1,728 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ARandomLoser
Nike
Level 144
God Stats
2W - 5L
1,732 SR
Queue Stats
27W - 42L
1,475 Elo+
Party 3
Neith
Neith
CaIIMeHappy
Neith
Level 158
God Stats
2W - 0L
2,008 SR
Queue Stats
62W - 66L
1,510 Elo+
Party 3
Hun Batz
Hun Batz
KISSxMUHCHEEKS
Hun Batz
Level 120
God Stats
4W - 2L
1,764 SR
Queue Stats
95W - 102L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
StrongestBeard
Jormungandr
Level 122
God Stats
19W - 14L
1,638 SR
Queue Stats
55W - 46L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,619
946
2,600
4,542
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 0
6,936
991
5,504
5,282
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Tankar 85
Kuzenbo
12
0 / 1 / 2
6,512
930
5,125
7,673
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
itsjustBanjo
Hercules
11
0 / 1 / 1
6,245
892
2,874
4,907
4,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jormungandr
travisbag
Jormungandr
12
1 / 4 / 1
6,888
984
7,327
10,010
3,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 1 / 5
7,146
1,021
6,835
5,875
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 7
6,685
955
3,877
7,166
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 0 / 6
7,612
1,087
8,716
5,184
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
13
4 / 1 / 3
7,475
1,068
3,641
5,809
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
StrongestBeard
Jormungandr
12
0 / 1 / 4
6,726
961
4,382
5,597
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
10
10
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
5
4.5
W
1
0
7
4.5
W
3
0
6
6
L
1
3
2
0.67
W
Hun Batz
4
1
3
5.5
L
1
1
0
1
W
Jormungandr
StrongestBeard
Jormungandr
0
1
4
2
L
Kuzenbo
Tankar 85
Kuzenbo
0
1
2
1
L
Hercules
itsjustBanjo
Hercules
0
1
1
0.5
L
Jormungandr
travisbag
Jormungandr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
27,451
32,414
Taken
29,631
18,557
Mitigated
15,689
6,933
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,835
3,146
288
1,945
5,875
2,312
1,088
3,665
2,094
19,712
0
W
3,877
104
0
0
7,166
4,818
0
4,497
2,434
0
8,246
W
8,716
2,066
0
2,059
5,184
1,845
0
3,259
1,773
0
28,647
L
2,600
469
0
568
4,542
1,310
0
1,574
2,968
0
13,668
W
Hun Batz
3,641
360
0
806
5,809
2,478
798
2,201
3,579
0
17,820
L
5,504
1,871
0
2,132
5,282
1,530
0
1,634
3,590
23,481
2,329
W
Jormungandr
StrongestBeard
Jormungandr
4,382
954
0
774
5,597
4,236
117
2,939
2,422
12,140
1,188
L
Kuzenbo
Tankar 85
Kuzenbo
5,125
1,415
0
2,285
7,673
7,982
24
2,624
5,002
9,070
873
L
Hercules
itsjustBanjo
Hercules
2,874
422
0
605
4,907
4,522
0
1,477
3,410
0
5,434
L
Jormungandr
travisbag
Jormungandr
7,327
1,246
0
1,343
10,010
3,213
0
3,196
6,661
25,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
35,644
150
Minions Killed
159
0
Camps Cleared
0
710,881
Distance Traveled
777,371
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,146
1,021
35
5
0
155,802
0
W
Nike
6,685
955
9
1
0
136,387
0
W
Neith
7,612
1,087
53
8
0
175,089
0
L
Loki
6,619
946
27
4
0
108,018
0
W
Hun Batz
7,475
1,068
33
5
0
173,371
0
L
Sol
6,936
991
61
9
0
156,861
0
W
Jormungandr
6,726
961
29
4
0
136,722
2
L
Kuzenbo
6,512
930
11
2
0
154,895
0
L
Hercules
6,245
892
6
1
0
155,968
0
L
Jormungandr
6,888
984
45
6
0
135,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role