Player Matchup

Thanatos
Thanatos
VSILVERKINGV
Thanatos
Level 156
God Stats
2W - 6L
1,337 SR
Queue Stats
163W - 163L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
VStarKingV
Cthulhu
Level 18
God Stats
31W - 18L
1,673 SR
Queue Stats
35W - 21L
1,623 Elo+
Party 3
Hera
Hera
catchinwreck89
Hera
Level 123
God Stats
17W - 10L
1,607 SR
Queue Stats
166W - 162L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
hazy_ipas228
Baron Samedi
Level 88
God Stats
49W - 50L
1,537 SR
Queue Stats
74W - 72L
1,504 Elo+
Party 2
Ishtar
Ishtar
iTryKing12
Ishtar
Level 141
God Stats
177W - 147L
1,625 SR
Queue Stats
721W - 701L
1,531 Elo+
Party 3
Team Averages
Level 105
1,556 SR
1,525 Elo+

VS

Team Averages
Level 174
1,488 SR
1,513 Elo+
Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Kentiepoo08
Fafnir
Level 281
God Stats
6W - 6L
1,553 SR
Queue Stats
633W - 628L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
Lazy SoulReaper
Ratatoskr
Level 148
God Stats
6W - 4L
1,650 SR
Queue Stats
329W - 321L
1,500 Elo+
Party 1
Hera
Hera
kira8886
Hera
Level 175
God Stats
2W - 6L
1,239 SR
Queue Stats
257W - 236L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
VSILVERKINGV
Thanatos
9
1 / 0 / 2
5,236
524
3,415
6,265
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
VStarKingV
Cthulhu
10
3 / 0 / 0
6,196
620
3,126
7,040
3,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 2
7,320
732
4,022
3,293
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Baron Samedi
hazy_ipas228
Baron Samedi
12
4 / 0 / 0
6,665
667
5,533
4,481
1,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
iTryKing12
Ishtar
10
0 / 1 / 3
5,200
520
5,608
6,103
1,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 3 / 0
4,955
496
1,301
6,754
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
 
Izanami
8
0 / 1 / 1
4,859
486
4,259
4,924
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
8
1 / 2 / 0
5,640
564
3,892
8,128
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Lazy SoulReaper
Ratatoskr
9
0 / 2 / 0
4,986
499
2,834
7,487
2,751
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
11
0 / 3 / 0
5,559
556
1,464
5,144
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Izanami
 
Izanami
0
1
1
0.5
L
Fafnir
1
2
0
0.5
L
Ratatoskr
Lazy SoulReaper
Ratatoskr
0
2
0
0
W
Thanatos
VSILVERKINGV
Thanatos
1
0
2
2
W
Cthulhu
VStarKingV
Cthulhu
3
0
0
3
W
3
0
2
4
W
Baron Samedi
hazy_ipas228
Baron Samedi
4
0
0
4
W
Ishtar
iTryKing12
Ishtar
0
1
3
1.5
L
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
13,750
27,182
Taken
32,437
9,933
Mitigated
18,088
14,277
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,301
501
0
440
6,754
3,874
0
5,102
1,652
0
22,553
L
Izanami
 
Izanami
4,259
2,586
0
2,086
4,924
1,344
0
966
3,958
0
37,880
L
Fafnir
3,892
918
0
2,976
8,128
8,401
0
2,079
6,049
16,008
2,453
L
Ratatoskr
Lazy SoulReaper
Ratatoskr
2,834
656
0
1,039
7,487
2,751
0
940
6,547
0
41,628
W
Thanatos
VSILVERKINGV
Thanatos
3,415
951
0
4,700
6,265
2,162
0
107
6,158
0
31,729
W
Cthulhu
VStarKingV
Cthulhu
3,126
174
1,766
3,194
7,040
3,243
0
1,287
5,753
26,354
0
W
4,022
169
0
842
3,293
1,022
324
1,357
1,936
48,306
1,756
W
Baron Samedi
hazy_ipas228
Baron Samedi
5,533
887
0
1,750
4,481
1,826
0
0
4,481
35,510
805
W
Ishtar
iTryKing12
Ishtar
5,608
3,089
0
2,025
6,103
1,680
0
2,286
3,817
0
38,732
L
Hera
1,464
368
0
1,008
5,144
1,718
0
3,536
1,608
36,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
25,999
339
Minions Killed
291
0
Camps Cleared
0
1,057,096
Distance Traveled
989,874
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,955
496
38
4
0
160,305
1
L
Izanami
4,859
486
69
7
0
164,561
2
L
Fafnir
5,640
564
26
3
0
209,527
0
L
Ratatoskr
4,986
499
76
8
0
258,363
0
W
Thanatos
5,236
524
55
6
0
257,153
1
W
Cthulhu
6,196
620
38
4
0
226,477
2
W
Hera
7,320
732
106
11
0
208,870
0
W
Baron Samedi
6,665
667
68
7
0
173,789
4
W
Ishtar
5,200
520
72
7
0
190,807
1
L
Hera
5,559
556
82
8
0
197,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role