Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Goregasms420
Shiva
Level 127
God Stats
15W - 15L
1,514 SR
Queue Stats
1,067W - 1,043L
1,509 Elo+
Party 2
Charybdis
Charybdis
Necrogazm
Charybdis
Level 102
God Stats
11W - 9L
1,561 SR
Queue Stats
511W - 520L
1,485 Elo+
Party 2
Lancelot
Lancelot
PREIMO
Lancelot
Level 151
God Stats
2W - 1L
1,829 SR
Queue Stats
366W - 343L
1,504 Elo+
Solo
Bellona
Bellona
TheMaestro895
Bellona
Level 128
God Stats
30W - 31L
1,544 SR
Queue Stats
487W - 437L
1,522 Elo+
Solo
Team Averages
Level 133
1,589 SR
1,504 Elo+

VS

Team Averages
Level 104
1,550 SR
1,503 Elo+
Athena
Athena
II-Sayori-II
Athena
Level 18
God Stats
3W - 2L
1,652 SR
Queue Stats
5W - 6L
1,425 Elo+
Party 1
Nut
Nut
JertNord
Nut
Level 86
God Stats
4W - 3L
1,337 SR
Queue Stats
13W - 12L
1,525 Elo+
Solo
Achilles
Achilles
KSdude
Achilles
Level 182
God Stats
5W - 1L
1,614 SR
Queue Stats
201W - 199L
1,528 Elo+
Solo
Arachne
Arachne
Viperrzz_RJ
Arachne
Level 114
God Stats
9W - 5L
1,650 SR
Queue Stats
69W - 59L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
XxKavLauxX69
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
10 / 1 / 1
8,215
587
13,017
7,907
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 4
6,380
456
6,269
14,706
10,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Necrogazm
Charybdis
12
1 / 3 / 4
7,236
517
7,614
10,643
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
PREIMO
Lancelot
12
1 / 5 / 6
6,982
499
5,635
10,395
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
8
1 / 3 / 1
6,006
429
4,175
9,849
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 3 / 10
7,749
554
4,879
12,081
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 4
7,567
541
12,034
8,726
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Achilles
KSdude
Achilles
14
3 / 3 / 6
8,223
587
10,900
16,018
14,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Viperrzz_RJ
Arachne
14
2 / 2 / 2
7,507
536
4,561
12,187
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XxKavLauxX69
Baron Samedi
15
7 / 5 / 1
8,797
628
7,830
9,058
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
14
Kills
16
16
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
10
1
1
10.5
L
1
4
4
0.75
W
Athena
1
3
10
2
W
3
1
4
5
W
Achilles
KSdude
Achilles
3
3
6
2
L
Charybdis
Necrogazm
Charybdis
1
3
4
1
L
Lancelot
PREIMO
Lancelot
1
5
6
0.8
L
Bellona
1
3
1
0.5
W
Arachne
Viperrzz_RJ
Arachne
2
2
2
1.5
W
Baron Samedi
XxKavLauxX69
Baron Samedi
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,710
Damage
40,204
53,500
Taken
58,070
27,999
Mitigated
36,321
13,096
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,017
1,175
0
1,328
7,907
2,896
0
2,728
5,179
42,857
936
L
6,269
752
480
3,202
14,706
10,619
0
4,421
10,285
0
28,640
W
Athena
4,879
1,378
0
1,030
12,081
10,758
385
661
10,973
18,083
0
W
12,034
6,492
0
5,251
8,726
2,653
397
784
7,652
0
65,586
W
Achilles
KSdude
Achilles
10,900
1,298
0
4,724
16,018
14,996
0
2,347
13,284
14,133
42,845
L
Charybdis
Necrogazm
Charybdis
7,614
3,576
0
3,882
10,643
3,038
624
3,658
6,985
0
57,026
L
Lancelot
PREIMO
Lancelot
5,635
1,156
0
575
10,395
4,397
0
3,013
7,382
0
45,069
L
Bellona
4,175
1,618
0
3,629
9,849
7,049
0
2,050
7,799
0
29,612
W
Arachne
Viperrzz_RJ
Arachne
4,561
3,013
0
6,435
12,187
3,964
0
4,012
7,785
0
53,818
W
Baron Samedi
XxKavLauxX69
Baron Samedi
7,830
406
1,290
2,633
9,058
3,950
882
3,632
5,041
66,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
39,843
386
Minions Killed
406
0
Camps Cleared
0
1,283,974
Distance Traveled
1,486,503
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,215
587
86
6
0
292,446
4
L
Shiva
6,380
456
48
3
0
292,392
2
W
Athena
7,749
554
24
2
0
329,878
0
W
Nut
7,567
541
103
7
0
275,620
0
W
Achilles
8,223
587
87
6
0
318,461
0
L
Charybdis
7,236
517
107
8
0
241,018
0
L
Lancelot
6,982
499
92
7
0
301,819
0
L
Bellona
6,006
429
53
4
0
156,299
0
W
Arachne
7,507
536
75
5
0
314,695
0
W
Baron Samedi
8,797
628
117
8
0
247,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role