Player Matchup

Serqet
Serqet
DXT_Squirrel
Serqet
Level 155
God Stats
3W - 0L
1,825 SR
Queue Stats
39W - 39L
1,497 Elo+
Party 2
Shiva
Shiva
JuiceMcDaniels
Shiva
Level 155
God Stats
12W - 16L
1,440 SR
Queue Stats
426W - 431L
1,455 Elo+
Party 1
Janus
Janus
So Ezz Bro
Janus
Level 153
God Stats
7W - 1L
1,795 SR
Queue Stats
193W - 192L
1,472 Elo+
Solo
Skadi
Skadi
Super-Rio26
Skadi
Level 168
God Stats
80W - 83L
1,410 SR
Queue Stats
529W - 529L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
That_1_Guy
Aphrodite
Level 143
God Stats
2W - 0L
1,785 SR
Queue Stats
33W - 32L
1,507 Elo+
Party 2
Team Averages
Level 155
1,651 SR
1,479 Elo+

VS

Team Averages
Level 123
1,391 SR
1,478 Elo+
Kukulkan
Kukulkan
BWeeLive
Kukulkan
Level 103
God Stats
88W - 93L
1,533 SR
Queue Stats
141W - 145L
1,509 Elo+
Solo
Bellona
Bellona
ElatePlatypus65
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 84L
1,499 Elo+
Solo
Nemesis
Nemesis
EternalYami
Nemesis
Level 124
God Stats
0W - 3L
1,379 SR
Queue Stats
235W - 211L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FrodoIfo
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,091 SR
Queue Stats
127W - 120L
1,507 Elo+
Solo
Ymir
Ymir
NRGbboy
Ymir
Level 125
God Stats
8W - 11L
1,451 SR
Queue Stats
480W - 480L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 1 / 4
8,077
538
5,888
10,934
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 4
7,505
500
7,390
8,240
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Janus
14
4 / 2 / 3
9,058
604
5,176
6,149
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 0 / 1
7,955
530
5,283
2,358
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
That_1_Guy
Aphrodite
14
4 / 0 / 3
8,648
577
8,907
9,732
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BWeeLive
Kukulkan
11
0 / 3 / 0
6,844
456
3,361
4,529
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
7,089
473
3,895
14,934
9,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
EternalYami
Nemesis
15
3 / 2 / 0
8,117
541
6,226
10,195
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
FrodoIfo
Ah Muzen Cab
8
0 / 0 / 0
5,564
371
2,814
4,310
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
NRGbboy
Ymir
10
0 / 3 / 0
6,294
420
3,870
14,089
6,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
3
3
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BWeeLive
Kukulkan
0
3
0
0
W
Serqet
2
1
4
4
L
0
4
1
0.13
L
Nemesis
EternalYami
Nemesis
3
2
0
1.5
L
Ah Muzen Cab
FrodoIfo
Ah Muzen Cab
0
0
0
0
W
1
0
4
3
L
Ymir
NRGbboy
Ymir
0
3
0
0
W
Janus
4
2
3
2.75
W
1
0
1
1.5
W
Aphrodite
That_1_Guy
Aphrodite
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
20,166
37,413
Taken
48,057
20,360
Mitigated
22,401
14,111
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BWeeLive
Kukulkan
3,361
0
0
202
4,529
1,321
0
2,413
1,890
46,343
315
W
Serqet
5,888
993
0
500
10,934
5,032
0
782
10,152
0
67,324
L
3,895
1,351
0
4,644
14,934
9,450
0
6,619
7,800
0
46,970
L
Nemesis
EternalYami
Nemesis
6,226
2,155
0
1,027
10,195
3,668
0
1,891
7,516
0
71,011
L
Ah Muzen Cab
FrodoIfo
Ah Muzen Cab
2,814
624
0
1,045
4,310
1,074
0
0
4,310
0
32,499
W
7,390
742
0
2,308
8,240
6,210
0
1,637
6,603
799
25,059
L
Ymir
NRGbboy
Ymir
3,870
62
1,797
3,113
14,089
6,888
0
2,338
11,721
20,922
684
W
Janus
5,176
47
0
706
6,149
1,987
900
1,799
4,350
58,980
758
W
5,283
2,183
0
250
2,358
724
2,624
396
1,962
0
70,620
W
Aphrodite
That_1_Guy
Aphrodite
8,907
1,234
2,044
8,303
9,732
6,407
7
2,343
7,389
54,048
2,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
33,908
510
Minions Killed
391
0
Camps Cleared
0
1,505,389
Distance Traveled
1,311,534
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,844
456
96
6
0
222,194
0
W
Serqet
8,077
538
115
8
0
359,666
7
L
Bellona
7,089
473
89
6
0
293,873
2
L
Nemesis
8,117
541
120
8
0
339,606
0
L
Ah Muzen Cab
5,564
371
54
4
0
175,689
0
W
Shiva
7,505
500
52
3
0
312,345
0
L
Ymir
6,294
420
32
2
0
280,172
0
W
Janus
9,058
604
125
8
0
315,224
3
W
Skadi
7,955
530
119
8
0
255,032
4
W
Aphrodite
8,648
577
99
7
0
263,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role